Player Matchup

Loki
Loki
BigMonkeyBoss
Loki
Level 4
God Stats
0W - 1L
1,104 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Hachiman
Hachiman
Bokune
Hachiman
Level 40
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Bacchus
Bacchus
JakeTheVA
Bacchus
Level 21
God Stats
1W - 3L
1,508 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Team Averages
Level 22
1,375 SR
1,500 Elo+

VS

Team Averages
Level 53
1,577 SR
1,532 Elo+
Amaterasu
Amaterasu
AppleJack937
Amaterasu
Level 67
God Stats
4W - 1L
1,738 SR
Queue Stats
41W - 27L
1,571 Elo+
Party 1
Janus
Janus
ResetVeXs
Janus
Level 83
God Stats
9W - 2L
1,495 SR
Queue Stats
86W - 79L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
Reviveiau
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,827
683
3,711
7,500
2,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Bokune
Hachiman
9
0 / 7 / 3
7,077
708
6,601
8,651
2,906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JakeTheVA
Bacchus
10
4 / 4 / 0
8,108
811
4,161
10,570
12,151
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AppleJack937
Amaterasu
11
7 / 2 / 7
9,238
924
7,206
8,622
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
ResetVeXs
Janus
12
8 / 1 / 4
9,712
971
10,650
5,229
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Reviveiau
Kuzenbo
11
0 / 1 / 14
8,107
811
3,321
8,276
9,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AppleJack937
Amaterasu
7
2
7
5.25
L
0
4
3
0.38
L
Hachiman
Bokune
Hachiman
0
7
3
0.21
L
Bacchus
JakeTheVA
Bacchus
4
4
0
1
W
Janus
ResetVeXs
Janus
8
1
4
10
W
Kuzenbo
Reviveiau
Kuzenbo
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,473
Damage
21,177
26,721
Taken
22,127
17,658
Mitigated
17,869
237
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AppleJack937
Amaterasu
7,206
4,105
0
2,464
8,622
6,244
330
2,604
6,018
0
15,018
L
3,711
1,246
0
0
7,500
2,601
0
5,187
2,119
0
16,357
L
Hachiman
Bokune
Hachiman
6,601
3,968
0
0
8,651
2,906
0
4,774
3,645
0
23,739
L
Bacchus
JakeTheVA
Bacchus
4,161
979
0
237
10,570
12,151
0
3,979
6,384
9,615
0
W
Janus
ResetVeXs
Janus
10,650
1,274
0
1,109
5,229
2,360
774
1,123
4,106
52,746
0
W
Kuzenbo
Reviveiau
Kuzenbo
3,321
1,139
0
662
8,276
9,265
0
1,219
7,057
8,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,012
Gold Earned
27,057
69
Minions Killed
85
0
Camps Cleared
0
477,355
Distance Traveled
534,000
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,238
924
9
1
0
148,800
0
L
Loki
6,827
683
19
2
0
169,642
0
L
Hachiman
7,077
708
37
4
0
150,077
0
L
Bacchus
8,108
811
13
1
0
157,636
0
W
Janus
9,712
971
69
7
0
186,795
3
W
Kuzenbo
8,107
811
7
1
0
198,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role