Player Matchup

Odin
Odin
Milicematik
Odin
Level 107
God Stats
9W - 6L
1,715 SR
Queue Stats
160W - 166L
1,489 Elo+
Solo
Skadi
Skadi
Pvt Hotshot
Skadi
Level 125
God Stats
3W - 3L
1,529 SR
Queue Stats
296W - 278L
1,513 Elo+
Party 2
Anubis
Anubis
SgtDesertWolf
Anubis
Level 139
God Stats
4W - 7L
1,461 SR
Queue Stats
210W - 217L
1,498 Elo+
Party 2
Ymir
Ymir
dcpaul
Ymir
Level 122
God Stats
1W - 0L
1,352 SR
Queue Stats
11W - 8L
1,471 Elo+
Party 1
Scylla
Scylla
x RPM0N0
Scylla
Level 127
God Stats
6W - 4L
1,658 SR
Queue Stats
47W - 42L
1,555 Elo+
Party 1
Team Averages
Level 124
1,543 SR
1,505 Elo+

VS

Team Averages
Level 122
1,581 SR
1,469 Elo+
Bake Kujira
Bake Kujira
AyeiiTzAlpha
Bake Kujira
Level 105
God Stats
2W - 1L
1,682 SR
Queue Stats
45W - 41L
1,473 Elo+
Solo
Heimdallr
Heimdallr
ChonkayChips
Heimdallr
Level 129
God Stats
0W - 3L
1,588 SR
Queue Stats
105W - 140L
1,474 Elo+
Party 3
King Arthur
King Arthur
FallingPil0t
King Arthur
Level 109
God Stats
9W - 8L
1,520 SR
Queue Stats
66W - 103L
1,455 Elo+
Party 3
Ra
Ra
Jos18081
Ra
Level 141
God Stats
6W - 6L
1,613 SR
Queue Stats
293W - 297L
1,471 Elo+
Solo
Thor
Thor
Vlad Tigre
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 182L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,242
824
5,444
8,838
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 9
8,099
810
9,766
7,670
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 11
8,799
880
8,647
8,551
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
dcpaul
Ymir
15
7 / 1 / 8
9,561
956
6,510
9,591
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
x RPM0N0
Scylla
16
6 / 3 / 11
9,514
951
17,302
6,652
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AyeiiTzAlpha
Bake Kujira
12
0 / 4 / 1
7,143
714
4,311
12,608
11,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ChonkayChips
Heimdallr
15
2 / 2 / 5
8,743
874
8,641
8,500
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FallingPil0t
King Arthur
14
3 / 4 / 2
7,889
789
6,249
12,824
12,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 3
8,191
819
8,110
6,939
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
8,309
831
7,855
12,590
5,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
17
Kills
8
8
Deaths
17
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
AyeiiTzAlpha
Bake Kujira
0
4
1
0.13
L
Heimdallr
ChonkayChips
Heimdallr
2
2
5
2.25
L
King Arthur
FallingPil0t
King Arthur
3
4
2
1
L
1
3
3
0.83
W
1
0
8
5
W
0
1
9
4.5
W
3
3
11
2.83
L
2
4
4
1
W
Ymir
dcpaul
Ymir
7
1
8
11
W
Scylla
x RPM0N0
Scylla
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,669
Damage
35,166
41,302
Taken
53,461
30,649
Mitigated
36,347
6,463
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
AyeiiTzAlpha
Bake Kujira
4,311
2,206
0
1,453
12,608
11,774
0
7,873
4,597
11,610
0
L
Heimdallr
ChonkayChips
Heimdallr
8,641
3,715
0
1,895
8,500
3,648
0
4,710
3,617
0
30,492
L
King Arthur
FallingPil0t
King Arthur
6,249
898
145
380
12,824
12,767
0
5,939
6,559
0
14,515
L
8,110
637
816
1,378
6,939
2,987
0
5,324
1,615
38,844
0
W
5,444
722
0
722
8,838
9,090
0
2,347
6,438
0
21,343
W
9,766
2,947
0
242
7,670
3,254
120
2,341
5,173
0
31,762
W
8,647
653
0
2,325
8,551
4,541
1,105
2,244
6,307
31,580
0
L
7,855
369
0
910
12,590
5,171
0
8,613
3,758
0
15,879
W
Ymir
dcpaul
Ymir
6,510
671
370
2,113
9,591
10,890
35
2,967
6,501
10,658
0
W
Scylla
x RPM0N0
Scylla
17,302
2,373
0
691
6,652
2,874
670
2,190
4,462
40,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
40,275
221
Minions Killed
192
0
Camps Cleared
0
1,063,461
Distance Traveled
886,081
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,143
714
18
2
0
177,111
0
L
Heimdallr
8,743
874
62
6
0
183,823
0
L
King Arthur
7,889
789
22
2
0
165,323
0
L
Ra
8,191
819
63
6
0
186,909
1
W
Odin
8,242
824
35
4
0
218,810
0
W
Skadi
8,099
810
54
5
0
219,711
1
W
Anubis
8,799
880
42
4
0
224,281
2
L
Thor
8,309
831
27
3
0
172,915
0
W
Ymir
9,561
956
14
1
0
201,803
0
W
Scylla
9,514
951
76
8
0
198,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role