Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EEffErvEscEncEE
Ares
Level 156
God Stats
3W - 0L
1,832 SR
Queue Stats
89W - 81L
1,484 Elo+
Solo
Ravana
Ravana
TheShmoke
Ravana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,429 Elo+
Party 1
Ix Chel
Ix Chel
TobiAloisTrancy
Ix Chel
Level 127
God Stats
3W - 1L
1,517 SR
Queue Stats
115W - 103L
1,457 Elo+
Solo
Bakasura
Bakasura
a16collins
Bakasura
Level 108
God Stats
4W - 2L
1,629 SR
Queue Stats
276W - 270L
1,438 Elo+
Party 1
Team Averages
Level 118
1,596 SR
1,462 Elo+

VS

Team Averages
Level 110
1,438 SR
1,343 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ash_Haryu
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,334 Elo+
Party 2
Ullr
Ullr
FzzyLumpkn
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,068 Elo+
Solo
Nemesis
Nemesis
WtbEuphoria
Nemesis
Level 92
God Stats
0W - 3L
1,189 SR
Queue Stats
327W - 302L
1,429 Elo+
Solo
Bakasura
Bakasura
lungbuster420
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
6 / 2 / 10
11,259
751
12,945
7,840
4,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 15
11,489
766
13,014
15,458
16,771
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ravana
TheShmoke
Ravana
19
3 / 2 / 14
11,693
780
12,994
15,083
21,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 1 / 12
11,399
760
19,419
9,414
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
a16collins
Bakasura
17
4 / 3 / 10
11,494
766
10,715
13,009
8,296
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 3 / 8
9,930
662
7,657
22,070
24,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Ash_Haryu
Erlang Shen
19
7 / 4 / 1
9,807
654
13,476
22,996
27,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
2 / 4 / 2
9,261
617
6,293
14,693
7,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
WtbEuphoria
Nemesis
1
0 / 2 / 0
3,759
251
0
1,491
529
Bakasura
lungbuster420
Bakasura
14
0 / 7 / 3
7,779
519
5,443
15,812
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
20
Kills
9
9
Deaths
20
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
10
5.5
L
Terra
 
Terra
0
3
8
1.33
L
Erlang Shen
Ash_Haryu
Erlang Shen
7
4
1
1.88
W
3
1
15
10.5
L
2
4
2
0.75
W
Ravana
TheShmoke
Ravana
3
2
14
5
W
4
1
12
10
L
Nemesis
WtbEuphoria
Nemesis
0
2
0
0
W
Bakasura
a16collins
Bakasura
4
3
10
3
L
Bakasura
lungbuster420
Bakasura
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,087
Damage
32,869
60,804
Taken
77,062
56,041
Mitigated
69,209
29,059
Healing
28,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,945
1,949
384
6,862
7,840
4,260
1,867
1,670
5,906
0
28,822
L
Terra
 
Terra
7,657
1,820
6,187
7,671
22,070
24,994
0
9,827
11,834
19,745
0
L
Erlang Shen
Ash_Haryu
Erlang Shen
13,476
5,418
914
4,079
22,996
27,036
0
11,973
10,686
0
23,579
W
13,014
396
375
4,899
15,458
16,771
2,096
1,985
13,205
20,889
0
L
6,293
3,208
1,949
3,810
14,693
7,088
0
5,544
8,914
0
25,114
W
Ravana
TheShmoke
Ravana
12,994
2,895
811
1,791
15,083
21,177
588
1,854
12,945
232
29,209
W
19,419
1,619
6,541
3,474
9,414
5,537
2,410
1,282
7,956
48,044
0
L
Nemesis
WtbEuphoria
Nemesis
0
0
0
0
1,491
529
0
1,344
147
0
0
W
Bakasura
a16collins
Bakasura
10,715
7,027
163
3,759
13,009
8,296
1,166
866
11,587
0
14,256
L
Bakasura
lungbuster420
Bakasura
5,443
4,200
1,545
2,048
15,812
9,562
0
3,868
11,448
0
11,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,334
Gold Earned
40,536
169
Minions Killed
90
0
Camps Cleared
0
1,436,033
Distance Traveled
946,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,259
751
28
2
0
289,029
0
L
Terra
9,930
662
16
1
0
275,721
0
L
Erlang Shen
9,807
654
23
2
0
254,815
0
W
Ares
11,489
766
13
1
0
248,272
0
L
Ullr
9,261
617
36
2
0
217,079
0
W
Ravana
11,693
780
24
2
0
288,174
0
W
Ix Chel
11,399
760
67
4
0
291,663
0
L
Nemesis
3,759
251
0
0
0
59
0
W
Bakasura
11,494
766
37
2
0
318,895
0
L
Bakasura
7,779
519
15
1
0
199,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role