Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Ejoskull07
Martichoras
Level 72
God Stats
3W - 4L
1,463 SR
Queue Stats
59W - 66L
1,466 Elo+
Solo
Hera
Hera
Molysi
Hera
Level 155
God Stats
1W - 1L
1,463 SR
Queue Stats
283W - 218L
1,589 Elo+
Solo
Thanatos
Thanatos
oka15
Thanatos
Level 148
God Stats
6W - 4L
1,605 SR
Queue Stats
262W - 234L
1,508 Elo+
Solo
Team Averages
Level 143
1,506 SR
1,513 Elo+

VS

Team Averages
Level 127
1,553 SR
1,486 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ketsmajoor
Chernobog
Level 128
God Stats
2W - 3L
1,324 SR
Queue Stats
35W - 28L
1,616 Elo+
Solo
Ganesha
Ganesha
N1ghtw1ng27
Ganesha
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 29L
1,273 Elo+
Solo
Arachne
Arachne
OnlyCH
Arachne
Level 155
God Stats
4W - 6L
1,466 SR
Queue Stats
133W - 140L
1,433 Elo+
Solo
Merlin
Merlin
xOscar711
Merlin
Level 96
God Stats
2W - 0L
1,975 SR
Queue Stats
79W - 41L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 0
5,370
488
1,635
7,251
3,423
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Maui
 
Maui
7
1 / 4 / 2
5,157
469
1,492
6,884
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Ejoskull07
Martichoras
10
1 / 5 / 2
5,563
506
3,974
8,763
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hera
Molysi
Hera
12
2 / 2 / 3
6,723
611
10,811
5,987
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
oka15
Thanatos
11
3 / 3 / 3
6,298
573
5,086
13,171
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 0
7,631
694
5,596
6,784
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Ketsmajoor
Chernobog
12
4 / 2 / 4
7,929
721
7,081
6,783
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
N1ghtw1ng27
Ganesha
10
1 / 3 / 7
6,697
609
2,333
9,420
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
OnlyCH
Arachne
12
3 / 2 / 5
7,077
643
5,976
12,358
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
xOscar711
Merlin
13
5 / 0 / 1
7,515
683
6,383
6,399
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
16
16
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
L
Maui
 
Maui
1
4
2
0.5
W
Chang'e
 
Chang'e
3
0
0
3
L
Martichoras
Ejoskull07
Martichoras
1
5
2
0.4
W
Chernobog
Ketsmajoor
Chernobog
4
2
4
3
L
Hera
Molysi
Hera
2
2
3
1.75
W
Ganesha
N1ghtw1ng27
Ganesha
1
3
7
1.5
W
Arachne
OnlyCH
Arachne
3
2
5
2.75
L
Thanatos
oka15
Thanatos
3
3
3
1.5
W
Merlin
xOscar711
Merlin
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
27,369
42,056
Taken
41,744
19,959
Mitigated
18,935
13,575
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,635
456
0
1,662
7,251
3,423
0
3,958
2,739
30,597
0
L
Maui
 
Maui
1,492
540
0
711
6,884
5,047
0
2,356
4,528
10,036
0
W
Chang'e
 
Chang'e
5,596
230
0
4,718
6,784
3,917
0
1,739
5,045
51,129
0
L
Martichoras
Ejoskull07
Martichoras
3,974
1,580
0
2,464
8,763
4,286
0
339
8,424
0
38,224
W
Chernobog
Ketsmajoor
Chernobog
7,081
4,213
0
3,100
6,783
2,256
638
1,267
5,096
0
61,416
L
Hera
Molysi
Hera
10,811
2,128
0
1,013
5,987
2,154
30
3,351
2,636
57,600
0
W
Ganesha
N1ghtw1ng27
Ganesha
2,333
316
0
1,934
9,420
6,186
0
4,314
4,940
15,613
0
W
Arachne
OnlyCH
Arachne
5,976
3,686
0
3,947
12,358
4,426
6
3,705
8,612
0
55,916
L
Thanatos
oka15
Thanatos
5,086
1,898
0
7,725
13,171
5,049
0
3,718
9,417
0
52,691
W
Merlin
xOscar711
Merlin
6,383
209
0
500
6,399
2,150
0
2,913
3,486
59,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
36,849
318
Minions Killed
400
0
Camps Cleared
0
1,123,842
Distance Traveled
1,217,142
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,370
488
49
4
0
202,436
3
L
Maui
5,157
469
22
2
0
204,505
4
W
Chang'e
7,631
694
78
7
0
210,242
2
L
Martichoras
5,563
506
58
5
0
201,332
0
W
Chernobog
7,929
721
124
11
0
234,220
2
L
Hera
6,723
611
105
10
0
238,848
0
W
Ganesha
6,697
609
0
0
0
249,084
6
W
Arachne
7,077
643
80
7
0
284,881
0
L
Thanatos
6,298
573
84
8
0
276,721
3
W
Merlin
7,515
683
118
11
0
238,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role