Player Matchup

Nu Wa
Nu Wa
Casе
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 17L
1,834 Elo+
Party 1
Guan Yu
Guan Yu
FabulousJohn
Guan Yu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 75L
1,706 Elo+
Party 1
Hercules
Hercules
Ómen
Hercules
Level 27
God Stats
6W - 2L
1,747 SR
Queue Stats
112W - 23L
1,822 Elo+
Party 1
Team Averages
Level 98
1,582 SR
1,787 Elo+

VS

Team Averages
Level 67
1,762 SR
1,677 Elo+
Achilles
Achilles
Blасk
Achilles
Level 55
God Stats
1W - 1L
1,783 SR
Queue Stats
22W - 10L
1,767 Elo+
Party 2
Chang'e
Chang'e
Djolee0
Chang'e
Level 25
God Stats
6W - 1L
2,059 SR
Queue Stats
30W - 3L
1,995 Elo+
Party 2
Chaac
Chaac
НекоНяшка
Chaac
Level 122
God Stats
0W - 1L
1,443 SR
Queue Stats
24W - 22L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Casе
Nu Wa
12
0 / 2 / 7
8,891
741
8,628
7,581
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
FabulousJohn
Guan Yu
11
1 / 1 / 11
9,097
758
9,147
12,896
10,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Ómen
Hercules
13
11 / 1 / 1
10,800
900
19,064
17,864
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blасk
Achilles
10
3 / 6 / 1
8,521
710
13,522
20,459
21,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Djolee0
Chang'e
10
0 / 6 / 2
7,927
661
12,552
10,615
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
8,039
670
2,646
10,732
10,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blасk
Achilles
3
6
1
0.58
W
Nu Wa
Casе
Nu Wa
0
2
7
1.75
L
Chang'e
Djolee0
Chang'e
0
6
2
0.17
W
Guan Yu
FabulousJohn
Guan Yu
1
1
11
6.5
W
Hercules
Ómen
Hercules
11
1
1
11.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,839
Damage
28,720
38,341
Taken
41,806
30,646
Mitigated
35,169
14,545
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blасk
Achilles
13,522
2,651
0
4,315
20,459
21,610
0
4,929
13,953
0
27,214
W
Nu Wa
Casе
Nu Wa
8,628
2,298
0
405
7,581
2,497
0
1,623
5,572
50,118
120
L
Chang'e
Djolee0
Chang'e
12,552
747
916
1,504
10,615
3,419
0
1,932
8,228
49,173
0
W
Guan Yu
FabulousJohn
Guan Yu
9,147
1,174
648
5,065
12,896
10,971
0
5,349
7,175
1,333
18,074
W
Hercules
Ómen
Hercules
19,064
6,283
0
8,427
17,864
17,178
0
5,837
11,531
1,831
37,962
L
2,646
435
0
2,206
10,732
10,140
0
3,699
6,515
0
12,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
24,487
133
Minions Killed
104
0
Camps Cleared
0
764,447
Distance Traveled
680,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,521
710
18
2
0
235,729
0
W
Nu Wa
8,891
741
70
6
0
224,826
0
L
Chang'e
7,927
661
78
7
0
212,053
0
W
Guan Yu
9,097
758
26
2
0
274,279
0
W
Hercules
10,800
900
37
3
0
265,342
0
L
Chaac
8,039
670
8
1
0
233,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role