Player Matchup

Anubis
Anubis
SRG NASTiiE 69
Anubis
Level 49
God Stats
14W - 19L
1,384 SR
Queue Stats
41W - 73L
1,144 Elo+
Party 2
Chiron
Chiron
Tipman0524
Chiron
Level 29
God Stats
7W - 20L
1,257 SR
Queue Stats
13W - 47L
1,061 Elo+
Party 2
Ymir
Ymir
richsmith726
Ymir
Level 18
God Stats
1W - 7L
982 SR
Queue Stats
2W - 19L
909 Elo+
Party 2
Team Averages
Level 32
1,208 SR
1,038 Elo+

VS

Team Averages
Level 79
1,457 SR
990 Elo+
Sol
Sol
Noe3420
Sol
Level 27
God Stats
0W - 18L
1,144 SR
Queue Stats
4W - 89L
863 Elo+
Party 1
Cthulhu
Cthulhu
rodrigoronces
Cthulhu
Level 106
God Stats
0W - 4L
1,726 SR
Queue Stats
17W - 133L
1,092 Elo+
Party 1
Medusa
Medusa
sammuso05
Medusa
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 140L
1,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
9,263
926
15,151
8,019
4,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Tipman0524
Chiron
11
4 / 1 / 3
8,085
809
7,100
6,961
3,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 8
7,663
766
4,451
9,616
10,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
0 / 5 / 1
6,723
672
4,770
9,281
2,155
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
0 / 4 / 2
7,229
723
7,195
14,307
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
sammuso05
Medusa
10
2 / 3 / 0
7,575
758
7,631
11,245
3,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
0
5
1
0.1
W
7
1
3
8.5
W
Chiron
Tipman0524
Chiron
4
1
3
5.5
W
0
0
8
4
L
Cthulhu
0
4
2
0.25
L
Medusa
sammuso05
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
19,596
24,596
Taken
34,833
18,087
Mitigated
14,295
4,871
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,770
1,577
0
941
9,281
2,155
577
5,241
4,040
14,729
0
W
15,151
715
0
3,461
8,019
4,634
573
3,953
4,066
43,212
0
W
Chiron
Tipman0524
Chiron
7,100
3,462
517
893
6,961
3,277
410
3,265
3,696
0
22,345
W
4,451
1,834
0
0
9,616
10,176
400
4,451
5,165
16,427
0
L
Cthulhu
7,195
706
0
376
14,307
8,660
283
8,330
5,977
20,263
465
L
Medusa
sammuso05
Medusa
7,631
3,797
0
1,989
11,245
3,480
960
6,162
5,083
0
23,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
21,527
102
Minions Killed
66
0
Camps Cleared
0
520,545
Distance Traveled
498,184
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,723
672
20
2
0
162,702
0
W
Anubis
9,263
926
60
6
0
166,397
0
W
Chiron
8,085
809
27
3
0
173,219
0
W
Ymir
7,663
766
15
2
0
180,929
0
L
Cthulhu
7,229
723
21
2
0
176,091
6
L
Medusa
7,575
758
25
3
0
159,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role