Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Obliterate4Q
Cthulhu
Level 88
God Stats
2W - 7L
1,358 SR
Queue Stats
414W - 407L
1,483 Elo+
Solo
Mercury
Mercury
URINMYWAY28
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,324 Elo+
Party 1
Cernunnos
Cernunnos
ZECKARIIUS
Cernunnos
Level 75
God Stats
0W - 1L
1,922 SR
Queue Stats
201W - 187L
1,487 Elo+
Solo
Mulan
Mulan
temp-893447280
Mulan
Level 66
God Stats
1W - 1L
1,683 SR
Queue Stats
106W - 152L
1,369 Elo+
Party 1
Team Averages
Level 64
1,592 SR
1,433 Elo+

VS

Team Averages
Level 55
1,334 SR
1,379 Elo+
Chiron
Chiron
CaptTortoise
Chiron
Level 97
God Stats
16W - 25L
1,359 SR
Queue Stats
431W - 412L
1,412 Elo+
Party 2
Bellona
Bellona
Cxde-Dreamy
Bellona
Level 66
God Stats
7W - 7L
1,115 SR
Queue Stats
199W - 204L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
Ilovepho7
Ao Kuang
Level 36
God Stats
2W - 7L
1,161 SR
Queue Stats
8W - 21L
1,288 Elo+
Solo
Kukulkan
Kukulkan
SPEEDO WEDGIE
Kukulkan
Level 47
God Stats
106W - 114L
1,453 SR
Queue Stats
159W - 166L
1,399 Elo+
Party 2
Bacchus
Bacchus
wpgHYDRO
Bacchus
Level 27
God Stats
18W - 19L
1,585 SR
Queue Stats
23W - 30L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 3 / 1
10,333
574
9,057
10,453
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Obliterate4Q
Cthulhu
11
0 / 6 / 1
7,943
441
7,510
17,353
16,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
URINMYWAY28
Mercury
14
2 / 5 / 1
8,781
488
3,226
16,374
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
ZECKARIIUS
Cernunnos
9
0 / 2 / 0
6,903
384
3,031
6,349
2,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 3
8,113
451
10,890
23,355
20,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 0 / 3
10,349
575
6,279
9,781
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Cxde-Dreamy
Bellona
16
6 / 3 / 7
11,038
613
17,978
21,136
22,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ilovepho7
Ao Kuang
17
13 / 1 / 4
11,426
635
15,219
14,850
6,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
SPEEDO WEDGIE
Kukulkan
17
1 / 2 / 5
10,547
586
7,911
8,617
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
wpgHYDRO
Bacchus
13
1 / 1 / 9
9,054
503
4,206
10,291
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
23
23
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
1
1.5
W
Chiron
2
0
3
3.5
W
Bellona
Cxde-Dreamy
Bellona
6
3
7
3.17
W
Ao Kuang
Ilovepho7
Ao Kuang
13
1
4
15
L
Cthulhu
Obliterate4Q
Cthulhu
0
6
1
0.08
W
Kukulkan
SPEEDO WEDGIE
Kukulkan
1
2
5
1.75
L
Mercury
URINMYWAY28
Mercury
2
5
1
0.5
L
Cernunnos
ZECKARIIUS
Cernunnos
0
2
0
0
L
1
7
3
0.36
W
Bacchus
wpgHYDRO
Bacchus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
51,593
73,884
Taken
64,675
50,339
Mitigated
46,930
11,068
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,057
357
0
1,243
10,453
4,251
566
5,856
4,597
88,890
0
W
Chiron
6,279
1,638
203
3,653
9,781
4,232
5,723
2,080
7,701
0
92,344
W
Bellona
Cxde-Dreamy
Bellona
17,978
5,718
0
6,826
21,136
22,586
342
4,725
16,411
0
72,327
W
Ao Kuang
Ilovepho7
Ao Kuang
15,219
2,870
0
3,074
14,850
6,582
897
3,786
11,064
82,899
0
L
Cthulhu
Obliterate4Q
Cthulhu
7,510
607
88
1,329
17,353
16,707
214
8,295
9,058
33,991
0
W
Kukulkan
SPEEDO WEDGIE
Kukulkan
7,911
472
0
240
8,617
3,670
0
4,581
4,036
84,254
0
L
Mercury
URINMYWAY28
Mercury
3,226
2,123
0
2,989
16,374
6,568
0
3,946
12,428
0
60,462
L
Cernunnos
ZECKARIIUS
Cernunnos
3,031
1,250
0
2,461
6,349
2,232
308
2,679
3,670
0
40,143
L
10,890
1,526
0
2,958
23,355
20,581
0
6,884
16,471
0
46,920
W
Bacchus
wpgHYDRO
Bacchus
4,206
285
0
2,311
10,291
9,860
0
4,387
5,904
20,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,073
Gold Earned
52,414
416
Minions Killed
463
0
Camps Cleared
0
1,626,162
Distance Traveled
1,763,285
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,333
574
144
8
0
328,730
0
W
Chiron
10,349
575
126
7
0
315,025
5
W
Bellona
11,038
613
94
5
0
356,913
4
W
Ao Kuang
11,426
635
85
5
0
363,362
0
L
Cthulhu
7,943
441
51
3
0
349,202
1
W
Kukulkan
10,547
586
133
7
0
356,565
0
L
Mercury
8,781
488
96
5
0
422,827
0
L
Cernunnos
6,903
384
63
4
0
216,499
0
L
Mulan
8,113
451
62
3
0
308,904
0
W
Bacchus
9,054
503
25
1
0
371,420
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role