Player Matchup

Ah Puch
Ah Puch
KingKuckoo
Ah Puch
Level 40
God Stats
7W - 5L
1,510 SR
Queue Stats
136W - 136L
1,516 Elo+
Solo
Martichoras
Martichoras
Krondoloks
Martichoras
Level 29
God Stats
42W - 40L
1,510 SR
Queue Stats
49W - 72L
1,375 Elo+
Party 2
Ratatoskr
Ratatoskr
stefansobean
Ratatoskr
Level 62
God Stats
4W - 6L
1,196 SR
Queue Stats
209W - 210L
1,485 Elo+
Party 2
Team Averages
Level 44
1,406 SR
1,459 Elo+

VS

Team Averages
Level 75
1,734 SR
1,552 Elo+
Hera
Hera
NishiDae
Hera
Level 67
God Stats
2W - 1L
1,720 SR
Queue Stats
17W - 16L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
TheArmEvil
Gilgamesh
Level 69
God Stats
1W - 2L
1,529 SR
Queue Stats
44W - 39L
1,565 Elo+
Party 1
Hachiman
Hachiman
Thunderbell
Hachiman
Level 89
God Stats
2W - 1L
1,953 SR
Queue Stats
14W - 12L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingKuckoo
Ah Puch
14
5 / 2 / 9
11,181
799
16,799
12,115
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
Krondoloks
Martichoras
14
3 / 1 / 9
11,422
816
11,981
11,227
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
stefansobean
Ratatoskr
13
6 / 3 / 7
11,487
821
8,915
16,934
14,301
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 5 / 1
9,490
678
8,426
9,364
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TheArmEvil
Gilgamesh
11
1 / 4 / 4
9,470
676
12,317
17,061
16,249
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Thunderbell
Hachiman
12
3 / 5 / 2
9,834
702
7,244
14,047
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
6
6
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
KingKuckoo
Ah Puch
5
2
9
4.75
W
Martichoras
Krondoloks
Martichoras
3
1
9
7.5
L
Hera
2
5
1
0.5
L
Gilgamesh
TheArmEvil
Gilgamesh
1
4
4
0.75
L
Hachiman
Thunderbell
Hachiman
3
5
2
0.8
W
Ratatoskr
stefansobean
Ratatoskr
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,695
Damage
27,987
40,276
Taken
40,472
24,983
Mitigated
24,755
15,059
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
KingKuckoo
Ah Puch
16,799
609
0
4,966
12,115
5,382
516
3,458
8,399
49,027
0
W
Martichoras
Krondoloks
Martichoras
11,981
3,653
0
3,417
11,227
5,300
590
2,733
8,159
0
58,115
L
Hera
8,426
1,493
0
43
9,364
3,270
0
3,395
5,860
34,292
0
L
Gilgamesh
TheArmEvil
Gilgamesh
12,317
1,863
0
1,278
17,061
16,249
0
7,452
9,109
0
20,105
L
Hachiman
Thunderbell
Hachiman
7,244
3,891
0
1,346
14,047
5,236
0
6,317
7,414
0
31,066
W
Ratatoskr
stefansobean
Ratatoskr
8,915
1,963
0
6,676
16,934
14,301
747
3,265
13,145
0
40,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
28,794
172
Minions Killed
128
0
Camps Cleared
0
771,741
Distance Traveled
731,357
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,181
799
60
4
0
247,237
2
W
Martichoras
11,422
816
67
5
0
249,067
0
L
Hera
9,490
678
67
5
0
231,683
0
L
Gilgamesh
9,470
676
18
1
0
269,463
0
L
Hachiman
9,834
702
43
3
0
230,211
3
W
Ratatoskr
11,487
821
45
3
0
275,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role