Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CodeSourpatch
Atlas
Level 123
God Stats
52W - 41L
1,570 SR
Queue Stats
212W - 239L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
K4rnaH
Erlang Shen
Level 126
God Stats
7W - 9L
1,489 SR
Queue Stats
287W - 380L
1,488 Elo+
Party 1
Scylla
Scylla
KOOP3X
Scylla
Level 127
God Stats
1W - 5L
1,443 SR
Queue Stats
351W - 390L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
SyrdCheese
Ao Kuang
Level 126
God Stats
14W - 21L
1,416 SR
Queue Stats
428W - 512L
1,486 Elo+
Party 1
Team Averages
Level 126
1,484 SR
1,504 Elo+

VS

Team Averages
Level 97
1,527 SR
1,622 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AgentSnorlax
Rama
Level 139
God Stats
5W - 0L
1,781 SR
Queue Stats
71W - 52L
1,618 Elo+
Party 2
Susano
Susano
ComanderFumarola
Susano
Level 129
God Stats
2W - 0L
1,474 SR
Queue Stats
48W - 26L
1,633 Elo+
Party 3
Gilgamesh
Gilgamesh
RusticRonin4624
Gilgamesh
Level 74
God Stats
41W - 21L
1,662 SR
Queue Stats
293W - 274L
1,580 Elo+
Solo
Kukulkan
Kukulkan
xXyolocrayoloXx
Kukulkan
Level 14
God Stats
1W - 0L
1,219 SR
Queue Stats
7W - 1L
1,778 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 0
5,736
521
2,853
6,525
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
5,484
499
4,233
10,420
8,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
K4rnaH
Erlang Shen
12
0 / 1 / 1
6,670
606
9,254
16,139
14,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
KOOP3X
Scylla
10
1 / 3 / 1
5,753
523
2,417
6,219
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SyrdCheese
Ao Kuang
10
2 / 5 / 1
6,151
559
4,641
11,493
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 5
6,202
564
2,834
7,595
5,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 2
6,999
636
5,003
5,364
2,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 6
7,308
664
6,049
10,640
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
RusticRonin4624
Gilgamesh
13
2 / 1 / 0
7,611
692
10,953
12,920
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
13
5 / 0 / 4
8,175
743
10,124
4,518
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Ymir
 
Ymir
1
1
5
3.5
W
3
1
2
4
L
0
3
2
0.33
W
4
1
6
7
L
Erlang Shen
K4rnaH
Erlang Shen
0
1
1
0.5
L
Scylla
KOOP3X
Scylla
1
3
1
0.5
W
Gilgamesh
RusticRonin4624
Gilgamesh
2
1
0
2
L
Ao Kuang
SyrdCheese
Ao Kuang
2
5
1
0.5
W
Kukulkan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
34,963
50,796
Taken
41,037
31,268
Mitigated
27,442
13,712
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,853
989
0
1,703
6,525
2,343
0
1,123
5,402
0
38,537
W
Ymir
 
Ymir
2,834
572
0
1,589
7,595
5,130
0
3,371
4,224
12,726
61
W
5,003
3,893
0
2,499
5,364
2,021
150
791
4,573
0
54,962
L
4,233
1,499
0
2,696
10,420
8,324
0
5,667
4,753
15,567
0
W
6,049
1,272
0
4,426
10,640
4,145
0
4,614
6,026
0
54,199
L
Erlang Shen
K4rnaH
Erlang Shen
9,254
6,350
0
8,059
16,139
14,656
0
0
15,267
0
56,262
L
Scylla
KOOP3X
Scylla
2,417
195
0
430
6,219
2,138
0
3,347
2,872
34,004
0
W
Gilgamesh
RusticRonin4624
Gilgamesh
10,953
4,010
0
3,166
12,920
14,240
0
507
12,413
0
56,065
L
Ao Kuang
SyrdCheese
Ao Kuang
4,641
1,158
0
824
11,493
3,807
0
2,760
8,686
45,018
0
W
Kukulkan
10,124
1,484
0
1,672
4,518
1,906
0
2,921
1,597
65,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
36,295
347
Minions Killed
412
0
Camps Cleared
0
1,160,756
Distance Traveled
1,212,937
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,736
521
81
7
0
233,391
2
W
Ymir
6,202
564
18
2
0
237,629
5
W
Rama
6,999
636
95
9
0
232,782
2
L
Atlas
5,484
499
11
1
0
229,965
0
W
Susano
7,308
664
77
7
0
283,660
0
L
Erlang Shen
6,670
606
96
9
0
218,494
1
L
Scylla
5,753
523
85
8
0
222,608
0
W
Gilgamesh
7,611
692
102
9
0
223,113
2
L
Ao Kuang
6,151
559
74
7
0
256,298
0
W
Kukulkan
8,175
743
120
11
0
235,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role