Player Matchup

Thanatos
Thanatos
CHIEFSHAKATOOL
Thanatos
Level 181
God Stats
1W - 2L
1,688 SR
Queue Stats
74W - 70L
1,522 Elo+
Party 2
Atlas
Atlas
FISHCANTSH0UT
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,510 Elo+
Party 2
Medusa
Medusa
HughJashol
Medusa
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
Hunibears
Kukulkan
Level 44
God Stats
11W - 8L
1,606 SR
Queue Stats
76W - 105L
1,407 Elo+
Party 2
Achilles
Achilles
IncelTears
Achilles
Level 59
God Stats
2W - 1L
1,792 SR
Queue Stats
11W - 8L
1,701 Elo+
Party 2
Team Averages
Level 96
1,617 SR
1,532 Elo+

VS

Team Averages
Level 78
1,569 SR
1,581 Elo+
Hachiman
Hachiman
CoryBaxter24
Hachiman
Level 129
God Stats
13W - 5L
1,644 SR
Queue Stats
330W - 207L
1,670 Elo+
Party 1
Fenrir
Fenrir
DrippingInHeat
Fenrir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 76L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
Mem0sH
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,278 Elo+
Solo
Scylla
Scylla
StraightStick
Scylla
Level 63
God Stats
2W - 1L
1,550 SR
Queue Stats
72W - 32L
1,697 Elo+
Party 1
Kuzenbo
Kuzenbo
YoungMunney7
Kuzenbo
Level 148
God Stats
11W - 4L
1,652 SR
Queue Stats
166W - 105L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 8 / 1
7,796
780
7,685
13,978
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 1 / 0
6,458
646
1,356
6,640
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
HughJashol
Medusa
13
0 / 4 / 0
7,031
703
3,718
13,629
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Hunibears
Kukulkan
13
1 / 5 / 0
7,248
725
7,983
7,302
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
IncelTears
Achilles
11
0 / 1 / 1
6,550
655
1,111
6,020
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoryBaxter24
Hachiman
16
6 / 0 / 9
9,632
963
14,989
6,818
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 0 / 7
9,815
982
6,413
8,707
8,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Baron Samedi
Mem0sH
Baron Samedi
16
2 / 1 / 4
8,832
883
3,717
7,501
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 3
9,443
944
13,206
4,159
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
YoungMunney7
Kuzenbo
14
0 / 2 / 7
8,721
872
4,949
10,373
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
19
19
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
8
1
0.31
W
Hachiman
CoryBaxter24
Hachiman
6
0
9
10.5
W
5
0
7
8.5
L
0
1
0
0
L
Medusa
HughJashol
Medusa
0
4
0
0
L
Kukulkan
Hunibears
Kukulkan
1
5
0
0.2
L
Achilles
IncelTears
Achilles
0
1
1
0.5
W
Baron Samedi
Mem0sH
Baron Samedi
2
1
4
4
W
6
0
3
7.5
W
Kuzenbo
YoungMunney7
Kuzenbo
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,853
Damage
43,274
47,569
Taken
37,558
26,966
Mitigated
29,290
4,600
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,685
2,187
0
3,569
13,978
7,231
0
4,732
9,246
0
19,808
W
Hachiman
CoryBaxter24
Hachiman
14,989
10,851
0
2,423
6,818
2,906
2,661
2,443
4,375
0
35,845
W
6,413
1,302
75
3,101
8,707
8,793
44
2,076
6,501
89
16,343
L
1,356
202
0
836
6,640
4,700
0
3,235
3,405
2,497
0
L
Medusa
HughJashol
Medusa
3,718
1,089
0
0
13,629
5,641
0
6,581
7,048
0
16,794
L
Kukulkan
Hunibears
Kukulkan
7,983
241
0
0
7,302
3,101
0
3,944
3,358
22,486
0
L
Achilles
IncelTears
Achilles
1,111
29
0
195
6,020
6,293
0
3,469
2,551
0
1,584
W
Baron Samedi
Mem0sH
Baron Samedi
3,717
215
198
1,875
7,501
3,650
530
1,130
6,332
34,437
0
W
13,206
914
0
442
4,159
1,628
590
1,404
2,621
43,736
0
W
Kuzenbo
YoungMunney7
Kuzenbo
4,949
1,984
44
2,705
10,373
12,313
989
2,064
8,189
18,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
46,443
91
Minions Killed
258
0
Camps Cleared
0
696,322
Distance Traveled
1,056,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,796
780
24
2
0
165,595
0
W
Hachiman
9,632
963
64
6
0
235,272
0
W
Fenrir
9,815
982
23
2
0
210,993
0
L
Atlas
6,458
646
2
0
0
60,924
0
L
Medusa
7,031
703
25
3
0
178,007
0
L
Kukulkan
7,248
725
38
4
0
187,729
0
L
Achilles
6,550
655
2
0
0
104,067
0
W
Baron Samedi
8,832
883
59
6
0
202,770
0
W
Scylla
9,443
944
85
9
0
210,622
0
W
Kuzenbo
8,721
872
27
3
0
196,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role