Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Evryn
Tiamat
Level 125
God Stats
5W - 1L
1,751 SR
Queue Stats
51W - 53L
1,549 Elo+
Party 1
Ra
Ra
Hardheadedbrat
Ra
Level 114
God Stats
1W - 1L
1,592 SR
Queue Stats
24W - 28L
1,493 Elo+
Party 1
Team Averages
Level 113
1,614 SR
1,514 Elo+

VS

Team Averages
Level 110
1,637 SR
1,541 Elo+
Khepri
Khepri
BillyTheBoss40
Khepri
Level 29
God Stats
4W - 9L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Chang'e
Chang'e
DABLUBBAMAN
Chang'e
Level 157
God Stats
0W - 2L
1,800 SR
Queue Stats
12W - 15L
1,656 Elo+
Party 2
Bastet
Bastet
ViiiRaL BoSS
Bastet
Level 143
God Stats
1W - 2L
1,611 SR
Queue Stats
80W - 88L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 1 / 6
8,528
853
6,971
8,630
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Evryn
Tiamat
11
3 / 2 / 7
8,720
872
6,625
8,983
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 6
9,386
939
9,432
7,237
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,097
710
2,784
10,689
10,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
DABLUBBAMAN
Chang'e
12
2 / 2 / 0
8,196
820
8,460
11,117
4,676
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
6
0 / 3 / 1
6,540
654
3,051
5,172
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
3
3
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
6
6
L
1
5
0
0.2
L
Chang'e
DABLUBBAMAN
Chang'e
2
2
0
1
W
Tiamat
Evryn
Tiamat
3
2
7
3.25
W
4
0
6
7
L
Bastet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,028
Damage
14,295
24,850
Taken
26,978
13,119
Mitigated
16,752
8,996
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,971
1,329
0
2,692
8,630
5,260
137
4,026
4,604
0
25,658
L
2,784
87
0
80
10,689
10,367
0
7,546
2,596
12,671
0
L
Chang'e
DABLUBBAMAN
Chang'e
8,460
340
632
4,165
11,117
4,676
0
5,584
4,988
44,659
0
W
Tiamat
Evryn
Tiamat
6,625
306
0
1,638
8,983
5,041
531
3,207
5,776
26,784
0
W
9,432
559
1,630
3,036
7,237
2,818
435
4,527
2,710
51,313
0
L
Bastet
3,051
702
0
633
5,172
1,709
0
2,475
2,418
0
7,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
21,833
156
Minions Killed
84
0
Camps Cleared
0
613,510
Distance Traveled
444,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,528
853
40
4
0
214,447
0
L
Khepri
7,097
710
8
1
0
177,082
0
L
Chang'e
8,196
820
67
7
0
183,331
0
W
Tiamat
8,720
872
43
4
0
198,289
0
W
Ra
9,386
939
73
7
0
200,774
0
L
Bastet
6,540
654
9
1
0
84,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role