Player Matchup

Charon
Charon
ByDylan_03
Charon
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,436 Elo+
Party 3
Danzaburou
Danzaburou
Frank02ien
Danzaburou
Level 148
God Stats
2W - 1L
1,274 SR
Queue Stats
60W - 58L
1,399 Elo+
Party 3
Nu Wa
Nu Wa
PINKNERY
Nu Wa
Level 128
God Stats
16W - 18L
1,421 SR
Queue Stats
34W - 42L
1,423 Elo+
Party 1
Achilles
Achilles
RMS3115
Achilles
Level 156
God Stats
2W - 2L
1,719 SR
Queue Stats
71W - 70L
1,501 Elo+
Party 1
Awilix
Awilix
cupido0710
Awilix
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,469 Elo+
Party 1
Team Averages
Level 142
1,483 SR
1,446 Elo+

VS

Team Averages
Level 133
1,452 SR
1,457 Elo+
Osiris
Osiris
BildoSagginz
Osiris
Level 109
God Stats
21W - 25L
1,440 SR
Queue Stats
278W - 297L
1,449 Elo+
Solo
Thanatos
Thanatos
II Acts II
Thanatos
Level 145
God Stats
3W - 4L
1,345 SR
Queue Stats
42W - 48L
1,418 Elo+
Party 2
Anhur
Anhur
Mexoo7
Anhur
Level 101
God Stats
4W - 5L
1,464 SR
Queue Stats
22W - 19L
1,493 Elo+
Solo
Fafnir
Fafnir
saiahbad 14
Fafnir
Level 149
God Stats
0W - 3L
1,492 SR
Queue Stats
61W - 60L
1,489 Elo+
Party 2
Janus
Janus
xXN3UROxT0XINXx
Janus
Level 159
God Stats
2W - 4L
1,518 SR
Queue Stats
151W - 170L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ByDylan_03
Charon
8
1 / 0 / 2
5,310
531
2,817
4,108
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Frank02ien
Danzaburou
8
1 / 2 / 1
4,953
495
3,955
4,924
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
PINKNERY
Nu Wa
11
1 / 0 / 5
6,105
611
4,520
2,546
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RMS3115
Achilles
12
5 / 0 / 4
7,232
723
7,946
11,769
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
cupido0710
Awilix
11
7 / 1 / 2
6,504
650
6,884
7,622
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 6 / 0
4,592
459
5,142
12,381
9,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
II Acts II
Thanatos
10
3 / 2 / 0
5,680
568
5,753
10,034
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Mexoo7
Anhur
7
0 / 3 / 1
4,298
430
1,228
6,219
1,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
8
0 / 0 / 2
5,214
521
1,587
6,951
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 0
4,522
452
1,915
6,967
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
6
0
0
W
Charon
ByDylan_03
Charon
1
0
2
2
W
Danzaburou
Frank02ien
Danzaburou
1
2
1
0.75
L
Thanatos
II Acts II
Thanatos
3
2
0
1.5
L
Anhur
Mexoo7
Anhur
0
3
1
0.17
W
Nu Wa
PINKNERY
Nu Wa
1
0
5
3.5
W
Achilles
RMS3115
Achilles
5
0
4
7
W
Awilix
cupido0710
Awilix
7
1
2
8
L
Fafnir
0
0
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
15,625
30,969
Taken
42,552
13,125
Mitigated
23,348
10,335
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,142
2,977
0
3,097
12,381
9,967
0
311
12,008
0
26,685
W
Charon
ByDylan_03
Charon
2,817
937
225
872
4,108
2,853
0
722
3,386
15,599
0
W
Danzaburou
Frank02ien
Danzaburou
3,955
616
0
1,329
4,924
1,315
0
865
4,059
0
26,687
L
Thanatos
II Acts II
Thanatos
5,753
2,166
0
6,207
10,034
3,555
0
1,266
8,610
0
39,345
L
Anhur
Mexoo7
Anhur
1,228
543
0
1,907
6,219
1,870
0
1,205
4,924
0
23,405
W
Nu Wa
PINKNERY
Nu Wa
4,520
1,207
0
1,019
2,546
765
632
1,154
1,298
37,914
0
W
Achilles
RMS3115
Achilles
7,946
3,475
0
6,129
11,769
5,713
0
0
11,769
0
44,565
W
Awilix
cupido0710
Awilix
6,884
2,616
0
761
7,622
2,479
0
597
6,955
0
41,932
L
Fafnir
1,587
589
0
1,968
6,951
6,086
0
1,790
5,071
11,644
0
L
1,915
320
0
1,160
6,967
1,870
0
2,119
4,602
22,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
24,306
246
Minions Killed
197
0
Camps Cleared
0
991,959
Distance Traveled
884,447
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,592
459
34
3
0
171,649
0
W
Charon
5,310
531
13
1
0
161,916
2
W
Danzaburou
4,953
495
39
4
0
197,550
1
L
Thanatos
5,680
568
59
6
0
212,109
0
L
Anhur
4,298
430
42
4
0
176,206
1
W
Nu Wa
6,105
611
70
7
0
176,512
0
W
Achilles
7,232
723
64
6
0
205,633
4
W
Awilix
6,504
650
60
6
0
250,348
0
L
Fafnir
5,214
521
15
2
0
178,554
2
L
Janus
4,522
452
47
5
0
145,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role