Player Matchup

Terra
Terra
Shagorza
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,510 Elo+
Party 1
Medusa
Medusa
VIXENxMARIE
Medusa
Level 119
God Stats
2W - 4L
1,491 SR
Queue Stats
290W - 258L
1,454 Elo+
Party 1
Chronos
Chronos
WIZARDPLAYBOY
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 1
Janus
Janus
Zeroyoyo45
Janus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,709 Elo+
Party 1
Kali
Kali
toxxxicice
Kali
Level 188
God Stats
1W - 2L
1,633 SR
Queue Stats
87W - 82L
1,548 Elo+
Party 1
Team Averages
Level 121
1,525 SR
1,529 Elo+

VS

Team Averages
Level 139
1,516 SR
1,439 Elo+
Horus
Horus
BrooklynNewYork
Horus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
Get Calculated
Ao Kuang
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ks V l R U S
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,411 Elo+
Party 2
Chronos
Chronos
VGS Bryant
Chronos
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,329 Elo+
Party 2
Bacchus
Bacchus
secretchicago333
Bacchus
Level 135
God Stats
1W - 3L
1,580 SR
Queue Stats
241W - 244L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Shagorza
Terra
13
1 / 3 / 5
7,580
632
5,434
12,905
9,439
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
16
3 / 6 / 4
9,049
754
14,716
12,752
6,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
13
1 / 5 / 2
7,496
625
4,610
11,316
4,925
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
15
1 / 4 / 1
8,456
705
10,399
10,626
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 5
8,490
708
6,073
9,076
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 15
9,913
826
5,427
17,474
20,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
17
7 / 1 / 14
10,507
876
16,304
14,226
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Ks V l R U S
Morgan Le Fay
15
1 / 2 / 14
9,103
759
9,849
11,697
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
VGS Bryant
Chronos
17
9 / 1 / 9
10,979
915
12,773
11,261
6,511
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 16
10,350
863
9,362
15,613
18,953
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
7
Kills
21
21
Deaths
8
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Ao Kuang
7
1
14
14
W
Morgan Le Fay
Ks V l R U S
Morgan Le Fay
1
2
14
4
L
Terra
Shagorza
Terra
1
3
5
1.17
W
Chronos
VGS Bryant
Chronos
9
1
9
13.5
L
Medusa
3
6
4
0.83
L
Chronos
1
5
2
0.4
L
Janus
1
4
1
0.38
W
3
2
16
5.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,232
Damage
53,715
56,675
Taken
70,271
31,349
Mitigated
61,689
17,190
Healing
32,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,427
1,049
6,274
6,581
17,474
20,322
285
6,579
10,810
0
9,140
W
Ao Kuang
16,304
1,860
2,029
5,927
14,226
9,476
1,638
4,686
9,388
26,069
0
W
Morgan Le Fay
Ks V l R U S
Morgan Le Fay
9,849
1,100
475
1,741
11,697
6,427
1,644
3,787
7,767
30,261
0
L
Terra
Shagorza
Terra
5,434
33
7,922
3,851
12,905
9,439
0
10,712
1,998
6,848
0
W
Chronos
VGS Bryant
Chronos
12,773
2,548
1,303
1,260
11,261
6,511
4,256
1,691
9,570
40,084
0
L
Medusa
14,716
6,654
258
556
12,752
6,536
0
11,495
1,219
0
26,889
L
Chronos
4,610
1,778
678
442
11,316
4,925
0
9,005
1,980
8,101
0
L
Janus
10,399
243
153
1,019
10,626
4,918
0
8,390
2,036
33,042
0
W
9,362
328
3,600
3,177
15,613
18,953
377
3,700
11,799
16,063
0
L
6,073
1,877
862
1,449
9,076
5,531
0
7,677
1,154
0
16,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
50,852
117
Minions Killed
142
0
Camps Cleared
0
945,452
Distance Traveled
1,148,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,913
826
6
1
0
239,748
0
W
Ao Kuang
10,507
876
26
2
0
218,143
0
W
Morgan Le Fay
9,103
759
29
2
0
208,305
0
L
Terra
7,580
632
3
0
0
216,590
0
W
Chronos
10,979
915
66
6
0
241,756
0
L
Medusa
9,049
754
22
2
0
165,765
0
L
Chronos
7,496
625
15
1
0
169,204
0
L
Janus
8,456
705
46
4
0
178,869
0
W
Bacchus
10,350
863
15
1
0
240,115
0
L
Kali
8,490
708
31
3
0
215,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role