Player Matchup

Apollo
Apollo
Adgrice
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Candydust8200
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
LagrimitaA
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,799 Elo+
Solo
Charon
Charon
Oneskulldown
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,436 Elo+
Solo
Izanami
Izanami
ShowNoMercyCNNR
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,595 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,566 Elo+

VS

Team Averages
Level 46
1,539 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HBKGamer777
Danzaburou
Level 69
God Stats
1W - 0L
1,697 SR
Queue Stats
4W - 4L
1,537 Elo+
Party 1
Persephone
Persephone
Reinhardec98
Persephone
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 1
Cerberus
Cerberus
WiIIi4m
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1
Camazotz
Camazotz
getskunk
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adgrice
Apollo
11
0 / 9 / 4
6,868
687
8,987
13,382
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 7 / 3
7,289
729
7,726
9,350
5,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
LagrimitaA
Fenrir
15
4 / 8 / 3
8,908
891
6,738
15,706
17,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
14
1 / 4 / 8
8,010
801
11,620
10,002
13,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 5
8,520
852
10,859
8,145
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
9 / 2 / 16
10,473
1,047
10,099
15,597
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
HBKGamer777
Danzaburou
18
12 / 2 / 13
10,663
1,066
18,960
10,523
5,901
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Reinhardec98
Persephone
17
9 / 2 / 16
9,993
999
14,184
9,211
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
WiIIi4m
Cerberus
12
1 / 3 / 18
8,554
855
4,443
10,022
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
getskunk
Camazotz
13
0 / 2 / 16
7,768
777
3,362
10,448
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
10
Kills
31
31
Deaths
11
23
Assists
79
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
2
16
8.5
L
Apollo
Adgrice
Apollo
0
9
4
0.22
L
2
7
3
0.5
W
Danzaburou
HBKGamer777
Danzaburou
12
2
13
9.25
L
Fenrir
LagrimitaA
Fenrir
4
8
3
0.69
L
Charon
1
4
8
1.25
W
Persephone
Reinhardec98
Persephone
9
2
16
8.5
L
3
3
5
1.83
W
Cerberus
WiIIi4m
Cerberus
1
3
18
3.33
W
Camazotz
getskunk
Camazotz
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,930
Damage
51,048
56,585
Taken
55,801
46,240
Mitigated
43,012
6,496
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,099
451
2,963
4,855
15,597
18,267
116
4,801
10,796
0
18,062
L
Apollo
Adgrice
Apollo
8,987
3,341
609
592
13,382
6,024
0
3,739
9,643
0
13,301
L
7,726
766
0
749
9,350
5,412
0
3,265
6,085
14,589
0
W
Danzaburou
HBKGamer777
Danzaburou
18,960
11,591
1,064
3,076
10,523
5,901
3,337
3,586
6,937
0
39,417
L
Fenrir
LagrimitaA
Fenrir
6,738
1,526
204
1,254
15,706
17,365
120
6,188
9,518
0
9,647
L
Charon
11,620
958
202
1,133
10,002
13,080
0
3,498
6,504
21,675
0
W
Persephone
Reinhardec98
Persephone
14,184
1,878
1,017
3,324
9,211
4,304
320
3,034
6,159
26,646
0
L
10,859
5,824
0
1,753
8,145
4,359
126
1,937
6,208
0
25,082
W
Cerberus
WiIIi4m
Cerberus
4,443
259
0
1,418
10,022
8,555
61
5,106
4,916
7,271
0
W
Camazotz
getskunk
Camazotz
3,362
433
774
3,534
10,448
5,985
710
2,819
7,629
0
6,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
47,451
97
Minions Killed
111
0
Camps Cleared
0
783,563
Distance Traveled
935,219
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,473
1,047
21
2
0
212,074
1
L
Apollo
6,868
687
9
1
0
147,632
0
L
Anubis
7,289
729
18
2
0
140,331
0
W
Danzaburou
10,663
1,066
43
4
0
183,538
0
L
Fenrir
8,908
891
10
1
0
175,703
0
L
Charon
8,010
801
19
2
0
143,751
0
W
Persephone
9,993
999
33
3
0
179,778
1
L
Izanami
8,520
852
41
4
0
176,146
0
W
Cerberus
8,554
855
3
0
0
158,363
0
W
Camazotz
7,768
777
11
1
0
201,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role