Player Matchup

Bacchus
Bacchus
DeathMachineG
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,517 Elo+
Party 4
Achilles
Achilles
Jegtregman
Achilles
Level 69
God Stats
15W - 19L
1,529 SR
Queue Stats
103W - 122L
1,472 Elo+
Party 4
Ullr
Ullr
PabloNut69
Ullr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,637 Elo+
Party 4
Maman Brigitte
Maman Brigitte
TheChefSeaBiscut
Maman Brigitte
Level 115
God Stats
1W - 0L
1,694 SR
Queue Stats
3W - 7L
1,245 Elo+
Party 3
Izanami
Izanami
krisv
Izanami
Level 6
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 3
Team Averages
Level 47
1,584 SR
1,513 Elo+

VS

Team Averages
Level 56
1,487 SR
1,463 Elo+
Ao Kuang
Ao Kuang
DebutyLongNip
Ao Kuang
Level 61
God Stats
5W - 5L
1,186 SR
Queue Stats
130W - 116L
1,443 Elo+
Party 1
Ares
Ares
JoshDime
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,247 Elo+
Party 1
Ullr
Ullr
YonatronCarmesi
Ullr
Level 89
God Stats
1W - 4L
1,281 SR
Queue Stats
115W - 114L
1,543 Elo+
Party 2
Merlin
Merlin
migue1412
Merlin
Level 49
God Stats
1W - 1L
1,932 SR
Queue Stats
33W - 37L
1,479 Elo+
Party 2
Sobek
Sobek
xVargitas
Sobek
Level 69
God Stats
2W - 3L
1,535 SR
Queue Stats
45W - 39L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 0 / 1
6,723
480
4,604
8,428
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Jegtregman
Achilles
13
4 / 1 / 4
8,534
610
6,058
11,211
10,541
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 0
9,866
705
8,513
10,142
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maman Brigitte
TheChefSeaBiscut
Maman Brigitte
13
4 / 4 / 3
7,959
569
9,543
14,436
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
krisv
Izanami
11
0 / 4 / 0
6,403
457
4,400
8,216
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DebutyLongNip
Ao Kuang
15
6 / 2 / 0
8,602
614
10,281
13,345
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
8
0 / 7 / 0
5,769
412
4,311
12,031
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 0 / 2
8,302
593
9,263
9,020
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
migue1412
Merlin
12
0 / 6 / 2
6,938
496
4,726
10,465
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
xVargitas
Sobek
9
0 / 1 / 6
6,313
451
3,210
10,816
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
16
Kills
10
10
Deaths
16
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
1
1.5
L
Ao Kuang
DebutyLongNip
Ao Kuang
6
2
0
3
W
Achilles
Jegtregman
Achilles
4
1
4
6
L
Ares
0
7
0
0
W
7
1
0
7
W
Maman Brigitte
TheChefSeaBiscut
Maman Brigitte
4
4
3
1.38
L
4
0
2
5
W
Izanami
krisv
Izanami
0
4
0
0
L
Merlin
migue1412
Merlin
0
6
2
0.17
L
Sobek
xVargitas
Sobek
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
31,791
52,433
Taken
55,677
31,505
Mitigated
30,205
15,797
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,604
330
0
3,034
8,428
8,039
0
3,456
4,972
23,062
0
L
Ao Kuang
DebutyLongNip
Ao Kuang
10,281
2,285
0
4,457
13,345
5,526
0
5,049
8,247
71,843
1,528
W
Achilles
Jegtregman
Achilles
6,058
1,513
0
1,988
11,211
10,541
623
7,090
4,121
0
45,670
L
Ares
4,311
1,112
0
240
12,031
7,502
0
1,039
10,409
19,592
0
W
8,513
4,229
0
3,240
10,142
4,702
448
3,520
6,622
0
86,924
W
Maman Brigitte
TheChefSeaBiscut
Maman Brigitte
9,543
486
0
5,989
14,436
5,478
0
6,804
7,632
58,715
0
L
9,263
3,724
0
1,633
9,020
3,897
825
3,075
5,945
0
64,411
W
Izanami
krisv
Izanami
4,400
3,739
0
1,546
8,216
2,745
0
1,336
6,880
0
37,480
L
Merlin
migue1412
Merlin
4,726
206
0
1,060
10,465
3,828
0
1,572
8,846
49,247
0
L
Sobek
xVargitas
Sobek
3,210
388
0
3,680
10,816
9,452
0
3,412
7,404
14,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
35,924
396
Minions Killed
344
0
Camps Cleared
0
1,319,361
Distance Traveled
1,347,844
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,723
480
32
2
0
308,043
3
L
Ao Kuang
8,602
614
104
7
0
303,022
0
W
Achilles
8,534
610
69
5
0
185,064
1
L
Ares
5,769
412
22
2
0
226,494
0
W
Ullr
9,866
705
145
10
0
271,172
2
W
Maman Brigitte
7,959
569
89
6
0
307,656
3
L
Ullr
8,302
593
104
7
0
253,370
0
W
Izanami
6,403
457
61
4
0
247,426
0
L
Merlin
6,938
496
94
7
0
254,907
2
L
Sobek
6,313
451
20
1
0
310,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role