Player Matchup

Jing Wei
Jing Wei
Chazuru02
Jing Wei
Level 115
God Stats
5W - 4L
1,283 SR
Queue Stats
120W - 135L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
CzGery
The Morrigan
Level 88
God Stats
2W - 1L
1,690 SR
Queue Stats
165W - 196L
1,442 Elo+
Party 1
Maui
Maui
NORUEG0
Maui
Level 25
God Stats
5W - 8L
1,245 SR
Queue Stats
16W - 25L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
aero894
Gilgamesh
Level 116
God Stats
4W - 3L
1,912 SR
Queue Stats
102W - 136L
1,453 Elo+
Party 1
Loki
Loki
dsanchezbor
Loki
Level 129
God Stats
9W - 21L
1,337 SR
Queue Stats
108W - 154L
1,446 Elo+
Party 1
Team Averages
Level 95
1,493 SR
1,438 Elo+

VS

Team Averages
Level 100
1,346 SR
1,520 Elo+
Bastet
Bastet
KalLife
Bastet
Level 136
God Stats
5W - 5L
1,532 SR
Queue Stats
505W - 450L
1,557 Elo+
Party 3
Baron Samedi
Baron Samedi
Manic404
Baron Samedi
Level 127
God Stats
67W - 49L
1,631 SR
Queue Stats
516W - 442L
1,561 Elo+
Party 3
Hou Yi
Hou Yi
aj4ke
Hou Yi
Level 85
God Stats
0W - 2L
1,245 SR
Queue Stats
36W - 38L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
bigmeech69
Sylvanus
Level 102
God Stats
0W - 3L
1,187 SR
Queue Stats
51W - 51L
1,514 Elo+
Party 2
Ra
Ra
scrungo13
Ra
Level 49
God Stats
0W - 4L
1,135 SR
Queue Stats
23W - 26L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chazuru02
Jing Wei
17
5 / 3 / 5
11,306
565
12,761
15,021
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
CzGery
The Morrigan
17
9 / 3 / 4
11,251
563
14,323
14,141
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
NORUEG0
Maui
15
3 / 1 / 10
10,188
509
4,302
13,229
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
aero894
Gilgamesh
18
4 / 1 / 3
11,582
579
13,675
19,069
21,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 8 / 4
9,818
491
12,453
19,271
7,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KalLife
Bastet
18
6 / 2 / 4
10,807
540
12,885
18,449
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Manic404
Baron Samedi
17
7 / 5 / 4
10,437
522
15,604
14,673
9,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
aj4ke
Hou Yi
12
1 / 7 / 2
8,635
432
4,299
12,765
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
bigmeech69
Sylvanus
13
2 / 4 / 4
9,122
456
9,159
17,239
14,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
0 / 7 / 1
9,313
466
6,064
14,990
7,963
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
25
Kills
16
16
Deaths
25
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chazuru02
Jing Wei
5
3
5
2.5
W
The Morrigan
CzGery
The Morrigan
9
3
4
3.67
L
Bastet
KalLife
Bastet
6
2
4
4
L
Baron Samedi
Manic404
Baron Samedi
7
5
4
1.8
W
Maui
NORUEG0
Maui
3
1
10
8
W
Gilgamesh
aero894
Gilgamesh
4
1
3
5.5
L
Hou Yi
aj4ke
Hou Yi
1
7
2
0.29
L
Sylvanus
bigmeech69
Sylvanus
2
4
4
1
W
4
8
4
0.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,514
Damage
48,011
80,731
Taken
78,116
52,527
Mitigated
43,583
23,767
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chazuru02
Jing Wei
12,761
9,433
0
6,753
15,021
6,362
1,237
3,707
11,314
0
105,332
W
The Morrigan
CzGery
The Morrigan
14,323
3,052
0
4,439
14,141
5,785
255
6,474
7,587
72,079
5,127
L
Bastet
KalLife
Bastet
12,885
4,708
0
5,967
18,449
7,260
0
4,065
14,177
0
99,221
L
Baron Samedi
Manic404
Baron Samedi
15,604
833
352
2,922
14,673
9,566
59
4,057
10,559
80,467
0
W
Maui
NORUEG0
Maui
4,302
1,176
0
3,827
13,229
11,967
0
5,512
7,717
14,559
0
W
Gilgamesh
aero894
Gilgamesh
13,675
3,190
0
2,660
19,069
21,306
0
6,478
12,357
0
94,916
L
Hou Yi
aj4ke
Hou Yi
4,299
1,734
0
1,799
12,765
4,562
601
2,198
10,567
0
45,569
L
Sylvanus
bigmeech69
Sylvanus
9,159
3,829
2,819
4,459
17,239
14,232
135
4,407
12,832
42,017
0
W
12,453
2,465
0
6,088
19,271
7,107
0
8,342
10,929
0
83,693
L
6,064
1,150
110
5,872
14,990
7,963
125
1,129
12,906
70,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,145
Gold Earned
48,314
568
Minions Killed
496
0
Camps Cleared
0
1,976,789
Distance Traveled
1,834,407
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,306
565
170
9
0
378,914
8
W
The Morrigan
11,251
563
122
6
0
376,326
5
L
Bastet
10,807
540
125
6
0
478,588
0
L
Baron Samedi
10,437
522
127
6
0
361,543
2
W
Maui
10,188
509
18
1
0
414,158
1
W
Gilgamesh
11,582
579
155
8
0
376,800
5
L
Hou Yi
8,635
432
67
3
0
297,879
0
L
Sylvanus
9,122
456
66
3
0
347,789
0
W
Loki
9,818
491
103
5
0
430,591
0
L
Ra
9,313
466
111
6
0
348,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role