Player Matchup

Ra
Ra
CRAIIIIIIIG
Ra
Level 64
God Stats
11W - 8L
1,541 SR
Queue Stats
67W - 65L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
Nutt_Watter
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,457 Elo+
Party 1
Neith
Neith
ShuFflingCOol97
Neith
Level 87
God Stats
25W - 29L
1,499 SR
Queue Stats
46W - 45L
1,456 Elo+
Party 1
Team Averages
Level 79
1,513 SR
1,458 Elo+

VS

Team Averages
Level 94
1,630 SR
1,477 Elo+
Baron Samedi
Baron Samedi
Cardom200022
Baron Samedi
Level 95
God Stats
13W - 9L
1,657 SR
Queue Stats
20W - 18L
1,479 Elo+
Party 2
Rama
Rama
Cheesecakex5
Rama
Level 93
God Stats
7W - 5L
1,732 SR
Queue Stats
171W - 166L
1,437 Elo+
Solo
Chaac
Chaac
VolatileZeus299
Chaac
Level 94
God Stats
1W - 1L
1,502 SR
Queue Stats
52W - 47L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
10,687
712
6,278
7,406
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
1 / 4 / 4
9,774
652
7,009
12,751
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 4 / 2
9,563
638
8,583
13,313
5,712
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cardom200022
Baron Samedi
14
2 / 2 / 5
10,740
716
5,970
7,040
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 3 / 5
12,002
800
13,395
14,680
5,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 0 / 6
11,608
774
9,795
10,154
8,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Baron Samedi
Cardom200022
Baron Samedi
2
2
5
2.25
W
5
3
5
2.5
L
Hou Yi
1
4
4
0.75
L
0
4
2
0.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
29,160
33,470
Taken
31,874
14,984
Mitigated
18,287
9,819
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,278
426
4,636
2,285
7,406
3,383
148
1,874
5,532
51,780
0
W
Baron Samedi
Cardom200022
Baron Samedi
5,970
51
921
1,861
7,040
3,958
648
1,583
5,206
38,068
0
W
13,395
10,650
0
6,235
14,680
5,584
465
3,664
10,766
0
64,118
L
Hou Yi
7,009
1,524
0
824
12,751
5,889
323
2,232
10,519
0
19,910
L
8,583
2,580
129
1,945
13,313
5,712
432
2,023
11,290
0
35,501
W
9,795
0
0
3,708
10,154
8,745
684
1,999
7,664
0
41,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
34,350
154
Minions Killed
190
0
Camps Cleared
0
673,242
Distance Traveled
802,692
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,687
712
76
5
0
243,744
4
W
Baron Samedi
10,740
716
51
3
0
273,917
0
W
Rama
12,002
800
93
6
0
257,970
0
L
Hou Yi
9,774
652
28
2
0
226,681
6
L
Neith
9,563
638
50
3
0
202,817
1
W
Chaac
11,608
774
46
3
0
270,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role