Player Matchup

Ganesha
Ganesha
CommunistGh0st
Ganesha
Level 63
God Stats
10W - 7L
1,549 SR
Queue Stats
388W - 355L
1,448 Elo+
Party 2
Surtr
Surtr
CommunistRanger
Surtr
Level 73
God Stats
10W - 8L
1,544 SR
Queue Stats
437W - 415L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
N0B0DY3-7
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,377 Elo+
Solo
Medusa
Medusa
Punkstar021
Medusa
Level 121
God Stats
16W - 7L
1,689 SR
Queue Stats
395W - 376L
1,479 Elo+
Party 2
Ix Chel
Ix Chel
Toyospeed1
Ix Chel
Level 145
God Stats
4W - 8L
1,496 SR
Queue Stats
484W - 478L
1,478 Elo+
Party 2
Team Averages
Level 97
1,556 SR
1,450 Elo+

VS

Team Averages
Level 106
1,511 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
HeyMercedes
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,358 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
InsTLucifer
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,444 Elo+
Party 1
Athena
Athena
TymberTree
Athena
Level 154
God Stats
1W - 1L
1,462 SR
Queue Stats
14W - 27L
1,419 Elo+
Party 1
Zeus
Zeus
phoenixwrath666
Zeus
Level 142
God Stats
14W - 14L
1,514 SR
Queue Stats
765W - 709L
1,522 Elo+
Solo
Ra
Ra
pstealth
Ra
Level 128
God Stats
3W - 4L
1,577 SR
Queue Stats
222W - 223L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 17
8,458
846
8,613
20,669
15,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 2 / 12
9,585
959
10,684
22,174
16,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
N0B0DY3-7
Cernunnos
15
4 / 2 / 10
9,175
918
9,607
10,562
4,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
14
3 / 4 / 7
8,426
843
6,075
9,205
3,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Toyospeed1
Ix Chel
15
5 / 4 / 10
9,280
928
11,072
12,299
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeyMercedes
Cu Chulainn
13
2 / 4 / 8
7,835
784
6,401
10,320
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
InsTLucifer
Ah Muzen Cab
14
2 / 3 / 7
7,701
770
14,879
9,870
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
TymberTree
Athena
12
1 / 6 / 8
8,123
812
8,301
14,509
12,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 3 / 4
8,635
864
14,905
8,407
3,830
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 3
7,977
798
11,205
6,456
2,997
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
19
Kills
13
13
Deaths
19
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
1
17
8.5
W
7
2
12
6.5
L
Cu Chulainn
HeyMercedes
Cu Chulainn
2
4
8
1.5
L
Ah Muzen Cab
InsTLucifer
Ah Muzen Cab
2
3
7
1.83
W
Cernunnos
N0B0DY3-7
Cernunnos
4
2
10
4.5
W
Medusa
3
4
7
1.63
W
Ix Chel
Toyospeed1
Ix Chel
5
4
10
2.5
L
Athena
TymberTree
Athena
1
6
8
0.83
L
6
3
4
2.67
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
55,691
74,909
Taken
49,562
44,564
Mitigated
34,623
41,353
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,613
912
1,273
7,569
20,669
15,052
463
8,515
11,681
17,971
0
W
10,684
3,498
1,573
9,445
22,174
16,089
591
8,574
13,352
1,233
20,171
L
Cu Chulainn
HeyMercedes
Cu Chulainn
6,401
905
205
1,153
10,320
10,551
0
3,555
6,765
943
10,227
L
Ah Muzen Cab
InsTLucifer
Ah Muzen Cab
14,879
2,360
570
447
9,870
4,535
0
5,392
4,478
0
26,151
W
Cernunnos
N0B0DY3-7
Cernunnos
9,607
3,217
891
2,671
10,562
4,792
2,896
5,885
4,440
0
20,131
W
Medusa
6,075
2,395
2,340
1,411
9,205
3,422
2,738
5,547
3,358
0
17,972
W
Ix Chel
Toyospeed1
Ix Chel
11,072
823
9,463
4,717
12,299
5,209
1,128
5,627
6,426
25,480
0
L
Athena
TymberTree
Athena
8,301
733
1,473
1,460
14,509
12,710
0
5,492
9,017
13,006
0
L
14,905
472
525
1,741
8,407
3,830
0
3,226
5,181
28,204
0
L
11,205
788
2,918
957
6,456
2,997
0
2,778
3,678
25,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
40,271
142
Minions Killed
104
0
Camps Cleared
0
980,324
Distance Traveled
871,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,458
846
1
0
0
190,867
0
W
Surtr
9,585
959
26
3
0
202,340
0
L
Cu Chulainn
7,835
784
13
1
0
191,537
0
L
Ah Muzen Cab
7,701
770
20
2
0
181,533
0
W
Cernunnos
9,175
918
35
4
0
180,803
0
W
Medusa
8,426
843
31
3
0
195,879
0
W
Ix Chel
9,280
928
49
5
0
210,435
0
L
Athena
8,123
812
7
1
0
169,058
0
L
Zeus
8,635
864
29
3
0
175,496
0
L
Ra
7,977
798
35
4
0
154,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role