Player Matchup

Geb
Geb
Baeovid
Geb
Level 109
God Stats
4W - 5L
1,457 SR
Queue Stats
207W - 195L
1,545 Elo+
Solo
Atlas
Atlas
FavorableTester
Atlas
Level 192
God Stats
0W - 1L
1,234 SR
Queue Stats
93W - 84L
1,608 Elo+
Party 1
Thoth
Thoth
ImRiink
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
ThatGuyExo
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,519 Elo+
Party 3
Erlang Shen
Erlang Shen
scopes chillin
Erlang Shen
Level 157
God Stats
0W - 3L
1,311 SR
Queue Stats
96W - 95L
1,594 Elo+
Party 1
Team Averages
Level 129
1,400 SR
1,564 Elo+

VS

Team Averages
Level 140
1,498 SR
1,527 Elo+
Gilgamesh
Gilgamesh
KevClarje
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 139L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
LordCARRY123
Sun Wukong
Level 182
God Stats
12W - 9L
1,558 SR
Queue Stats
699W - 729L
1,508 Elo+
Solo
Thoth
Thoth
NyanteedaCreator
Thoth
Level 159
God Stats
4W - 2L
1,463 SR
Queue Stats
172W - 154L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
sugaguerra
Ne Zha
Level 84
God Stats
2W - 3L
1,386 SR
Queue Stats
116W - 130L
1,515 Elo+
Solo
Raijin
Raijin
xXNintenXx
Raijin
Level 146
God Stats
1W - 1L
1,583 SR
Queue Stats
38W - 41L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 7 / 6
9,003
750
7,114
22,815
21,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
5 / 7 / 4
9,976
831
9,824
18,721
18,937
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
ImRiink
Thoth
13
0 / 5 / 8
7,576
631
7,467
9,994
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ThatGuyExo
Heimdallr
13
1 / 8 / 5
7,947
662
9,017
14,783
7,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
scopes chillin
Erlang Shen
16
6 / 6 / 1
8,996
750
15,032
19,922
21,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KevClarje
Gilgamesh
18
8 / 4 / 21
10,964
914
19,668
19,873
21,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LordCARRY123
Sun Wukong
17
4 / 2 / 23
10,353
863
15,918
18,391
18,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 3 / 20
10,376
865
17,098
7,444
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
sugaguerra
Ne Zha
16
5 / 2 / 19
9,845
820
11,115
13,829
12,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
xXNintenXx
Raijin
15
7 / 3 / 19
9,950
829
12,549
7,682
3,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
134
13
Kills
32
33
Deaths
14
24
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Geb
1
7
6
0.57
L
5
7
4
1
L
Thoth
ImRiink
Thoth
0
5
8
0.8
W
Gilgamesh
KevClarje
Gilgamesh
8
4
21
4.63
W
Sun Wukong
LordCARRY123
Sun Wukong
4
2
23
7.75
W
8
3
20
6
L
Heimdallr
ThatGuyExo
Heimdallr
1
8
5
0.44
L
Erlang Shen
scopes chillin
Erlang Shen
6
6
1
1.08
W
Ne Zha
sugaguerra
Ne Zha
5
2
19
7.25
W
Raijin
xXNintenXx
Raijin
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,454
Damage
76,348
86,235
Taken
67,219
73,051
Mitigated
58,565
19,151
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
7,114
857
2,437
3,807
22,815
21,798
79
7,926
14,020
14,860
0
L
9,824
4,001
1,104
1,938
18,721
18,937
0
5,807
12,362
16,278
0
L
Thoth
ImRiink
Thoth
7,467
584
0
1,730
9,994
3,976
44
2,825
6,965
16,281
0
W
Gilgamesh
KevClarje
Gilgamesh
19,668
5,200
756
3,390
19,873
21,244
992
6,641
12,849
0
29,378
W
Sun Wukong
LordCARRY123
Sun Wukong
15,918
2,835
3,824
6,197
18,391
18,118
186
6,608
11,428
0
28,075
W
17,098
322
831
680
7,444
3,227
3,660
3,106
4,107
31,655
0
L
Heimdallr
ThatGuyExo
Heimdallr
9,017
2,727
496
2,019
14,783
7,059
109
5,762
8,667
0
21,074
L
Erlang Shen
scopes chillin
Erlang Shen
15,032
6,569
816
4,804
19,922
21,281
121
6,082
13,426
0
23,398
W
Ne Zha
sugaguerra
Ne Zha
11,115
948
1,335
5,709
13,829
12,686
1,161
4,969
8,462
0
22,461
W
Raijin
xXNintenXx
Raijin
12,549
1,309
311
374
7,682
3,290
2,160
3,081
4,463
25,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
51,488
81
Minions Killed
123
0
Camps Cleared
0
980,225
Distance Traveled
1,204,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,003
750
15
1
0
202,783
0
L
Atlas
9,976
831
13
1
0
199,250
0
L
Thoth
7,576
631
17
1
0
163,096
0
W
Gilgamesh
10,964
914
24
2
0
204,673
0
W
Sun Wukong
10,353
863
23
2
0
321,161
0
W
Thoth
10,376
865
38
3
0
202,804
0
L
Heimdallr
7,947
662
25
2
0
197,213
0
L
Erlang Shen
8,996
750
11
1
0
217,883
0
W
Ne Zha
9,845
820
10
1
0
279,050
0
W
Raijin
9,950
829
28
2
0
196,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role