Player Matchup

Ares
Ares
 
Ares
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
M0orph
Scylla
Level 105
God Stats
1W - 0L
1,432 SR
Queue Stats
15W - 13L
1,441 Elo+
Solo
Mercury
Mercury
QwertySenpai
Mercury
Level 76
God Stats
2W - 4L
1,322 SR
Queue Stats
51W - 48L
1,430 Elo+
Party 1
Cupid
Cupid
Zombie Sally
Cupid
Level 24
God Stats
27W - 22L
1,525 SR
Queue Stats
36W - 38L
1,416 Elo+
Party 1
Loki
Loki
nhaueisen
Loki
Level 107
God Stats
1W - 2L
1,443 SR
Queue Stats
27W - 30L
1,426 Elo+
Party 1
Team Averages
Level 77
1,444 SR
1,443 Elo+

VS

Team Averages
Level 65
1,473 SR
1,278 Elo+
Jing Wei
Jing Wei
TheStellaNova
Jing Wei
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,184 Elo+
Solo
Kukulkan
Kukulkan
UglyGuy85
Kukulkan
Level 49
God Stats
14W - 12L
1,555 SR
Queue Stats
54W - 64L
1,306 Elo+
Party 2
Awilix
Awilix
Uptown1012
Awilix
Level 48
God Stats
5W - 6L
1,144 SR
Queue Stats
12W - 21L
1,098 Elo+
Party 2
Ix Chel
Ix Chel
Wild the nomad
Ix Chel
Level 109
God Stats
25W - 31L
1,394 SR
Queue Stats
161W - 195L
1,473 Elo+
Solo
Khepri
Khepri
Zaiara
Khepri
Level 33
God Stats
1W - 2L
1,774 SR
Queue Stats
26W - 38L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 2 / 18
10,895
1,090
11,923
14,647
22,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
M0orph
Scylla
17
8 / 0 / 14
11,637
1,164
17,409
4,625
2,078
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
QwertySenpai
Mercury
17
2 / 0 / 15
10,211
1,021
8,827
6,282
2,992
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 1 / 11
11,253
1,125
10,864
7,424
3,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
17
9 / 1 / 10
12,167
1,217
13,318
11,637
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

328

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheStellaNova
Jing Wei
14
0 / 5 / 0
8,946
895
5,863
15,073
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
UglyGuy85
Kukulkan
15
1 / 6 / 3
10,130
1,013
9,736
16,694
7,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Uptown1012
Awilix
14
2 / 8 / 1
9,642
964
10,879
19,601
8,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 8 / 2
9,716
972
6,217
15,711
8,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
Zaiara
Khepri
14
0 / 0 / 0
8,188
819
0
0
0

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
27
Kills
4
4
Deaths
27
68
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
18
5.5
W
Scylla
M0orph
Scylla
8
0
14
15
W
Mercury
QwertySenpai
Mercury
2
0
15
9.5
L
Jing Wei
TheStellaNova
Jing Wei
0
5
0
0
L
Kukulkan
UglyGuy85
Kukulkan
1
6
3
0.42
L
Awilix
Uptown1012
Awilix
2
8
1
0.31
L
1
8
2
0.25
L
Khepri
Zaiara
Khepri
0
0
0
0
W
6
1
11
11.5
W
Loki
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,341
Damage
32,695
44,615
Taken
67,079
37,577
Mitigated
29,603
6,023
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,923
1,142
0
1,136
14,647
22,314
0
6,416
8,231
16,582
0
W
Scylla
M0orph
Scylla
17,409
1,875
0
0
4,625
2,078
0
1,237
3,388
26,620
0
W
Mercury
QwertySenpai
Mercury
8,827
5,765
0
0
6,282
2,992
0
2,646
3,636
0
18,907
L
Jing Wei
TheStellaNova
Jing Wei
5,863
2,940
0
12
15,073
5,678
0
7,687
7,386
0
23,269
L
Kukulkan
UglyGuy85
Kukulkan
9,736
1,445
0
107
16,694
7,273
0
7,724
8,970
35,627
0
L
Awilix
Uptown1012
Awilix
10,879
5,017
0
453
19,601
8,208
0
8,756
10,845
0
21,959
L
6,217
1,315
1,117
1,233
15,711
8,444
0
5,165
10,546
15,328
0
L
Khepri
Zaiara
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
10,864
8,677
975
2,347
7,424
3,794
0
3,276
4,148
0
39,909
W
Loki
13,318
3,349
110
1,455
11,637
6,399
0
2,378
9,259
0
36,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,163
Gold Earned
46,622
195
Minions Killed
139
6
Camps Cleared
3
986,248
Distance Traveled
610,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,895
1,090
5
1
1
192,120
0
W
Scylla
11,637
1,164
31
3
2
164,689
0
W
Mercury
10,211
1,021
29
3
0
223,614
0
L
Jing Wei
8,946
895
33
3
1
176,488
0
L
Kukulkan
10,130
1,013
64
6
1
155,008
0
L
Awilix
9,642
964
27
3
1
172,691
0
L
Ix Chel
9,716
972
15
2
0
106,282
0
L
Khepri
8,188
819
0
0
0
0
0
W
Cupid
11,253
1,125
92
9
0
184,681
0
W
Loki
12,167
1,217
38
4
3
221,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role