Player Matchup

Hera
Hera
Chetock
Hera
Level 23
God Stats
2W - 2L
1,579 SR
Queue Stats
20W - 32L
1,346 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ConstantData91
Tsukuyomi
Level 88
God Stats
2W - 6L
1,366 SR
Queue Stats
108W - 118L
1,285 Elo+
Solo
Sylvanus
Sylvanus
KindaOldBuck
Sylvanus
Level 147
God Stats
1W - 3L
1,271 SR
Queue Stats
20W - 32L
1,346 Elo+
Party 2
Team Averages
Level 86
1,405 SR
1,326 Elo+

VS

Team Averages
Level 76
1,571 SR
1,322 Elo+
Kuzenbo
Kuzenbo
HYDROGRANADE
Kuzenbo
Level 88
God Stats
10W - 9L
1,424 SR
Queue Stats
143W - 147L
1,356 Elo+
Party 1
Chronos
Chronos
Jetz1231
Chronos
Level 70
God Stats
5W - 7L
1,599 SR
Queue Stats
107W - 111L
1,352 Elo+
Party 1
Skadi
Skadi
ManicMonkyNL
Skadi
Level 69
God Stats
6W - 2L
1,691 SR
Queue Stats
39W - 60L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Chetock
Hera
15
3 / 6 / 6
12,198
762
12,425
13,409
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ConstantData91
Tsukuyomi
12
2 / 8 / 6
11,195
700
9,049
24,006
10,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
KindaOldBuck
Sylvanus
15
4 / 3 / 5
11,702
731
10,446
23,553
27,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HYDROGRANADE
Kuzenbo
16
5 / 2 / 12
13,346
834
16,614
20,193
30,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Jetz1231
Chronos
17
8 / 2 / 6
14,131
883
23,191
13,259
4,853
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 6 / 5
12,938
809
12,404
16,815
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
9
Kills
17
17
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
Chetock
Hera
3
6
6
1
L
Tsukuyomi
ConstantData91
Tsukuyomi
2
8
6
0.63
W
Kuzenbo
HYDROGRANADE
Kuzenbo
5
2
12
5.5
W
Chronos
Jetz1231
Chronos
8
2
6
5.5
L
Sylvanus
KindaOldBuck
Sylvanus
4
3
5
2.17
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,920
Damage
52,209
60,968
Taken
50,267
44,312
Mitigated
39,941
11,718
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Chetock
Hera
12,425
4,949
0
731
13,409
6,118
0
7,838
5,273
48,870
0
L
Tsukuyomi
ConstantData91
Tsukuyomi
9,049
1,381
661
3,405
24,006
10,568
0
16,214
7,249
0
34,242
W
Kuzenbo
HYDROGRANADE
Kuzenbo
16,614
4,190
357
4,064
20,193
30,272
266
10,437
9,756
38,830
1,561
W
Chronos
Jetz1231
Chronos
23,191
8,266
339
3,807
13,259
4,853
1,666
7,582
5,677
84,709
0
L
Sylvanus
KindaOldBuck
Sylvanus
10,446
2,574
2,294
4,627
23,553
27,626
0
12,944
9,844
33,305
0
W
12,404
5,112
0
2,742
16,815
4,816
1,746
5,873
10,942
0
63,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
40,415
145
Minions Killed
182
0
Camps Cleared
0
727,292
Distance Traveled
893,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,198
762
74
5
0
229,158
0
L
Tsukuyomi
11,195
700
33
2
0
237,326
0
W
Kuzenbo
13,346
834
33
2
0
307,103
1
W
Chronos
14,131
883
87
5
0
318,262
0
L
Sylvanus
11,702
731
38
2
0
260,808
0
W
Skadi
12,938
809
62
4
0
268,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role