Player Matchup

Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
AlwaysZR
Kukulkan
Gold II
Level 128
God Stats
7W - 5L
1,587 SR
Queue Stats
38W - 34L
1,640 MMR
Party 3
Charon
Charon
Gold IV
ApeFromflorida
Charon
Gold IV
Level 194
God Stats
5W - 6L
1,554 SR
Queue Stats
124W - 133L
1,369 MMR
Party 1
Ravana
Ravana
Gold I
RetziFromTheGym
Ravana
Gold I
Level 167
God Stats
3W - 4L
1,739 SR
Queue Stats
50W - 57L
1,655 MMR
Party 1
Cernunnos
Cernunnos
Silver I
divakinggod
Cernunnos
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,396 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,576 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,549 SR
1,514 MMR
Awilix
Awilix
Gold IV
Flipante555
Awilix
Gold IV
Level 151
God Stats
8W - 6L
1,667 SR
Queue Stats
33W - 41L
1,513 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
MurkinUP
Sun Wukong
Gold IV
Level 174
God Stats
141W - 143L
1,603 SR
Queue Stats
271W - 276L
1,411 MMR
Party 4
Chiron
Chiron
Silver I
SmitePlayer5752
Chiron
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,507 MMR
Party 2
Ratatoskr
Ratatoskr
Silver II
giraffesss
Ratatoskr
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,531 MMR
Party 2
Hera
Hera
Gold II
redraiderdude35
Hera
Gold II
Level 177
God Stats
2W - 2L
1,474 SR
Queue Stats
206W - 195L
1,606 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 3 / 0
4,143
414
2,073
7,600
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
AlwaysZR
Kukulkan
9
0 / 2 / 0
5,183
518
2,875
3,376
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 1
4,512
451
1,811
7,043
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 4 / 0
5,748
575
6,106
7,964
3,155
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
divakinggod
Cernunnos
9
1 / 4 / 2
5,270
527
3,576
7,930
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CupidRamaMaman BrigitteAthena

VS

Bans
MulanGebArachneSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 0 / 3
6,913
691
4,133
7,585
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MurkinUP
Sun Wukong
12
4 / 0 / 0
7,444
744
5,236
6,140
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 5
6,855
686
6,229
6,456
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
giraffesss
Ratatoskr
10
5 / 3 / 4
6,880
688
5,366
9,669
4,201
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 1 / 2
7,243
724
1,978
4,905
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Kukulkan
AlwaysZR
Kukulkan
0
2
0
0
L
0
3
1
0.17
W
Awilix
3
0
3
4.5
W
Sun Wukong
MurkinUP
Sun Wukong
4
0
0
4
L
4
4
0
1
W
3
1
5
5.5
L
Cernunnos
divakinggod
Cernunnos
1
4
2
0.5
W
Ratatoskr
giraffesss
Ratatoskr
5
3
4
2.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,441
Damage
22,942
33,913
Taken
34,755
14,698
Mitigated
14,812
6,367
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,073
700
0
1,351
7,600
3,475
0
0
7,600
0
16,751
L
Kukulkan
AlwaysZR
Kukulkan
2,875
408
0
548
3,376
1,111
0
732
2,644
39,940
0
L
1,811
258
0
1,484
7,043
4,327
0
0
7,043
11,146
0
W
Awilix
4,133
1,620
0
1,469
7,585
2,900
779
1,993
5,415
0
44,776
W
Sun Wukong
MurkinUP
Sun Wukong
5,236
983
0
1,518
6,140
4,110
750
417
5,399
0
52,194
L
6,106
1,798
0
784
7,964
3,155
23
1,246
6,718
0
33,916
W
6,229
3,340
412
1,657
6,456
2,125
2,760
385
6,071
0
45,988
L
Cernunnos
divakinggod
Cernunnos
3,576
1,618
0
2,200
7,930
2,630
0
0
7,930
0
25,417
W
Ratatoskr
giraffesss
Ratatoskr
5,366
1,772
0
3,071
9,669
4,201
680
785
8,884
0
19,462
W
1,978
488
0
1,782
4,905
1,476
687
892
3,937
60,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
35,335
203
Minions Killed
365
0
Camps Cleared
0
927,944
Distance Traveled
1,046,662
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,143
414
24
2
0
183,321
0
L
Kukulkan
5,183
518
75
8
0
183,919
2
L
Charon
4,512
451
9
1
0
170,650
2
W
Awilix
6,913
691
62
6
0
247,084
2
W
Sun Wukong
7,444
744
96
10
0
198,543
0
L
Ravana
5,748
575
56
6
0
206,014
0
W
Chiron
6,855
686
76
8
0
192,464
0
L
Cernunnos
5,270
527
39
4
0
184,040
2
W
Ratatoskr
6,880
688
17
2
0
210,001
1
W
Hera
7,243
724
114
11
0
198,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role