Player Matchup

Medusa
Medusa
DiabeticBoy
Medusa
Level 155
God Stats
18W - 21L
1,515 SR
Queue Stats
319W - 285L
1,545 Elo+
Party 3
Ao Kuang
Ao Kuang
Epimedium
Ao Kuang
Level 129
God Stats
2W - 4L
1,480 SR
Queue Stats
409W - 355L
1,564 Elo+
Party 3
Baba Yaga
Baba Yaga
Healioss
Baba Yaga
Level 149
God Stats
1W - 5L
1,607 SR
Queue Stats
43W - 48L
1,548 Elo+
Party 1
Mulan
Mulan
Son of Fire6225
Mulan
Level 80
God Stats
6W - 7L
1,586 SR
Queue Stats
21W - 20L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
bioticxgrasp
Aphrodite
Level 134
God Stats
29W - 20L
1,632 SR
Queue Stats
106W - 96L
1,578 Elo+
Party 1
Team Averages
Level 129
1,564 SR
1,568 Elo+

VS

Team Averages
Level 92
1,561 SR
1,637 Elo+
Arachne
Arachne
BetweenTheToes
Arachne
Level 125
God Stats
9W - 11L
1,374 SR
Queue Stats
236W - 220L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CMSlipStream
Morgan Le Fay
Level 88
God Stats
6W - 3L
1,586 SR
Queue Stats
70W - 44L
1,609 Elo+
Party 2
Nike
Nike
JustMechanical
Nike
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 5L
1,904 Elo+
Party 2
Yemoja
Yemoja
Ninjawizard1227
Yemoja
Level 149
God Stats
1W - 0L
1,667 SR
Queue Stats
52W - 35L
1,594 Elo+
Party 2
Artemis
Artemis
PsychoGoddesss
Artemis
Level 67
God Stats
14W - 6L
1,680 SR
Queue Stats
208W - 158L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 5 / 1
7,032
469
6,531
12,345
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Epimedium
Ao Kuang
12
2 / 2 / 0
7,277
485
6,047
17,545
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Healioss
Baba Yaga
12
1 / 1 / 1
7,180
479
13,505
9,702
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,895
460
5,174
16,395
12,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
bioticxgrasp
Aphrodite
11
0 / 1 / 2
7,042
469
4,713
10,450
7,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,510
567
8,476
14,223
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
CMSlipStream
Morgan Le Fay
13
0 / 2 / 2
7,312
487
8,583
9,746
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 0 / 3
9,332
622
11,064
10,134
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 1
7,395
493
4,356
13,709
10,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 1 / 0
8,856
590
12,232
9,299
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
14
14
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Morgan Le Fay
CMSlipStream
Morgan Le Fay
0
2
2
0.5
L
Medusa
0
5
1
0.1
L
Ao Kuang
Epimedium
Ao Kuang
2
2
0
1
L
Baba Yaga
Healioss
Baba Yaga
1
1
1
1.5
W
2
0
3
3.5
W
1
0
1
1.5
W
6
1
0
6
L
0
5
0
0
L
Aphrodite
bioticxgrasp
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,970
Damage
44,711
66,437
Taken
57,111
36,480
Mitigated
35,499
19,737
Healing
26,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,476
4,960
0
8,231
14,223
7,061
0
6,681
7,542
0
77,554
W
Morgan Le Fay
CMSlipStream
Morgan Le Fay
8,583
467
0
2,906
9,746
3,995
30
6,797
2,949
71,038
0
L
Medusa
6,531
1,509
0
622
12,345
4,071
0
269
12,076
0
48,721
L
Ao Kuang
Epimedium
Ao Kuang
6,047
1,621
0
3,563
17,545
6,741
0
2,574
14,869
60,320
865
L
Baba Yaga
Healioss
Baba Yaga
13,505
1,225
0
2,064
9,702
5,314
47
5,702
4,000
70,519
0
W
11,064
1,350
0
3,448
10,134
9,539
0
2,405
7,729
78
73,527
W
4,356
965
2,983
4,245
13,709
10,434
0
6,621
7,088
27,471
0
W
12,232
6,759
0
4,531
9,299
4,470
989
1,748
7,551
0
75,767
L
5,174
1,002
0
3,876
16,395
12,589
0
1,170
14,118
0
43,524
L
Aphrodite
bioticxgrasp
Aphrodite
4,713
597
3,979
5,633
10,450
7,765
0
3,302
7,048
20,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
41,405
430
Minions Killed
514
0
Camps Cleared
0
1,484,917
Distance Traveled
1,446,779
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,510
567
114
8
0
329,479
1
W
Morgan Le Fay
7,312
487
120
8
0
307,492
5
L
Medusa
7,032
469
96
6
0
299,763
2
L
Ao Kuang
7,277
485
101
7
0
347,728
0
L
Baba Yaga
7,180
479
123
8
0
294,341
0
W
Nike
9,332
622
122
8
0
284,853
6
W
Yemoja
7,395
493
40
3
0
265,929
0
W
Artemis
8,856
590
118
8
0
259,026
0
L
Mulan
6,895
460
90
6
0
243,979
0
L
Aphrodite
7,042
469
20
1
0
299,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role