Player Matchup

Anubis
Anubis
AGNlll
Anubis
Level 156
God Stats
5W - 2L
1,781 SR
Queue Stats
432W - 421L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
DeathMachineG
Danzaburou
Level 29
God Stats
4W - 2L
1,557 SR
Queue Stats
42W - 36L
1,538 Elo+
Party 2
Achilles
Achilles
Jegtregman
Achilles
Level 69
God Stats
15W - 19L
1,542 SR
Queue Stats
103W - 122L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
PabloNut69
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,732 Elo+
Party 2
Ymir
Ymir
Sesue
Ymir
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Team Averages
Level 55
1,576 SR
1,562 Elo+

VS

Team Averages
Level 69
1,475 SR
1,570 Elo+
Nemesis
Nemesis
Ace656
Nemesis
Level 61
God Stats
1W - 4L
1,420 SR
Queue Stats
113W - 86L
1,602 Elo+
Solo
Khepri
Khepri
Derpyisaiah12
Khepri
Level 103
God Stats
8W - 7L
1,587 SR
Queue Stats
128W - 111L
1,556 Elo+
Party 3
Amaterasu
Amaterasu
Paiway47
Amaterasu
Level 37
God Stats
0W - 2L
1,277 SR
Queue Stats
34W - 36L
1,545 Elo+
Party 1
Discordia
Discordia
Shmeals
Discordia
Level 43
God Stats
4W - 3L
1,569 SR
Queue Stats
46W - 39L
1,582 Elo+
Party 1
Charybdis
Charybdis
thedestroyer0329
Charybdis
Level 103
God Stats
27W - 28L
1,524 SR
Queue Stats
79W - 66L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AGNlll
Anubis
20
15 / 5 / 8
15,416
701
24,862
22,195
15,989
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DeathMachineG
Danzaburou
18
3 / 3 / 8
10,846
493
7,270
13,181
5,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Jegtregman
Achilles
19
3 / 2 / 4
12,002
546
15,964
25,713
39,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
PabloNut69
Gilgamesh
20
11 / 0 / 6
13,698
623
24,141
23,521
20,352
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Sesue
Ymir
15
1 / 2 / 7
9,031
411
2,552
11,322
8,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace656
Nemesis
20
5 / 3 / 2
12,858
584
12,711
18,535
9,124
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 6 / 6
9,972
453
4,542
21,542
24,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Paiway47
Amaterasu
17
0 / 7 / 1
11,381
517
17,829
31,042
28,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Shmeals
Discordia
16
3 / 13 / 2
11,171
508
13,653
18,108
6,117
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
16
4 / 4 / 1
11,379
517
10,216
13,377
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
33
Kills
12
12
Deaths
33
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
AGNlll
Anubis
15
5
8
3.8
L
Nemesis
Ace656
Nemesis
5
3
2
2
W
Danzaburou
DeathMachineG
Danzaburou
3
3
8
2.33
L
0
6
6
0.5
W
Achilles
Jegtregman
Achilles
3
2
4
2.5
W
Gilgamesh
PabloNut69
Gilgamesh
11
0
6
14
L
Amaterasu
Paiway47
Amaterasu
0
7
1
0.07
W
Ymir
Sesue
Ymir
1
2
7
2.25
L
Discordia
Shmeals
Discordia
3
13
2
0.31
L
Charybdis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,789
Damage
58,951
95,932
Taken
102,604
89,465
Mitigated
74,832
35,926
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AGNlll
Anubis
24,862
1,624
0
12,308
22,195
15,989
1,157
8,981
13,214
140,804
2,637
L
Nemesis
Ace656
Nemesis
12,711
7,655
0
1,760
18,535
9,124
559
5,150
13,268
0
146,895
W
Danzaburou
DeathMachineG
Danzaburou
7,270
3,791
0
5,668
13,181
5,779
1,486
1,022
12,159
0
77,172
L
4,542
728
164
3,073
21,542
24,588
56
6,303
14,987
33,593
0
W
Achilles
Jegtregman
Achilles
15,964
4,226
0
9,553
25,713
39,016
154
1,516
24,197
0
83,135
W
Gilgamesh
PabloNut69
Gilgamesh
24,141
10,364
0
7,182
23,521
20,352
2,308
6,980
16,541
0
144,904
L
Amaterasu
Paiway47
Amaterasu
17,829
9,437
0
7,357
31,042
28,562
2,186
3,287
26,148
0
91,151
W
Ymir
Sesue
Ymir
2,552
336
0
1,215
11,322
8,329
0
1,713
9,609
23,971
0
L
Discordia
Shmeals
Discordia
13,653
622
95
1,017
18,108
6,117
150
9,492
8,571
65,609
0
L
Charybdis
10,216
4,490
0
2,521
13,377
6,441
1,169
2,851
10,428
0
94,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,993
Gold Earned
56,761
646
Minions Killed
632
0
Camps Cleared
0
2,271,812
Distance Traveled
2,141,102
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,416
701
186
8
0
384,049
0
L
Nemesis
12,858
584
163
7
0
506,681
0
W
Danzaburou
10,846
493
104
5
0
457,926
3
L
Khepri
9,972
453
53
2
0
407,514
0
W
Achilles
12,002
546
125
6
0
422,131
4
W
Gilgamesh
13,698
623
179
8
0
530,434
1
L
Amaterasu
11,381
517
144
7
0
405,047
1
W
Ymir
9,031
411
52
2
0
477,272
0
L
Discordia
11,171
508
110
5
0
414,119
0
L
Charybdis
11,379
517
162
7
0
407,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role