Player Matchup

Nu Wa
Nu Wa
Bristolish
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,490 Elo+
Party 2
Cerberus
Cerberus
RageCrash
Cerberus
Level 25
God Stats
1W - 2L
1,542 SR
Queue Stats
9W - 11L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
Sénpàì
Jing Wei
Level 28
God Stats
2W - 5L
1,419 SR
Queue Stats
9W - 11L
1,495 Elo+
Party 2
Team Averages
Level 51
1,487 SR
1,493 Elo+

VS

Team Averages
Level 112
1,643 SR
1,750 Elo+
Achilles
Achilles
MecalFatter
Achilles
Level 25
God Stats
4W - 1L
1,757 SR
Queue Stats
65W - 19L
1,773 Elo+
Party 1
Eset
Eset
Spirkicide
Eset
Level 158
God Stats
1W - 1L
1,612 SR
Queue Stats
404W - 256L
1,747 Elo+
Party 1
Loki
Loki
TheGoldenTaurus
Loki
Level 153
God Stats
5W - 0L
1,561 SR
Queue Stats
381W - 232L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 8 / 1
6,820
682
5,203
9,329
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
RageCrash
Cerberus
8
0 / 5 / 0
6,451
645
2,687
14,205
9,251
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Sénpàì
Jing Wei
10
1 / 5 / 0
7,658
766
6,124
12,859
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MecalFatter
Achilles
13
10 / 0 / 8
9,962
996
14,573
14,229
17,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
6 / 2 / 12
9,764
976
14,761
7,544
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 7
8,390
839
4,845
8,456
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
18
18
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
8
1
0.06
W
Achilles
MecalFatter
Achilles
10
0
8
14
L
Cerberus
RageCrash
Cerberus
0
5
0
0
W
6
2
12
6
L
Jing Wei
Sénpàì
Jing Wei
1
5
0
0.2
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,014
Damage
34,179
36,393
Taken
30,229
16,171
Mitigated
23,877
4,837
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,203
1,464
0
245
9,329
2,774
0
2,780
6,203
14,803
0
W
Achilles
MecalFatter
Achilles
14,573
2,386
0
6,027
14,229
17,001
93
3,505
10,724
0
32,064
L
Cerberus
RageCrash
Cerberus
2,687
427
0
3,542
14,205
9,251
0
5,333
8,326
9,920
0
W
14,761
185
793
773
7,544
3,049
0
2,194
5,350
37,839
0
L
Jing Wei
Sénpàì
Jing Wei
6,124
4,277
0
1,050
12,859
4,146
0
6,648
5,805
0
25,113
W
4,845
1,151
0
2,383
8,456
3,827
666
2,996
5,460
0
46,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,929
Gold Earned
28,116
80
Minions Killed
130
0
Camps Cleared
0
485,347
Distance Traveled
609,349
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,820
682
19
2
0
143,092
0
W
Achilles
9,962
996
17
2
0
205,493
0
L
Cerberus
6,451
645
17
2
0
150,434
4
W
Eset
9,764
976
42
4
0
197,270
0
L
Jing Wei
7,658
766
44
4
0
191,821
2
W
Loki
8,390
839
71
7
0
206,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role