Player Matchup

Jing Wei
Jing Wei
Blanskii
Jing Wei
Level 125
God Stats
45W - 19L
1,666 SR
Queue Stats
162W - 131L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
Cyuuby
Hun Batz
Level 72
God Stats
1W - 2L
1,526 SR
Queue Stats
27W - 27L
1,483 Elo+
Party 1
Chiron
Chiron
Ryan90Bob1
Chiron
Level 66
God Stats
15W - 11L
1,451 SR
Queue Stats
34W - 32L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Whackatabacky
Kukulkan
Level 46
God Stats
1W - 3L
1,526 SR
Queue Stats
24W - 32L
1,439 Elo+
Party 1
Ares
Ares
emerilc
Ares
Level 40
God Stats
0W - 3L
1,227 SR
Queue Stats
59W - 57L
1,460 Elo+
Solo
Team Averages
Level 70
1,479 SR
1,476 Elo+

VS

Team Averages
Level 104
1,529 SR
1,495 Elo+
Nu Wa
Nu Wa
AvengerV22
Nu Wa
Level 126
God Stats
3W - 10L
1,123 SR
Queue Stats
139W - 158L
1,448 Elo+
Solo
Arachne
Arachne
XXXFaLLSXXX
Arachne
Level 99
God Stats
27W - 11L
1,672 SR
Queue Stats
388W - 396L
1,534 Elo+
Solo
Medusa
Medusa
fruitmerchant
Medusa
Level 111
God Stats
1W - 1L
1,678 SR
Queue Stats
11W - 8L
1,519 Elo+
Party 2
Mulan
Mulan
nitelibrarian
Mulan
Level 141
God Stats
1W - 1L
1,528 SR
Queue Stats
16W - 14L
1,482 Elo+
Party 2
Discordia
Discordia
ummmmidontknow
Discordia
Level 45
God Stats
3W - 0L
1,646 SR
Queue Stats
10W - 8L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blanskii
Jing Wei
15
2 / 4 / 3
8,705
871
4,942
13,768
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Cyuuby
Hun Batz
13
1 / 4 / 4
7,708
771
4,122
11,848
6,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
Ryan90Bob1
Chiron
15
3 / 2 / 2
8,481
848
4,146
8,740
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Whackatabacky
Kukulkan
14
1 / 2 / 4
7,701
770
5,834
8,872
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
emerilc
Ares
13
0 / 2 / 3
7,902
790
4,675
12,252
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
0 / 0 / 10
8,536
854
9,841
4,217
1,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
XXXFaLLSXXX
Arachne
15
4 / 2 / 2
8,612
861
7,515
9,516
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 3
8,863
886
9,561
9,118
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 6
8,315
832
6,110
11,096
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ummmmidontknow
Discordia
16
4 / 1 / 5
9,307
931
15,273
5,421
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
7
Kills
13
14
Deaths
7
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
0
10
5
L
Jing Wei
Blanskii
Jing Wei
2
4
3
0.88
L
Hun Batz
Cyuuby
Hun Batz
1
4
4
0.75
L
Chiron
Ryan90Bob1
Chiron
3
2
2
2
L
Kukulkan
Whackatabacky
Kukulkan
1
2
4
1.5
W
Arachne
XXXFaLLSXXX
Arachne
4
2
2
2.5
L
Ares
emerilc
Ares
0
2
3
0.75
W
4
1
3
5.5
W
1
3
6
1.33
W
Discordia
ummmmidontknow
Discordia
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
48,300
55,480
Taken
39,368
28,737
Mitigated
21,498
7,697
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,841
2,794
0
922
4,217
1,654
1,558
894
3,247
36,160
0
L
Jing Wei
Blanskii
Jing Wei
4,942
3,947
0
910
13,768
5,227
25
5,531
8,109
0
35,637
L
Hun Batz
Cyuuby
Hun Batz
4,122
733
363
1,100
11,848
6,398
15
4,791
5,927
0
15,560
L
Chiron
Ryan90Bob1
Chiron
4,146
543
562
2,471
8,740
3,273
1,565
4,573
4,007
0
29,370
L
Kukulkan
Whackatabacky
Kukulkan
5,834
544
63
998
8,872
3,903
0
3,938
4,934
21,616
0
W
Arachne
XXXFaLLSXXX
Arachne
7,515
4,859
0
3,769
9,516
5,437
0
1,693
7,783
0
26,032
L
Ares
emerilc
Ares
4,675
75
0
1,230
12,252
9,936
0
6,281
5,740
11,891
0
W
9,561
3,753
0
1,813
9,118
4,119
280
2,788
6,142
0
37,239
W
6,110
172
0
3,062
11,096
8,589
0
2,684
8,180
0
16,742
W
Discordia
ummmmidontknow
Discordia
15,273
580
0
887
5,421
1,699
326
1,772
2,307
41,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
43,633
251
Minions Killed
235
0
Camps Cleared
0
1,028,366
Distance Traveled
1,131,820
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,536
854
51
5
0
206,552
3
L
Jing Wei
8,705
871
85
9
0
232,504
3
L
Hun Batz
7,708
771
31
3
0
185,320
0
L
Chiron
8,481
848
75
8
0
186,637
5
L
Kukulkan
7,701
770
45
5
0
210,718
2
W
Arachne
8,612
861
34
3
0
261,554
0
L
Ares
7,902
790
15
2
0
213,187
0
W
Medusa
8,863
886
53
5
0
224,439
0
W
Mulan
8,315
832
32
3
0
227,744
0
W
Discordia
9,307
931
65
7
0
211,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role