Player Matchup

Persephone
Persephone
AlexxxWayne69
Persephone
Level 107
God Stats
0W - 2L
1,287 SR
Queue Stats
122W - 149L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
DannySonorus
Cthulhu
Level 100
God Stats
1W - 1L
1,716 SR
Queue Stats
122W - 121L
1,474 Elo+
Party 1
Thoth
Thoth
ElMadris
Thoth
Level 88
God Stats
4W - 6L
1,516 SR
Queue Stats
85W - 94L
1,462 Elo+
Party 1
He Bo
He Bo
MrRedLucky
He Bo
Level 100
God Stats
2W - 3L
1,574 SR
Queue Stats
77W - 81L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
SodyElement
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,521 Elo+
Party 1
Team Averages
Level 87
1,519 SR
1,458 Elo+

VS

Team Averages
Level 90
1,556 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
EyelessStarfish
Cu Chulainn
Level 44
God Stats
1W - 0L
1,742 SR
Queue Stats
34W - 21L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
RayGexSetard
Gilgamesh
Level 154
God Stats
9W - 2L
1,816 SR
Queue Stats
757W - 745L
1,476 Elo+
Solo
Amaterasu
Amaterasu
TooShiy
Amaterasu
Level 29
God Stats
2W - 0L
1,483 SR
Queue Stats
10W - 3L
1,584 Elo+
Party 2
Sol
Sol
WelingtonHenriq
Sol
Level 155
God Stats
2W - 5L
1,240 SR
Queue Stats
575W - 600L
1,359 Elo+
Solo
Janus
Janus
tofureactive
Janus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 98L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlexxxWayne69
Persephone
16
5 / 6 / 3
10,197
784
13,793
10,335
5,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DannySonorus
Cthulhu
14
1 / 9 / 7
8,724
671
10,671
19,876
23,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
ElMadris
Thoth
17
1 / 7 / 8
9,944
765
9,416
11,312
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
17
6 / 9 / 4
10,279
791
12,838
13,287
6,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SodyElement
Cabrakan
11
0 / 8 / 6
7,417
571
4,811
16,550
19,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EyelessStarfish
Cu Chulainn
17
5 / 3 / 28
10,641
819
13,615
15,993
18,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
RayGexSetard
Gilgamesh
17
5 / 4 / 21
10,587
814
12,295
18,024
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TooShiy
Amaterasu
18
10 / 4 / 25
11,338
872
11,755
19,271
29,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 0 / 24
11,843
911
12,837
11,240
5,482
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
10 / 3 / 21
11,509
885
17,309
10,968
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
158
13
Kills
39
39
Deaths
14
28
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Persephone
AlexxxWayne69
Persephone
5
6
3
1.08
L
Cthulhu
DannySonorus
Cthulhu
1
9
7
0.5
L
Thoth
ElMadris
Thoth
1
7
8
0.71
W
Cu Chulainn
EyelessStarfish
Cu Chulainn
5
3
28
6.33
L
He Bo
6
9
4
0.89
W
Gilgamesh
RayGexSetard
Gilgamesh
5
4
21
3.88
L
Cabrakan
SodyElement
Cabrakan
0
8
6
0.38
W
Amaterasu
TooShiy
Amaterasu
10
4
25
5.63
W
9
0
24
21
W
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,529
Damage
67,811
71,360
Taken
75,496
60,440
Mitigated
76,976
2,840
Healing
32,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AlexxxWayne69
Persephone
13,793
634
0
274
10,335
5,165
0
4,091
5,777
28,101
0
L
Cthulhu
DannySonorus
Cthulhu
10,671
680
521
502
19,876
23,741
0
8,880
10,551
17,880
115
L
Thoth
ElMadris
Thoth
9,416
1,100
55
104
11,312
5,677
0
3,764
7,220
31,054
0
W
Cu Chulainn
EyelessStarfish
Cu Chulainn
13,615
3,016
1,384
3,814
15,993
18,716
1,062
11,543
4,353
474
28,938
L
He Bo
12,838
277
11
120
13,287
6,395
0
4,295
8,560
17,749
0
W
Gilgamesh
RayGexSetard
Gilgamesh
12,295
2,717
1,275
3,406
18,024
18,648
662
11,508
6,374
0
27,387
L
Cabrakan
SodyElement
Cabrakan
4,811
316
252
1,001
16,550
19,462
0
9,398
6,734
6,215
508
W
Amaterasu
TooShiy
Amaterasu
11,755
3,652
630
3,535
19,271
29,085
962
12,756
6,401
0
16,704
W
12,837
6,606
3,586
6,445
11,240
5,482
4,382
6,994
4,237
35,978
0
W
17,309
3,020
5,411
2,735
10,968
5,045
1,182
7,700
3,225
36,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
55,918
126
Minions Killed
168
0
Camps Cleared
0
952,506
Distance Traveled
1,286,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,197
784
33
3
0
192,052
0
L
Cthulhu
8,724
671
13
1
0
198,487
0
L
Thoth
9,944
765
62
5
0
216,987
0
W
Cu Chulainn
10,641
819
26
2
0
269,548
0
L
He Bo
10,279
791
14
1
0
198,950
0
W
Gilgamesh
10,587
814
36
3
0
219,219
0
L
Cabrakan
7,417
571
4
0
0
146,030
0
W
Amaterasu
11,338
872
9
1
0
279,140
0
W
Sol
11,843
911
45
3
0
265,022
0
W
Janus
11,509
885
52
4
0
253,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role