Player Matchup

Tiamat
Tiamat
FixPrice
Tiamat
Level 65
God Stats
5W - 1L
1,960 SR
Queue Stats
110W - 53L
1,639 Elo+
Solo
Izanami
Izanami
Salapedrik
Izanami
Level 160
God Stats
1W - 2L
1,470 SR
Queue Stats
130W - 142L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
hitryiMongol
Ix Chel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,529 Elo+
Party 1
Fafnir
Fafnir
xKiIleR_1
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,554 Elo+
Solo
Chiron
Chiron
ïmaginaerun
Chiron
Level 127
God Stats
1W - 3L
1,387 SR
Queue Stats
148W - 146L
1,504 Elo+
Solo
Team Averages
Level 124
1,563 SR
1,551 Elo+

VS

Team Averages
Level 120
1,526 SR
1,466 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gikonn
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,357 Elo+
Solo
Martichoras
Martichoras
Rockst4r_xRoyaI
Martichoras
Level 148
God Stats
2W - 0L
1,628 SR
Queue Stats
34W - 36L
1,488 Elo+
Solo
Maman Brigitte
Maman Brigitte
icf40023
Maman Brigitte
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,567 Elo+
Solo
Athena
Athena
q4w4w4w
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 117L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FixPrice
Tiamat
20
7 / 4 / 10
14,047
780
30,739
24,158
28,323
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Salapedrik
Izanami
20
5 / 6 / 9
12,336
685
22,625
18,564
9,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
hitryiMongol
Ix Chel
20
4 / 4 / 9
12,519
696
21,240
16,522
7,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
xKiIleR_1
Fafnir
5
0 / 0 / 0
7,688
427
0
2,328
567
Chiron
19
5 / 6 / 6
12,157
675
21,471
21,531
11,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
3 / 3 / 8
13,494
750
10,963
24,619
31,559
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
Gikonn
Nu Wa
20
3 / 3 / 13
12,871
715
18,502
14,790
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Martichoras
Rockst4r_xRoyaI
Martichoras
20
8 / 4 / 5
14,245
791
25,055
21,884
13,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
icf40023
Maman Brigitte
20
4 / 5 / 7
12,406
689
11,505
22,045
13,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
q4w4w4w
Athena
17
2 / 6 / 7
11,175
621
8,677
24,147
26,534
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
21
Kills
20
20
Deaths
21
34
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
8
2.33
L
Tiamat
FixPrice
Tiamat
7
4
10
3
W
Nu Wa
Gikonn
Nu Wa
3
3
13
3.17
W
Martichoras
Rockst4r_xRoyaI
Martichoras
8
4
5
2.63
L
Izanami
Salapedrik
Izanami
5
6
9
1.58
L
Ix Chel
hitryiMongol
Ix Chel
4
4
9
2.13
W
Maman Brigitte
icf40023
Maman Brigitte
4
5
7
1.5
W
Athena
q4w4w4w
Athena
2
6
7
0.92
L
Fafnir
xKiIleR_1
Fafnir
0
0
0
0
L
Chiron
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,075
Damage
74,702
83,103
Taken
107,485
57,183
Mitigated
92,204
32,914
Healing
46,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,963
2,498
17,443
12,003
24,619
31,559
367
10,924
12,509
20,137
0
L
Tiamat
FixPrice
Tiamat
30,739
2,191
1,278
5,756
24,158
28,323
342
14,319
9,839
56,295
0
W
Nu Wa
Gikonn
Nu Wa
18,502
3,305
3,882
1,763
14,790
7,569
1,876
5,100
9,057
42,016
0
W
Martichoras
Rockst4r_xRoyaI
Martichoras
25,055
7,753
0
4,507
21,884
13,208
4,597
9,992
10,911
0
67,632
L
Izanami
Salapedrik
Izanami
22,625
14,094
2,423
2,069
18,564
9,264
1,607
10,273
8,291
0
44,762
L
Ix Chel
hitryiMongol
Ix Chel
21,240
3,445
7,811
5,474
16,522
7,470
400
9,044
7,478
45,705
0
W
Maman Brigitte
icf40023
Maman Brigitte
11,505
877
2,089
3,721
22,045
13,334
88
9,985
10,629
28,291
0
W
Athena
q4w4w4w
Athena
8,677
1,174
581
727
24,147
26,534
272
10,124
12,400
13,559
862
L
Fafnir
xKiIleR_1
Fafnir
0
0
0
0
2,328
567
0
2,328
0
0
0
L
Chiron
21,471
6,752
2,510
5,593
21,531
11,559
272
12,821
8,710
0
45,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,747
Gold Earned
64,191
240
Minions Killed
209
0
Camps Cleared
0
1,230,616
Distance Traveled
1,626,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,494
750
20
1
0
290,859
0
L
Tiamat
14,047
780
64
4
0
314,299
0
W
Nu Wa
12,871
715
36
2
0
354,410
0
W
Martichoras
14,245
791
98
5
0
291,994
0
L
Izanami
12,336
685
62
3
0
286,102
0
L
Ix Chel
12,519
696
57
3
0
327,808
0
W
Maman Brigitte
12,406
689
36
2
0
356,738
0
W
Athena
11,175
621
19
1
0
332,636
0
L
Fafnir
7,688
427
0
0
0
20
0
L
Chiron
12,157
675
57
3
0
302,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role