Player Matchup

Gilgamesh
Gilgamesh
BoabyTrain
Gilgamesh
Level 107
God Stats
2W - 1L
1,757 SR
Queue Stats
351W - 348L
1,534 Elo+
Party 2
Merlin
Merlin
BritOHoney
Merlin
Level 28
God Stats
1W - 1L
1,786 SR
Queue Stats
78W - 97L
1,509 Elo+
Party 2
Awilix
Awilix
DubcityJro
Awilix
Level 148
God Stats
0W - 3L
1,186 SR
Queue Stats
187W - 212L
1,486 Elo+
Solo
Yemoja
Yemoja
stealther101
Yemoja
Level 100
God Stats
1W - 2L
1,499 SR
Queue Stats
177W - 172L
1,506 Elo+
Solo
Team Averages
Level 96
1,557 SR
1,509 Elo+

VS

Team Averages
Level 122
1,548 SR
1,439 Elo+
Serqet
Serqet
 
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Corball
Yemoja
Level 106
God Stats
2W - 0L
1,721 SR
Queue Stats
61W - 73L
1,389 Elo+
Party 3
Cerberus
Cerberus
EpicWithFail
Cerberus
Level 108
God Stats
4W - 2L
1,598 SR
Queue Stats
339W - 340L
1,456 Elo+
Solo
Danzaburou
Danzaburou
SnowVakSmash
Danzaburou
Level 109
God Stats
2W - 1L
1,423 SR
Queue Stats
76W - 62L
1,564 Elo+
Party 3
Chiron
Chiron
Taigachan
Chiron
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoabyTrain
Gilgamesh
10
0 / 0 / 3
4,465
1,116
0
1,921
1,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
BritOHoney
Merlin
7
0 / 1 / 1
4,123
1,031
0
1,177
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
DubcityJro
Awilix
1
0 / 1 / 0
992
248
0
771
91
Yemoja
10
2 / 1 / 2
4,712
1,178
663
3,436
3,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 1 / 2
5,125
1,281
784
2,527
962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Corball
Yemoja
9
0 / 0 / 3
5,647
1,412
543
3,088
1,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
EpicWithFail
Cerberus
9
0 / 2 / 1
5,629
1,407
114
4,439
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SnowVakSmash
Danzaburou
9
0 / 1 / 1
5,528
1,382
1,598
2,071
806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
Taigachan
Chiron
11
4 / 1 / 0
6,366
1,592
2,758
3,700
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
2
Kills
4
3
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
1
2
1
L
Gilgamesh
BoabyTrain
Gilgamesh
0
0
3
1.5
L
Merlin
BritOHoney
Merlin
0
1
1
0.5
W
Yemoja
Corball
Yemoja
0
0
3
1.5
L
Awilix
DubcityJro
Awilix
0
1
0
0
W
Cerberus
EpicWithFail
Cerberus
0
2
1
0.25
W
Danzaburou
SnowVakSmash
Danzaburou
0
1
1
0.5
W
Chiron
Taigachan
Chiron
4
1
0
4
L
Yemoja
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

663
Damage
5,797
7,305
Taken
15,825
5,392
Mitigated
9,327
1,166
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
784
132
31
146
2,527
962
173
75
1,722
0
2,064
L
Gilgamesh
BoabyTrain
Gilgamesh
0
0
0
0
1,921
1,901
0
244
1,677
0
804
L
Merlin
BritOHoney
Merlin
0
0
0
0
1,177
336
0
43
1,134
541
0
W
Yemoja
Corball
Yemoja
543
0
1,568
888
3,088
1,273
885
0
3,088
3,754
0
L
Awilix
DubcityJro
Awilix
0
0
0
0
771
91
0
0
771
0
0
W
Cerberus
EpicWithFail
Cerberus
114
0
0
346
4,439
5,018
1,304
238
4,201
4,090
0
W
Danzaburou
SnowVakSmash
Danzaburou
1,598
609
231
126
2,071
806
2,591
67
2,004
0
9,013
W
Chiron
Taigachan
Chiron
2,758
1,385
467
1,069
3,700
1,268
1,902
283
3,417
0
11,717
L
Yemoja
663
103
665
501
3,436
3,064
0
370
3,066
2,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,292
Gold Earned
28,295
6
Minions Killed
41
0
Camps Cleared
0
173,377
Distance Traveled
307,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,125
1,281
5
1
0
56,458
0
L
Gilgamesh
4,465
1,116
0
0
0
74,370
0
L
Merlin
4,123
1,031
1
0
0
60,510
0
W
Yemoja
5,647
1,412
0
0
0
57,665
0
L
Awilix
992
248
0
0
0
0
0
W
Cerberus
5,629
1,407
4
1
0
53,003
0
W
Danzaburou
5,528
1,382
18
5
0
57,328
0
W
Chiron
6,366
1,592
14
4
0
82,759
0
L
Yemoja
4,712
1,178
5
1
0
38,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role