Player Matchup

Merlin
Merlin
CHEDDADONWAN
Merlin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,200 Elo+
Party 2
Fenrir
Fenrir
DarkSharde
Fenrir
Level 10
God Stats
1W - 4L
1,217 SR
Queue Stats
4W - 14L
1,135 Elo+
Party 2
Artio
Artio
ShadyAlphaDog
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,242 Elo+
Party 2
Medusa
Medusa
TmcReinvented
Medusa
Level 61
God Stats
0W - 3L
1,243 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Amaterasu
Amaterasu
mFnMatt
Amaterasu
Level 68
God Stats
3W - 5L
1,549 SR
Queue Stats
32W - 43L
1,332 Elo+
Party 2
Team Averages
Level 52
1,402 SR
1,228 Elo+

VS

Team Averages
Level 55
1,524 SR
1,414 Elo+
Chernobog
Chernobog
Godlygreed187
Chernobog
Level 84
God Stats
17W - 8L
1,568 SR
Queue Stats
201W - 215L
1,394 Elo+
Solo
Martichoras
Martichoras
LocalFazbear
Martichoras
Level 58
God Stats
1W - 1L
1,211 SR
Queue Stats
136W - 166L
1,402 Elo+
Solo
Arachne
Arachne
glaivve
Arachne
Level 63
God Stats
11W - 1L
1,947 SR
Queue Stats
35W - 18L
1,506 Elo+
Party 1
Ra
Ra
shadowfox324
Ra
Level 41
God Stats
2W - 1L
1,243 SR
Queue Stats
4W - 5L
1,407 Elo+
Solo
Maui
Maui
wyd way
Maui
Level 29
God Stats
3W - 1L
1,649 SR
Queue Stats
13W - 14L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 8 / 1
5,790
414
2,667
9,115
3,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DarkSharde
Fenrir
8
0 / 2 / 0
5,725
409
1,639
9,158
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 7 / 1
6,190
442
2,512
15,934
11,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 1
5,392
385
4,899
10,565
3,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
mFnMatt
Amaterasu
11
2 / 3 / 1
6,627
473
4,471
11,908
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Godlygreed187
Chernobog
13
5 / 0 / 7
8,040
574
6,555
6,149
2,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
LocalFazbear
Martichoras
13
1 / 2 / 4
7,927
566
5,415
9,514
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
glaivve
Arachne
13
13 / 3 / 5
9,011
644
15,689
11,603
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 2
9,200
657
5,966
4,652
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
wyd way
Maui
10
1 / 1 / 8
6,842
489
3,263
7,628
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
26
26
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
1
0.06
L
Fenrir
DarkSharde
Fenrir
0
2
0
0
W
Chernobog
Godlygreed187
Chernobog
5
0
7
8.5
W
Martichoras
LocalFazbear
Martichoras
1
2
4
1.5
L
1
7
1
0.21
L
1
6
1
0.25
W
Arachne
glaivve
Arachne
13
3
5
5.17
L
Amaterasu
mFnMatt
Amaterasu
2
3
1
0.83
W
6
0
2
7
W
Maui
wyd way
Maui
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,188
Damage
36,888
56,680
Taken
39,546
28,880
Mitigated
21,827
9,157
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,667
130
0
522
9,115
3,682
0
5,408
3,707
38,555
0
L
Fenrir
DarkSharde
Fenrir
1,639
350
0
1,351
9,158
3,585
0
593
8,565
0
33,252
W
Chernobog
Godlygreed187
Chernobog
6,555
4,038
0
3,889
6,149
2,197
1,718
988
5,161
0
59,817
W
Martichoras
LocalFazbear
Martichoras
5,415
2,456
0
1,621
9,514
4,341
664
99
9,415
0
54,715
L
2,512
513
744
1,242
15,934
11,151
0
1,497
14,437
10,518
0
L
4,899
2,002
20
498
10,565
3,617
0
1,647
8,918
0
27,364
W
Arachne
glaivve
Arachne
15,689
11,424
0
5,461
11,603
6,007
597
655
10,948
0
60,927
L
Amaterasu
mFnMatt
Amaterasu
4,471
2,787
0
4,780
11,908
6,845
0
84
11,824
0
27,360
W
5,966
960
36
1,682
4,652
1,627
1,246
2,667
1,985
61,197
0
W
Maui
wyd way
Maui
3,263
858
0
894
7,628
7,655
375
770
6,858
20,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
41,020
186
Minions Killed
390
0
Camps Cleared
0
1,206,175
Distance Traveled
1,341,798
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,790
414
48
3
0
187,394
0
L
Fenrir
5,725
409
53
4
0
249,552
0
W
Chernobog
8,040
574
95
7
0
257,974
3
W
Martichoras
7,927
566
77
6
0
215,265
0
L
Artio
6,190
442
8
1
0
260,730
0
L
Medusa
5,392
385
36
3
0
235,994
0
W
Arachne
9,011
644
83
6
0
315,216
0
L
Amaterasu
6,627
473
41
3
0
272,505
2
W
Ra
9,200
657
116
8
0
258,459
0
W
Maui
6,842
489
19
1
0
294,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role