Player Matchup

Cliodhna
Cliodhna
Mónk
Cliodhna
Level 192
God Stats
3W - 0L
1,737 SR
Queue Stats
211W - 112L
1,801 Elo+
Party 1
Olorun
Olorun
TheYeIIowMan
Olorun
Level 149
God Stats
3W - 2L
1,475 SR
Queue Stats
127W - 80L
1,665 Elo+
Party 1
Ravana
Ravana
whytmonster
Ravana
Level 123
God Stats
6W - 3L
1,672 SR
Queue Stats
34W - 28L
1,680 Elo+
Party 1
Team Averages
Level 155
1,628 SR
1,715 Elo+

VS

Team Averages
Level 158
1,507 SR
1,596 Elo+
Horus
Horus
Lv24_Googan
Horus
Level 156
God Stats
0W - 5L
1,616 SR
Queue Stats
213W - 248L
1,547 Elo+
Solo
He Bo
He Bo
Sebuska
He Bo
Level 155
God Stats
1W - 2L
1,333 SR
Queue Stats
312W - 203L
1,647 Elo+
Solo
Medusa
Medusa
TheGreenPlantern
Medusa
Level 162
God Stats
3W - 4L
1,572 SR
Queue Stats
150W - 123L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mónk
Cliodhna
11
3 / 3 / 4
8,294
829
10,638
13,676
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
2 / 1 / 4
8,369
837
8,634
7,413
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
12
3 / 0 / 3
8,223
822
5,211
5,309
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
7,103
710
3,008
12,365
9,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Sebuska
He Bo
11
4 / 2 / 0
8,369
837
11,224
7,526
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 4
7,620
762
6,872
8,902
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
4
4
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Cliodhna
Mónk
Cliodhna
3
3
4
1.67
L
He Bo
Sebuska
He Bo
4
2
0
2
L
0
3
4
0.67
W
Olorun
2
1
4
4
W
Ravana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,483
Damage
21,104
26,398
Taken
28,793
11,016
Mitigated
14,009
9,820
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,008
1,044
944
2,979
12,365
9,188
20
4,793
7,281
0
10,439
W
Cliodhna
Mónk
Cliodhna
10,638
1,568
0
4,260
13,676
4,721
0
5,766
7,542
0
37,814
L
He Bo
Sebuska
He Bo
11,224
515
0
1,264
7,526
2,129
248
1,859
5,548
32,006
0
L
6,872
2,565
0
3,169
8,902
2,692
465
1,641
7,017
0
35,765
W
Olorun
8,634
4,253
120
2,586
7,413
2,999
1,357
3,756
3,453
27,183
7,300
W
Ravana
5,211
668
0
2,854
5,309
3,296
563
1,057
4,179
0
17,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
23,092
105
Minions Killed
112
0
Camps Cleared
0
587,995
Distance Traveled
555,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,103
710
10
1
0
192,000
0
W
Cliodhna
8,294
829
37
4
0
216,274
0
L
He Bo
8,369
837
49
5
0
193,340
0
L
Medusa
7,620
762
53
5
0
170,557
0
W
Olorun
8,369
837
54
5
0
170,061
0
W
Ravana
8,223
822
14
1
0
201,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role