Player Matchup

Charon
Charon
Bumper Clop
Charon
Level 66
God Stats
0W - 2L
1,282 SR
Queue Stats
136W - 150L
1,423 Elo+
Party 3
Medusa
Medusa
I Ludini I
Medusa
Level 79
God Stats
10W - 8L
1,585 SR
Queue Stats
140W - 136L
1,475 Elo+
Party 3
Baron Samedi
Baron Samedi
MrSharkVEVO
Baron Samedi
Level 26
God Stats
3W - 3L
1,553 SR
Queue Stats
20W - 26L
1,468 Elo+
Party 2
Loki
Loki
mydogbad
Loki
Level 63
God Stats
1W - 2L
1,670 SR
Queue Stats
30W - 27L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
xDeathScythezx
Nu Wa
Level 49
God Stats
0W - 2L
1,165 SR
Queue Stats
31W - 29L
1,550 Elo+
Party 2
Team Averages
Level 57
1,451 SR
1,490 Elo+

VS

Team Averages
Level 55
1,460 SR
1,478 Elo+
Chaac
Chaac
Mk ultra4043
Chaac
Level 94
God Stats
1W - 0L
1,454 SR
Queue Stats
6W - 10L
1,321 Elo+
Solo
Mercury
Mercury
MontaXD
Mercury
Level 41
God Stats
8W - 12L
1,282 SR
Queue Stats
88W - 78L
1,511 Elo+
Solo
Merlin
Merlin
Mr4Tune
Merlin
Level 64
God Stats
7W - 6L
1,361 SR
Queue Stats
36W - 27L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
SimpingForEGirls
Nu Wa
Level 28
God Stats
2W - 0L
1,811 SR
Queue Stats
29W - 22L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
byss123
Cernunnos
Level 46
God Stats
7W - 6L
1,393 SR
Queue Stats
139W - 145L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
0 / 2 / 4
10,006
1,112
5,196
17,136
19,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
I Ludini I
Medusa
15
1 / 2 / 6
9,313
1,035
9,275
18,230
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MrSharkVEVO
Baron Samedi
14
4 / 0 / 3
9,738
1,082
7,100
4,611
2,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
1 / 3 / 0
8,330
926
4,287
8,748
3,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 6
8,989
999
8,901
10,918
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

237

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
10,049
1,117
19,413
10,906
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MontaXD
Mercury
15
5 / 2 / 2
9,843
1,094
7,221
6,545
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Mr4Tune
Merlin
15
1 / 1 / 5
9,148
1,016
8,763
5,654
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 8
9,332
1,037
13,526
5,385
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
byss123
Cernunnos
15
1 / 2 / 4
8,902
989
7,458
9,007
3,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
7
Kills
11
11
Deaths
7
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
4
1
L
Medusa
I Ludini I
Medusa
1
2
6
2
W
3
2
6
3
W
Mercury
MontaXD
Mercury
5
2
2
3
W
Merlin
Mr4Tune
Merlin
1
1
5
3.5
L
Baron Samedi
MrSharkVEVO
Baron Samedi
4
0
3
5.5
W
1
0
8
5
W
Cernunnos
byss123
Cernunnos
1
2
4
1.5
L
Loki
1
3
0
0.33
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
56,381
59,643
Taken
37,497
37,537
Mitigated
21,874
7,701
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,196
452
0
900
17,136
19,870
0
6,403
10,452
30,286
430
L
Medusa
I Ludini I
Medusa
9,275
4,601
0
4,166
18,230
7,226
0
7,490
10,561
0
43,975
W
19,413
1,805
0
1,763
10,906
11,239
0
5,350
5,405
0
49,267
W
Mercury
MontaXD
Mercury
7,221
2,581
0
318
6,545
2,660
0
3,633
2,868
0
17,793
W
Merlin
Mr4Tune
Merlin
8,763
255
0
1,243
5,654
2,407
0
2,051
3,475
23,192
0
L
Baron Samedi
MrSharkVEVO
Baron Samedi
7,100
328
2,008
564
4,611
2,644
0
1,140
3,435
12,616
0
W
13,526
4,323
0
250
5,385
2,009
0
3,547
1,756
38,154
0
W
Cernunnos
byss123
Cernunnos
7,458
2,465
0
0
9,007
3,559
0
5,569
3,226
0
17,657
L
Loki
4,287
872
0
63
8,748
3,553
0
5,102
3,646
0
11,109
L
8,901
1,710
0
0
10,918
4,244
0
2,154
8,413
26,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
47,274
208
Minions Killed
216
5
Camps Cleared
9
848,575
Distance Traveled
897,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,006
1,112
40
4
2
196,034
0
L
Medusa
9,313
1,035
75
8
1
164,245
0
W
Chaac
10,049
1,117
72
8
1
207,918
0
W
Mercury
9,843
1,094
20
2
4
202,217
0
W
Merlin
9,148
1,016
28
3
3
161,227
0
L
Baron Samedi
9,738
1,082
18
2
1
177,428
0
W
Nu Wa
9,332
1,037
65
7
1
173,709
0
W
Cernunnos
8,902
989
31
3
0
151,943
0
L
Loki
8,330
926
12
1
0
152,490
0
L
Nu Wa
8,989
999
63
7
1
158,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role