Player Matchup

Loki
Loki
Nicooas093
Loki
Level 118
God Stats
13W - 19L
1,208 SR
Queue Stats
432W - 426L
1,356 Elo+
Solo
Surtr
Surtr
RoddyRay21
Surtr
Level 112
God Stats
11W - 5L
1,570 SR
Queue Stats
88W - 71L
1,490 Elo+
Solo
Ymir
Ymir
SlideIntoAction
Ymir
Level 67
God Stats
8W - 8L
1,483 SR
Queue Stats
51W - 47L
1,490 Elo+
Party 2
Vulcan
Vulcan
quincy89
Vulcan
Level 61
God Stats
6W - 17L
1,336 SR
Queue Stats
139W - 150L
1,466 Elo+
Solo
Izanami
Izanami
xxtentacionjf696
Izanami
Level 108
God Stats
2W - 2L
1,579 SR
Queue Stats
46W - 38L
1,496 Elo+
Party 2
Team Averages
Level 93
1,435 SR
1,460 Elo+

VS

Team Averages
Level 102
1,570 SR
1,436 Elo+
Medusa
Medusa
ArcZid
Medusa
Level 134
God Stats
19W - 18L
1,550 SR
Queue Stats
192W - 199L
1,403 Elo+
Party 3
Bakasura
Bakasura
Burt MaclynnFBI
Bakasura
Level 144
God Stats
6W - 3L
1,589 SR
Queue Stats
114W - 132L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
DG RAGE
Sylvanus
Level 82
God Stats
8W - 6L
1,557 SR
Queue Stats
39W - 34L
1,515 Elo+
Party 1
Anubis
Anubis
Michael SCARHn
Anubis
Level 122
God Stats
13W - 7L
1,654 SR
Queue Stats
108W - 117L
1,489 Elo+
Party 1
Raijin
Raijin
xx1punchUxx
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,386
710
5,778
8,365
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
8
0 / 4 / 1
4,752
528
913
8,406
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 3
4,617
513
1,847
5,840
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
quincy89
Vulcan
10
2 / 4 / 2
5,826
647
4,124
5,156
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 3
4,339
482
2,826
5,701
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArcZid
Medusa
9
3 / 2 / 0
5,843
649
5,704
5,527
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
11
2 / 1 / 2
6,361
707
3,015
7,381
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DG RAGE
Sylvanus
8
0 / 2 / 2
4,920
547
3,732
5,976
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 0 / 0
7,503
834
5,988
3,698
1,758
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
9
3 / 3 / 0
5,802
645
4,650
5,051
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
13
13
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArcZid
Medusa
3
2
0
1.5
W
Bakasura
2
1
2
3
W
Sylvanus
DG RAGE
Sylvanus
0
2
2
0.5
W
5
0
0
5
L
6
2
1
3.25
L
Surtr
0
4
1
0.13
L
0
0
3
1.5
L
Vulcan
quincy89
Vulcan
2
4
2
0.75
W
Raijin
3
3
0
1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
23,089
33,468
Taken
27,633
11,744
Mitigated
11,133
9,597
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArcZid
Medusa
5,704
2,245
0
1,129
5,527
1,853
845
1,136
4,391
0
35,754
W
Bakasura
3,015
2,050
0
1,769
7,381
2,963
0
1,026
6,355
0
36,866
W
Sylvanus
DG RAGE
Sylvanus
3,732
2,209
596
1,115
5,976
3,133
0
1,344
4,632
16,065
5,134
W
5,988
49
0
2,714
3,698
1,758
432
742
2,956
53,545
0
L
5,778
2,090
0
4,262
8,365
2,850
0
2,565
5,667
0
52,398
L
Surtr
913
312
0
1,388
8,406
2,243
0
4,749
3,356
243
19,505
L
1,847
593
0
2,033
5,840
3,359
0
1,606
4,234
13,927
0
L
Vulcan
quincy89
Vulcan
4,124
1,270
0
500
5,156
1,755
0
4,019
1,137
25,382
0
W
Raijin
4,650
388
0
250
5,051
1,426
618
1,748
3,303
27,941
0
L
2,826
2,028
0
1,414
5,701
1,537
0
955
4,702
0
22,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
30,429
240
Minions Killed
303
0
Camps Cleared
0
922,422
Distance Traveled
872,813
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,843
649
45
5
0
150,717
0
W
Bakasura
6,361
707
75
8
0
233,045
0
W
Sylvanus
4,920
547
30
3
0
158,180
3
W
Anubis
7,503
834
106
12
0
168,049
0
L
Loki
6,386
710
85
9
0
224,257
0
L
Surtr
4,752
528
40
4
0
200,138
0
L
Ymir
4,617
513
17
2
0
200,307
4
L
Vulcan
5,826
647
50
6
0
165,559
0
W
Raijin
5,802
645
47
5
0
162,822
0
L
Izanami
4,339
482
48
5
0
132,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role