Player Matchup

Ah Puch
Ah Puch
Gold II
BluYowie
Ah Puch
Gold II
Level 119
God Stats
4W - 0L
1,823 SR
Queue Stats
108W - 106L
1,526 MMR
Party 2
Achilles
Achilles
Gold V
makokinah03
Achilles
Gold V
Level 135
God Stats
7W - 5L
1,548 SR
Queue Stats
78W - 77L
1,401 MMR
Party 2
Surtr
Surtr
Platinum IV
markimusjk47
Surtr
Platinum IV
Level 76
God Stats
16W - 7L
1,607 SR
Queue Stats
62W - 45L
1,838 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,659 SR
1,588 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,487 SR
1,208 MMR
Baron Samedi
Baron Samedi
Silver IV
TheBonekichi
Baron Samedi
Silver IV
Level 107
God Stats
0W - 2L
1,457 SR
Queue Stats
10W - 20L
1,436 MMR
Party 1
Awilix
Awilix
Silver III
pleas
Awilix
Silver III
Level 142
God Stats
0W - 1L
1,390 SR
Queue Stats
22W - 42L
1,073 MMR
Party 1
Hercules
Hercules
Silver V
zZNoRemorseZz93
Hercules
Silver V
Level 145
God Stats
1W - 4L
1,613 SR
Queue Stats
13W - 21L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BluYowie
Ah Puch
14
6 / 3 / 6
11,710
901
12,106
8,572
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
makokinah03
Achilles
14
6 / 1 / 8
11,309
870
11,174
14,048
19,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 8
11,082
852
14,013
20,902
21,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeGilgameshChang'eKuzenbo

VS

Bans
Ix ChelCerberusMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheBonekichi
Baron Samedi
11
0 / 7 / 3
8,786
676
8,560
12,881
6,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
pleas
Awilix
12
5 / 5 / 0
9,973
767
7,971
15,388
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
11
0 / 5 / 4
8,821
679
10,560
15,658
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
5
5
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BluYowie
Ah Puch
6
3
6
3
L
Baron Samedi
TheBonekichi
Baron Samedi
0
7
3
0.21
W
Achilles
makokinah03
Achilles
6
1
8
10
W
5
1
8
9
L
Awilix
pleas
Awilix
5
5
0
1
L
Hercules
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,293
Damage
27,091
43,522
Taken
43,927
44,564
Mitigated
28,527
17,619
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BluYowie
Ah Puch
12,106
430
0
3,282
8,572
3,446
597
1,364
7,089
56,874
0
L
Baron Samedi
TheBonekichi
Baron Samedi
8,560
573
635
895
12,881
6,259
0
3,913
8,671
30,989
0
W
Achilles
makokinah03
Achilles
11,174
2,426
0
4,216
14,048
19,123
294
3,853
9,910
427
23,464
W
14,013
4,496
358
9,763
20,902
21,995
1,512
3,840
16,143
1,572
46,333
L
Awilix
pleas
Awilix
7,971
2,837
0
2,673
15,388
6,178
0
4,882
10,028
0
36,154
L
Hercules
10,560
2,584
0
4,293
15,658
16,090
0
5,275
9,780
708
23,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
27,580
131
Minions Killed
118
0
Camps Cleared
0
790,307
Distance Traveled
703,084
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,710
901
59
5
0
246,776
0
L
Baron Samedi
8,786
676
47
4
0
203,136
3
W
Achilles
11,309
870
23
2
0
266,916
0
W
Surtr
11,082
852
49
4
0
276,615
1
L
Awilix
9,973
767
47
4
0
249,400
1
L
Hercules
8,821
679
24
2
0
250,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role