Player Matchup

Charybdis
Charybdis
DadsPhatSaK
Charybdis
Level 126
God Stats
9W - 21L
1,360 SR
Queue Stats
589W - 603L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Engineer263807
Kukulkan
Level 2
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
King Arthur
King Arthur
KingBirrd
King Arthur
Level 126
God Stats
6W - 6L
1,573 SR
Queue Stats
186W - 179L
1,484 Elo+
Party 2
Thor
Thor
LordPalp
Thor
Level 109
God Stats
2W - 1L
1,830 SR
Queue Stats
411W - 414L
1,446 Elo+
Party 2
Charon
Charon
PREZZ99
Charon
Level 36
God Stats
24W - 16L
1,645 SR
Queue Stats
191W - 203L
1,489 Elo+
Party 2
Team Averages
Level 80
1,538 SR
1,439 Elo+

VS

Team Averages
Level 71
1,420 SR
1,504 Elo+
Odin
Odin
Divine__Izanagi
Odin
Level 93
God Stats
25W - 18L
1,485 SR
Queue Stats
167W - 170L
1,489 Elo+
Party 3
Ne Zha
Ne Zha
Docholiday544
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,533 Elo+
Party 1
Ravana
Ravana
NerdyTactics
Ravana
Level 115
God Stats
1W - 3L
1,565 SR
Queue Stats
157W - 147L
1,464 Elo+
Party 3
Jing Wei
Jing Wei
SirSpin21
Jing Wei
Level 83
God Stats
1W - 2L
1,235 SR
Queue Stats
125W - 109L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
ZeroSpectrum
Baron Samedi
Level 39
God Stats
1W - 0L
1,318 SR
Queue Stats
32W - 24L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DadsPhatSaK
Charybdis
15
3 / 2 / 2
9,638
1,071
13,751
10,576
4,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
14
0 / 5 / 3
7,945
883
1,625
8,175
3,570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KingBirrd
King Arthur
14
1 / 4 / 3
8,601
956
11,486
18,981
21,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
14
1 / 2 / 3
9,189
1,021
5,116
11,058
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
PREZZ99
Charon
14
0 / 7 / 4
9,278
1,031
10,922
22,522
22,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

180

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
10,194
1,133
11,083
9,876
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 13
9,491
1,055
12,466
12,413
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
16
2 / 0 / 15
9,625
1,069
12,030
9,876
6,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
SirSpin21
Jing Wei
16
5 / 0 / 13
10,191
1,132
12,889
10,032
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ZeroSpectrum
Baron Samedi
16
6 / 0 / 14
10,511
1,168
17,974
4,661
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
5
Kills
20
20
Deaths
5
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DadsPhatSaK
Charybdis
3
2
2
2
W
4
1
10
9
W
3
4
13
2.38
L
Kukulkan
0
5
3
0.3
L
King Arthur
KingBirrd
King Arthur
1
4
3
0.63
L
Thor
1
2
3
1.25
W
Ravana
2
0
15
9.5
L
Charon
PREZZ99
Charon
0
7
4
0.29
W
Jing Wei
SirSpin21
Jing Wei
5
0
13
11.5
W
Baron Samedi
ZeroSpectrum
Baron Samedi
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,900
Damage
66,442
71,312
Taken
46,858
56,405
Mitigated
31,271
1,625
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DadsPhatSaK
Charybdis
13,751
6,193
0
1,039
10,576
4,296
0
2,697
7,802
0
31,879
W
11,083
1,154
0
3,058
9,876
10,202
0
1,665
8,211
0
34,944
W
12,466
4,397
0
1,640
12,413
6,530
0
3,229
9,184
0
25,718
L
Kukulkan
1,625
1,133
0
0
8,175
3,570
0
1,699
6,381
5,977
0
L
King Arthur
KingBirrd
King Arthur
11,486
1,084
0
0
18,981
21,511
0
4,246
14,339
0
22,640
L
Thor
5,116
420
0
0
11,058
4,201
0
1,427
9,579
0
32,136
W
Ravana
12,030
3,382
0
4,404
9,876
6,958
0
1,943
7,933
0
17,125
L
Charon
PREZZ99
Charon
10,922
1,209
0
586
22,522
22,827
0
7,905
14,035
17,350
1,835
W
Jing Wei
SirSpin21
Jing Wei
12,889
10,644
0
1,648
10,032
4,790
0
2,401
7,631
0
35,662
W
Baron Samedi
ZeroSpectrum
Baron Samedi
17,974
919
3,294
2,451
4,661
2,791
0
1,474
3,187
30,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
50,012
172
Minions Killed
196
3
Camps Cleared
9
741,321
Distance Traveled
884,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,638
1,071
50
6
1
154,950
0
W
Odin
10,194
1,133
39
4
3
183,178
0
W
Ne Zha
9,491
1,055
27
3
2
164,135
0
L
Kukulkan
7,945
883
13
1
0
82,494
0
L
King Arthur
8,601
956
30
3
2
182,265
0
L
Thor
9,189
1,021
56
6
0
160,505
0
W
Ravana
9,625
1,069
11
1
1
180,006
0
L
Charon
9,278
1,031
23
3
0
161,107
0
W
Jing Wei
10,191
1,132
73
8
2
185,380
0
W
Baron Samedi
10,511
1,168
46
5
1
171,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role