Player Matchup

Xbalanque
Xbalanque
DuBB3L-_-0ST
Xbalanque
Level 102
God Stats
2W - 2L
1,400 SR
Queue Stats
27W - 43L
1,397 Elo+
Solo
Mercury
Mercury
EtheoKey
Mercury
Level 139
God Stats
1W - 3L
1,389 SR
Queue Stats
126W - 117L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PUCKTHELUCK
Morgan Le Fay
Level 97
God Stats
1W - 4L
1,285 SR
Queue Stats
111W - 121L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StrawBpie
Ah Muzen Cab
Level 100
God Stats
2W - 1L
1,800 SR
Queue Stats
63W - 64L
1,472 Elo+
Solo
Cerberus
Cerberus
banks9008
Cerberus
Level 124
God Stats
0W - 2L
1,484 SR
Queue Stats
63W - 76L
1,507 Elo+
Solo
Team Averages
Level 112
1,472 SR
1,487 Elo+

VS

Team Averages
Level 89
1,457 SR
1,457 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArmGamePro
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 47L
1,268 Elo+
Solo
Ne Zha
Ne Zha
Chezla3917
Ne Zha
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,502 Elo+
Solo
Izanami
Izanami
Funnycocio
Izanami
Level 84
God Stats
1W - 2L
1,285 SR
Queue Stats
73W - 65L
1,532 Elo+
Solo
Set
Set
Someebody
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DuBB3L-_-0ST
Xbalanque
20
10 / 6 / 10
12,943
863
17,526
17,334
7,795
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
EtheoKey
Mercury
16
2 / 6 / 19
10,180
679
10,816
13,613
5,930
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PUCKTHELUCK
Morgan Le Fay
17
3 / 8 / 17
11,201
747
12,486
14,470
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
StrawBpie
Ah Muzen Cab
20
13 / 4 / 14
13,115
874
20,429
14,275
6,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
banks9008
Cerberus
15
1 / 7 / 19
10,072
671
7,663
23,064
26,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
2 / 7 / 19
12,037
802
15,707
14,217
7,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ArmGamePro
Nemesis
16
1 / 8 / 11
10,748
717
5,469
21,606
22,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Chezla3917
Ne Zha
19
6 / 7 / 12
11,781
785
20,413
15,010
9,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Funnycocio
Izanami
20
9 / 3 / 12
13,006
867
13,426
12,007
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
13 / 4 / 12
13,912
927
16,359
15,524
12,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
97
29
Kills
31
31
Deaths
29
79
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
7
19
1.64
W
Nemesis
ArmGamePro
Nemesis
1
8
11
0.81
W
Ne Zha
Chezla3917
Ne Zha
6
7
12
1.71
L
Xbalanque
DuBB3L-_-0ST
Xbalanque
10
6
10
2.5
L
Mercury
EtheoKey
Mercury
2
6
19
1.92
W
Izanami
Funnycocio
Izanami
9
3
12
5
L
Morgan Le Fay
PUCKTHELUCK
Morgan Le Fay
3
8
17
1.44
W
13
4
12
4.75
L
Ah Muzen Cab
StrawBpie
Ah Muzen Cab
13
4
14
5
L
Cerberus
banks9008
Cerberus
1
7
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,920
Damage
71,374
82,756
Taken
78,364
53,628
Mitigated
57,543
19,777
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,707
9,384
0
318
14,217
7,112
2,330
5,132
9,085
0
40,195
W
Nemesis
ArmGamePro
Nemesis
5,469
847
545
1,848
21,606
22,858
132
6,484
15,122
0
14,113
W
Ne Zha
Chezla3917
Ne Zha
20,413
3,606
1,875
2,293
15,010
9,260
1,462
3,049
11,961
0
36,392
L
Xbalanque
DuBB3L-_-0ST
Xbalanque
17,526
9,204
631
5,049
17,334
7,795
2,977
0
17,036
0
46,803
L
Mercury
EtheoKey
Mercury
10,816
3,539
302
2,083
13,613
5,930
1,701
0
13,613
0
20,822
W
Izanami
Funnycocio
Izanami
13,426
9,722
713
3,455
12,007
6,163
3,185
2,649
9,358
0
39,073
L
Morgan Le Fay
PUCKTHELUCK
Morgan Le Fay
12,486
2,085
201
621
14,470
6,484
1,153
0
14,222
19,614
0
W
16,359
5,749
1,132
3,739
15,524
12,150
1,576
2,551
12,973
0
29,052
L
Ah Muzen Cab
StrawBpie
Ah Muzen Cab
20,429
8,885
1,215
1,962
14,275
6,749
1,751
0
14,186
0
37,584
L
Cerberus
banks9008
Cerberus
7,663
711
1,745
5,968
23,064
26,670
300
0
22,831
14,489
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,511
Gold Earned
61,484
176
Minions Killed
199
0
Camps Cleared
0
1,302,772
Distance Traveled
1,347,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,037
802
60
4
0
220,988
0
W
Nemesis
10,748
717
21
1
0
285,625
0
W
Ne Zha
11,781
785
21
1
0
269,735
0
L
Xbalanque
12,943
863
66
4
0
294,804
0
L
Mercury
10,180
679
17
1
0
279,659
0
W
Izanami
13,006
867
63
4
0
261,948
0
L
Morgan Le Fay
11,201
747
15
1
0
232,990
0
W
Set
13,912
927
34
2
0
309,588
0
L
Ah Muzen Cab
13,115
874
38
3
0
271,691
0
L
Cerberus
10,072
671
40
3
0
223,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role