Player Matchup

Nu Wa
Nu Wa
Enough Trapz
Nu Wa
Level 103
God Stats
12W - 7L
1,806 SR
Queue Stats
89W - 127L
1,491 Elo+
Party 3
Odin
Odin
FREDDYFAZ69
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,329 Elo+
Party 3
Chernobog
Chernobog
Hudsonvader
Chernobog
Level 81
God Stats
0W - 3L
1,430 SR
Queue Stats
41W - 41L
1,511 Elo+
Party 3
Hun Batz
Hun Batz
KingCoo4ie
Hun Batz
Level 95
God Stats
8W - 7L
1,659 SR
Queue Stats
76W - 121L
1,408 Elo+
Party 3
Artio
Artio
bloodlust2103
Artio
Level 86
God Stats
4W - 1L
1,778 SR
Queue Stats
13W - 38L
1,218 Elo+
Party 3
Team Averages
Level 93
1,635 SR
1,391 Elo+

VS

Team Averages
Level 152
1,352 SR
1,485 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
NINEPIGs
Pele
Level 222
God Stats
1W - 4L
1,146 SR
Queue Stats
120W - 119L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
ccChainGang
Baron Samedi
Level 74
God Stats
2W - 1L
1,135 SR
Queue Stats
89W - 75L
1,431 Elo+
Party 1
Anubis
Anubis
shadow0626
Anubis
Level 124
God Stats
4W - 3L
1,477 SR
Queue Stats
142W - 111L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,306
526
6,279
7,150
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 7 / 1
6,112
509
4,100
10,697
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Hudsonvader
Chernobog
12
1 / 2 / 2
6,805
567
6,028
9,541
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
KingCoo4ie
Hun Batz
12
3 / 3 / 1
7,052
588
5,290
10,214
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 2
5,361
447
2,685
13,685
7,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
4 / 0 / 4
8,057
671
4,789
10,342
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
 
Olorun
11
3 / 2 / 2
6,814
568
7,688
9,128
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
12
2 / 2 / 5
6,940
578
5,641
9,994
6,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Baron Samedi
ccChainGang
Baron Samedi
13
6 / 1 / 4
8,165
680
9,894
8,801
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
shadow0626
Anubis
12
3 / 1 / 4
7,178
598
5,920
7,044
2,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
18
18
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
4
6
W
Olorun
 
Olorun
3
2
2
2
L
1
2
1
0.75
L
1
7
1
0.21
L
Chernobog
Hudsonvader
Chernobog
1
2
2
1
L
Hun Batz
KingCoo4ie
Hun Batz
3
3
1
1.17
W
Pele
2
2
5
2.25
L
0
4
2
0.25
W
Baron Samedi
ccChainGang
Baron Samedi
6
1
4
8
W
Anubis
shadow0626
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
33,932
51,287
Taken
45,309
22,899
Mitigated
25,049
5,257
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,789
2,407
0
7,733
10,342
5,477
0
789
9,485
0
67,974
W
Olorun
 
Olorun
7,688
4,304
1,131
4,150
9,128
3,319
1,439
1,355
7,711
40,775
662
L
6,279
1,487
0
500
7,150
2,212
44
2,802
4,251
40,769
0
L
4,100
549
0
0
10,697
6,296
0
6,743
3,349
0
28,868
L
Chernobog
Hudsonvader
Chernobog
6,028
4,256
0
1,751
9,541
3,353
0
5,400
4,046
0
49,191
L
Hun Batz
KingCoo4ie
Hun Batz
5,290
1,319
0
0
10,214
3,346
0
2,432
7,685
0
49,550
W
Pele
5,641
1,693
0
2,803
9,994
6,850
41
2,465
7,373
0
41,296
L
2,685
213
1,085
1,921
13,685
7,692
25
5,203
8,482
11,281
0
W
Baron Samedi
ccChainGang
Baron Samedi
9,894
746
601
4,074
8,801
6,584
164
1,254
7,485
52,381
0
W
Anubis
shadow0626
Anubis
5,920
378
0
4,203
7,044
2,819
110
2,481
4,291
47,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
37,154
300
Minions Killed
404
0
Camps Cleared
0
1,252,699
Distance Traveled
1,254,065
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,057
671
111
9
0
316,957
0
W
Olorun
6,814
568
62
5
0
227,515
0
L
Nu Wa
6,306
526
77
6
0
228,822
0
L
Odin
6,112
509
46
4
0
225,238
0
L
Chernobog
6,805
567
101
8
0
254,979
0
L
Hun Batz
7,052
588
70
6
0
288,432
0
W
Pele
6,940
578
50
4
0
267,465
2
L
Artio
5,361
447
6
1
0
255,228
0
W
Baron Samedi
8,165
680
86
7
0
211,231
2
W
Anubis
7,178
598
95
8
0
230,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role