Player Matchup

Chaac
Chaac
BTWDomin
Chaac
Level 18
God Stats
8W - 20L
1,406 SR
Queue Stats
11W - 26L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
ICubsI
Nu Wa
Level 102
God Stats
1W - 0L
1,898 SR
Queue Stats
5W - 7L
1,426 Elo+
Party 2
Bake Kujira
Bake Kujira
URSTEPSISTER609
Bake Kujira
Level 64
God Stats
8W - 7L
1,708 SR
Queue Stats
45W - 51L
1,449 Elo+
Solo
Sol
Sol
WiBstockey
Sol
Level 68
God Stats
11W - 7L
1,653 SR
Queue Stats
21W - 40L
1,345 Elo+
Party 3
Fenrir
Fenrir
Youre Cute Too
Fenrir
Level 93
God Stats
5W - 7L
1,347 SR
Queue Stats
19W - 26L
1,363 Elo+
Party 3
Team Averages
Level 69
1,602 SR
1,383 Elo+

VS

Team Averages
Level 104
1,562 SR
1,459 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Arachnophobiaa
Arachne
Level 120
God Stats
135W - 107L
1,583 SR
Queue Stats
146W - 147L
1,454 Elo+
Party 1
Anubis
Anubis
MamasaurusRex
Anubis
Level 107
God Stats
71W - 71L
1,554 SR
Queue Stats
129W - 131L
1,458 Elo+
Party 1
Athena
Athena
Pesky Dingo01
Athena
Level 100
God Stats
97W - 85L
1,578 SR
Queue Stats
134W - 140L
1,443 Elo+
Party 1
Neith
Neith
TWOISH
Neith
Level 126
God Stats
0W - 1L
1,594 SR
Queue Stats
47W - 51L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BTWDomin
Chaac
11
0 / 1 / 1
6,316
574
2,632
6,734
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
ICubsI
Nu Wa
11
0 / 1 / 1
6,617
602
3,927
4,425
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
URSTEPSISTER609
Bake Kujira
8
0 / 1 / 1
5,480
498
1,743
7,897
6,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
5,924
539
4,362
4,816
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 0
6,854
623
1,865
6,666
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
4
0 / 2 / 0
4,270
388
243
2,467
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 1 / 1
5,894
536
4,407
10,811
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 2 / 0
6,786
617
3,303
6,840
2,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 0
4,989
454
1,044
4,917
3,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
TWOISH
Neith
9
0 / 1 / 2
4,885
444
2,821
4,197
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
2
1
1
2.5
W
Chaac
BTWDomin
Chaac
0
1
1
0.5
W
Nu Wa
ICubsI
Nu Wa
0
1
1
0.5
L
1
2
0
0.5
L
1
0
0
1
L
Neith
TWOISH
Neith
0
1
2
1
W
Bake Kujira
URSTEPSISTER609
Bake Kujira
0
1
1
0.5
W
0
1
1
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
11,818
30,538
Taken
29,232
15,433
Mitigated
11,827
8,155
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
243
122
0
168
2,467
604
0
0
2,467
10,484
0
L
4,407
3,286
0
2,210
10,811
3,997
0
3,012
7,799
0
45,427
W
Chaac
BTWDomin
Chaac
2,632
249
0
1,679
6,734
4,663
284
243
6,491
0
41,834
W
Nu Wa
ICubsI
Nu Wa
3,927
1,597
0
0
4,425
1,046
120
2,345
2,080
45,476
0
L
3,303
45
0
3,571
6,840
2,482
0
3,436
3,404
66,963
0
L
1,044
215
0
600
4,917
3,456
0
2,016
2,901
10,003
0
L
Neith
TWOISH
Neith
2,821
1,124
0
685
4,197
1,288
0
1,568
2,629
0
30,624
W
Bake Kujira
URSTEPSISTER609
Bake Kujira
1,743
1,143
0
2,244
7,897
6,070
114
601
7,296
20,706
0
W
4,362
1,087
0
2,146
4,816
1,406
608
397
4,419
42,296
0
W
1,865
323
0
2,086
6,666
2,248
0
1,004
5,662
0
40,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
26,824
351
Minions Killed
258
0
Camps Cleared
0
1,077,392
Distance Traveled
878,874
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,270
388
17
2
0
71,870
0
L
Arachne
5,894
536
68
6
0
245,495
0
W
Chaac
6,316
574
71
6
0
217,303
0
W
Nu Wa
6,617
602
100
9
0
209,031
0
L
Anubis
6,786
617
109
10
0
178,120
4
L
Athena
4,989
454
18
2
0
202,424
3
L
Neith
4,885
444
46
4
0
180,965
0
W
Bake Kujira
5,480
498
29
3
0
209,667
0
W
Sol
5,924
539
87
8
0
176,474
2
W
Fenrir
6,854
623
64
6
0
264,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role