Player Matchup

Sol
Sol
Kingbreadsnake
Sol
Level 149
God Stats
1W - 2L
1,268 SR
Queue Stats
33W - 26L
1,543 Elo+
Party 1
Raijin
Raijin
SensibIe
Raijin
Level 152
God Stats
2W - 1L
1,504 SR
Queue Stats
68W - 50L
1,590 Elo+
Solo
Eset
Eset
ThrDemonInside
Eset
Level 157
God Stats
1W - 1L
1,311 SR
Queue Stats
33W - 26L
1,543 Elo+
Party 1
Kali
Kali
Toyzem
Kali
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
3W - 11L
1,124 Elo+
Solo
Cliodhna
Cliodhna
yamada_a_jp
Cliodhna
Level 155
God Stats
4W - 2L
1,622 SR
Queue Stats
134W - 126L
1,630 Elo+
Solo
Team Averages
Level 128
1,401 SR
1,486 Elo+

VS

Team Averages
Level 120
1,491 SR
1,516 Elo+
Chronos
Chronos
LionfighterBoise
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 87L
1,427 Elo+
Solo
Loki
Loki
Realbot17
Loki
Level 129
God Stats
14W - 12L
1,664 SR
Queue Stats
798W - 661L
1,607 Elo+
Party 2
Janus
Janus
Slioth
Janus
Level 160
God Stats
0W - 2L
1,184 SR
Queue Stats
241W - 241L
1,467 Elo+
Solo
Hercules
Hercules
TannyTella
Hercules
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 84L
1,482 Elo+
Solo
Eset
Eset
ToddlerShredder
Eset
Level 164
God Stats
6W - 5L
1,610 SR
Queue Stats
1,075W - 945L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,277
1,255
5,772
3,511
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
SensibIe
Raijin
9
0 / 1 / 5
5,123
1,025
2,764
4,002
1,192
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 6
5,611
1,122
2,668
2,239
628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
Toyzem
Kali
9
1 / 1 / 5
5,276
1,055
2,249
4,470
1,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
yamada_a_jp
Cliodhna
9
2 / 1 / 5
5,489
1,098
4,516
4,558
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,300
260
0
0
0
Loki
11
1 / 1 / 1
5,178
1,036
4,209
3,476
1,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Slioth
Janus
8
0 / 4 / 0
4,924
985
3,646
4,860
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TannyTella
Hercules
10
0 / 2 / 1
5,161
1,032
2,281
7,676
5,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
5,419
1,084
5,378
3,094
1,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
7
Kills
3
3
Deaths
7
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
0
0
0
L
Loki
1
1
1
1.5
W
Raijin
SensibIe
Raijin
0
1
5
2.5
L
Janus
Slioth
Janus
0
4
0
0
L
Hercules
TannyTella
Hercules
0
2
1
0.25
W
1
0
6
4
L
2
0
0
2
W
Kali
Toyzem
Kali
1
1
5
3.5
W
Cliodhna
yamada_a_jp
Cliodhna
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
15,514
18,780
Taken
19,106
7,165
Mitigated
9,989
6,701
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,772
1,749
105
1,408
3,511
1,354
484
1,462
1,910
19,081
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Loki
4,209
125
121
208
3,476
1,499
0
1,483
1,993
0
14,127
W
Raijin
SensibIe
Raijin
2,764
90
9
1,225
4,002
1,192
0
2,412
1,336
4,479
0
L
Janus
Slioth
Janus
3,646
90
0
450
4,860
1,866
0
2,613
2,247
7,153
0
L
Hercules
TannyTella
Hercules
2,281
141
194
1,510
7,676
5,235
0
5,220
2,456
0
2,933
W
2,668
0
534
792
2,239
628
530
713
1,466
7,589
0
L
5,378
95
963
720
3,094
1,389
0
1,888
1,206
9,101
0
W
Kali
Toyzem
Kali
2,249
861
406
1,258
4,470
1,633
0
2,184
2,108
0
5,227
W
Cliodhna
yamada_a_jp
Cliodhna
4,516
495
221
743
4,558
2,358
0
1,484
2,936
0
5,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
21,982
57
Minions Killed
44
0
Camps Cleared
0
580,198
Distance Traveled
465,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,277
1,255
21
4
0
115,256
0
L
Chronos
1,300
260
0
0
0
0
0
L
Loki
5,178
1,036
10
2
0
111,598
0
W
Raijin
5,123
1,025
6
1
0
103,330
0
L
Janus
4,924
985
16
3
0
103,916
0
L
Hercules
5,161
1,032
6
1
0
125,550
0
W
Eset
5,611
1,122
17
3
0
120,634
0
L
Eset
5,419
1,084
12
2
0
124,875
0
W
Kali
5,276
1,055
8
2
0
123,931
0
W
Cliodhna
5,489
1,098
5
1
0
117,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role