Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GalaxySpheal
Jing Wei
Level 129
God Stats
0W - 1L
1,670 SR
Queue Stats
2W - 3L
1,731 Elo+
Solo
Amaterasu
Amaterasu
Oy_Chaps
Amaterasu
Level 120
God Stats
35W - 28L
1,548 SR
Queue Stats
1,742W - 1,721L
1,453 Elo+
Solo
Neith
Neith
Piscesvibrations
Neith
Level 109
God Stats
30W - 33L
1,493 SR
Queue Stats
260W - 253L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReggieThePirate
Morgan Le Fay
Level 126
God Stats
8W - 12L
1,353 SR
Queue Stats
676W - 693L
1,558 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,547 Elo+

VS

Team Averages
Level 114
1,450 SR
1,578 Elo+
King Arthur
King Arthur
Ezoma
King Arthur
Level 101
God Stats
7W - 7L
1,348 SR
Queue Stats
59W - 31L
1,600 Elo+
Solo
Jormungandr
Jormungandr
Jshadows2009
Jormungandr
Level 121
God Stats
740W - 654L
1,567 SR
Queue Stats
909W - 894L
1,557 Elo+
Solo
Anhur
Anhur
Slandyy
Anhur
Level 136
God Stats
1W - 0L
1,288 SR
Queue Stats
24W - 11L
1,673 Elo+
Solo
Sylvanus
Sylvanus
barricade19
Sylvanus
Level 104
God Stats
1W - 0L
1,549 SR
Queue Stats
55W - 52L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
jimedwards2010
Ah Puch
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 57L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 1
6,532
1,089
5,172
10,278
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
GalaxySpheal
Jing Wei
12
1 / 1 / 0
7,023
1,171
5,271
5,246
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Oy_Chaps
Amaterasu
11
0 / 3 / 1
6,188
1,031
2,183
7,458
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,240
1,040
6,910
6,381
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ReggieThePirate
Morgan Le Fay
11
0 / 3 / 1
6,205
1,034
5,478
6,597
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

295

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ezoma
King Arthur
12
2 / 0 / 7
7,062
1,177
10,710
7,028
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Jshadows2009
Jormungandr
12
2 / 0 / 9
7,895
1,316
4,603
6,432
5,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Slandyy
Anhur
13
5 / 0 / 6
8,440
1,407
9,864
3,750
1,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
barricade19
Sylvanus
12
1 / 0 / 8
7,307
1,218
4,588
6,740
5,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 7
6,847
1,141
3,576
3,887
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
1
Kills
11
11
Deaths
1
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
King Arthur
Ezoma
King Arthur
2
0
7
5.5
L
Jing Wei
GalaxySpheal
Jing Wei
1
1
0
1
W
Jormungandr
Jshadows2009
Jormungandr
2
0
9
6.5
L
Amaterasu
Oy_Chaps
Amaterasu
0
3
1
0.17
L
0
1
1
0.5
L
Morgan Le Fay
ReggieThePirate
Morgan Le Fay
0
3
1
0.17
W
Anhur
Slandyy
Anhur
5
0
6
8
W
Sylvanus
barricade19
Sylvanus
1
0
8
5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,014
Damage
33,341
35,960
Taken
27,837
22,305
Mitigated
21,708
3,182
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,172
474
0
998
10,278
10,230
0
4,253
6,025
6,411
0
W
King Arthur
Ezoma
King Arthur
10,710
981
0
0
7,028
6,689
0
2,847
4,106
0
21,832
L
Jing Wei
GalaxySpheal
Jing Wei
5,271
4,885
0
933
5,246
1,909
0
1,738
3,508
0
27,673
W
Jormungandr
Jshadows2009
Jormungandr
4,603
824
0
2,332
6,432
5,606
0
2,056
4,294
10,364
0
L
Amaterasu
Oy_Chaps
Amaterasu
2,183
817
0
593
7,458
5,187
0
1,895
5,563
0
8,872
L
6,910
2,271
0
526
6,381
2,377
0
1,828
4,553
0
17,891
L
Morgan Le Fay
ReggieThePirate
Morgan Le Fay
5,478
248
0
132
6,597
2,602
0
3,053
3,544
12,539
0
W
Anhur
Slandyy
Anhur
9,864
6,480
0
2,103
3,750
1,760
0
1,376
2,374
0
32,431
W
Sylvanus
barricade19
Sylvanus
4,588
1,371
3,280
2,530
6,740
5,935
0
2,400
4,304
5,756
0
W
3,576
217
0
318
3,887
1,718
0
1,971
1,833
14,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
37,551
140
Minions Killed
128
3
Camps Cleared
8
538,179
Distance Traveled
635,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,532
1,089
5
1
0
124,062
0
W
King Arthur
7,062
1,177
30
5
0
135,023
0
L
Jing Wei
7,023
1,171
77
13
1
111,407
0
W
Jormungandr
7,895
1,316
10
2
3
133,546
0
L
Amaterasu
6,188
1,031
13
2
0
68,160
0
L
Neith
6,240
1,040
30
5
1
113,800
0
L
Morgan Le Fay
6,205
1,034
15
3
1
120,750
0
W
Anhur
8,440
1,407
63
11
3
122,432
0
W
Sylvanus
7,307
1,218
1
0
0
127,372
0
W
Ah Puch
6,847
1,141
24
4
2
116,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role