Player Matchup

Hercules
Hercules
BrutalAutism
Hercules
Level 67
God Stats
0W - 4L
1,347 SR
Queue Stats
202W - 212L
1,485 Elo+
Party 3
Charybdis
Charybdis
George_Perez_L
Charybdis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
ShedOfBodies
Hun Batz
Level 85
God Stats
8W - 7L
1,531 SR
Queue Stats
441W - 434L
1,479 Elo+
Party 3
Bake Kujira
Bake Kujira
Zombieshark17
Bake Kujira
Level 97
God Stats
3W - 1L
1,795 SR
Queue Stats
71W - 76L
1,403 Elo+
Party 2
Ix Chel
Ix Chel
chitownfinest012
Ix Chel
Level 122
God Stats
4W - 3L
1,704 SR
Queue Stats
8W - 12L
1,437 Elo+
Solo
Team Averages
Level 91
1,575 SR
1,448 Elo+

VS

Team Averages
Level 82
1,563 SR
1,458 Elo+
Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CoolWhipNoTroll
Ymir
Level 57
God Stats
3W - 1L
1,890 SR
Queue Stats
58W - 60L
1,479 Elo+
Solo
Kukulkan
Kukulkan
FainterAlloy745
Kukulkan
Level 58
God Stats
2W - 5L
1,443 SR
Queue Stats
92W - 109L
1,375 Elo+
Solo
Anhur
Anhur
Kendo_Indo
Anhur
Level 84
God Stats
30W - 20L
1,484 SR
Queue Stats
141W - 137L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrutalAutism
Hercules
10
1 / 1 / 2
6,213
565
3,524
8,451
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
George_Perez_L
Charybdis
7
0 / 2 / 1
4,909
446
4,027
4,362
1,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
ShedOfBodies
Hun Batz
12
5 / 2 / 0
6,973
634
5,266
8,672
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Zombieshark17
Bake Kujira
7
0 / 3 / 2
5,043
458
2,922
10,251
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,981
544
3,189
5,347
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 4 / 1
6,742
613
6,731
9,801
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
 
Susano
10
2 / 1 / 3
6,029
548
2,561
8,249
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 4
6,297
572
3,113
7,594
5,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
12
3 / 0 / 1
6,790
617
2,527
3,036
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
10
1 / 0 / 5
6,000
545
6,501
4,597
1,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
10
10
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
4
1
0.63
W
Susano
 
Susano
2
1
3
3.5
L
Hercules
BrutalAutism
Hercules
1
1
2
2
W
2
1
4
4
W
Kukulkan
3
0
1
3.5
L
Charybdis
George_Perez_L
Charybdis
0
2
1
0.25
W
Anhur
1
0
5
3.5
L
Hun Batz
ShedOfBodies
Hun Batz
5
2
0
2.5
L
Bake Kujira
Zombieshark17
Bake Kujira
0
3
2
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,928
Damage
21,433
37,083
Taken
33,277
15,494
Mitigated
15,530
7,040
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,731
1,662
0
869
9,801
4,909
0
975
8,826
0
43,281
W
Susano
 
Susano
2,561
663
0
2,742
8,249
2,702
0
358
7,891
0
31,139
L
Hercules
BrutalAutism
Hercules
3,524
858
0
1,877
8,451
3,807
0
426
7,985
0
37,990
W
3,113
852
0
2,220
7,594
5,331
243
2,290
5,304
19,253
0
W
Kukulkan
2,527
67
0
406
3,036
1,068
0
1,796
1,240
42,713
0
L
Charybdis
George_Perez_L
Charybdis
4,027
2,608
176
1,213
4,362
1,096
89
500
3,862
0
26,966
W
Anhur
6,501
4,763
0
2,623
4,597
1,520
891
692
3,905
0
46,963
L
Hun Batz
ShedOfBodies
Hun Batz
5,266
1,452
0
968
8,672
3,375
0
365
8,285
0
56,611
L
Bake Kujira
Zombieshark17
Bake Kujira
2,922
1,426
0
1,877
10,251
5,249
208
2,256
7,972
14,937
0
L
3,189
153
71
858
5,347
1,967
230
1,910
3,339
45,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
31,858
302
Minions Killed
339
0
Camps Cleared
0
1,008,605
Distance Traveled
1,116,081
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,742
613
81
7
0
214,666
5
W
Susano
6,029
548
55
5
0
253,928
0
L
Hercules
6,213
565
78
7
0
203,791
0
W
Ymir
6,297
572
25
2
0
223,777
1
W
Kukulkan
6,790
617
98
9
0
229,865
0
L
Charybdis
4,909
446
47
4
0
138,112
0
W
Anhur
6,000
545
80
7
0
193,845
2
L
Hun Batz
6,973
634
77
7
0
254,072
2
L
Bake Kujira
5,043
458
23
2
0
194,460
3
L
Ix Chel
5,981
544
77
7
0
218,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role