Player Matchup

Ra
Ra
Dr_Toboggan427
Ra
Level 127
God Stats
21W - 22L
1,466 SR
Queue Stats
443W - 494L
1,381 Elo+
Solo
Izanami
Izanami
Mistixx
Izanami
Level 25
God Stats
27W - 24L
1,533 SR
Queue Stats
40W - 35L
1,417 Elo+
Party 1
Sobek
Sobek
ShugokiBonk
Sobek
Level 138
God Stats
4W - 2L
1,511 SR
Queue Stats
85W - 87L
1,467 Elo+
Party 1
Team Averages
Level 97
1,503 SR
1,422 Elo+

VS

Team Averages
Level 126
1,354 SR
1,391 Elo+
Artio
Artio
KamStAnKDank
Artio
Level 60
God Stats
1W - 1L
1,215 SR
Queue Stats
74W - 87L
1,341 Elo+
Party 2
Thoth
Thoth
MillerTime360-_-
Thoth
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 140L
1,391 Elo+
Party 2
Achilles
Achilles
Waking Kumba
Achilles
Level 277
God Stats
6W - 4L
1,348 SR
Queue Stats
376W - 386L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
8,178
818
7,208
3,703
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Mistixx
Izanami
10
3 / 2 / 7
8,133
813
6,967
7,913
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 3 / 5
8,503
850
7,627
10,529
5,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
7,372
737
1,463
11,037
7,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 3
7,952
795
10,250
5,522
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Waking Kumba
Achilles
9
3 / 5 / 2
7,240
724
3,788
10,715
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
6
6
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
9
6.5
W
1
4
1
0.38
W
2
2
3
1.75
L
Izanami
Mistixx
Izanami
3
2
7
3.25
L
6
3
5
2.83
W
Achilles
Waking Kumba
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
15,501
22,145
Taken
27,274
9,393
Mitigated
17,494
3,205
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,208
688
720
936
3,703
1,357
0
2,234
1,433
32,807
0
W
1,463
177
70
250
11,037
7,770
0
5,897
4,754
6,434
0
W
10,250
430
0
1,580
5,522
1,673
0
2,680
2,637
41,652
0
L
Izanami
Mistixx
Izanami
6,967
4,177
0
350
7,913
2,571
75
4,882
2,873
0
23,473
L
7,627
563
0
1,199
10,529
5,465
0
4,797
5,534
15,116
0
W
Achilles
Waking Kumba
Achilles
3,788
130
0
1,519
10,715
8,051
0
5,791
4,575
0
16,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
22,564
100
Minions Killed
80
0
Camps Cleared
0
516,531
Distance Traveled
489,761
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,178
818
55
6
0
171,597
5
W
Artio
7,372
737
5
1
0
160,982
0
W
Thoth
7,952
795
58
6
0
164,724
0
L
Izanami
8,133
813
28
3
0
156,553
0
L
Sobek
8,503
850
17
2
0
188,381
0
W
Achilles
7,240
724
17
2
0
164,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role