Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BestLarryNA
Ao Kuang
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
KrazyPshyko
Jormungandr
Level 164
God Stats
2W - 1L
1,701 SR
Queue Stats
39W - 48L
1,472 Elo+
Party 1
Artemis
Artemis
LoliKing1496
Artemis
Level 24
God Stats
0W - 6L
1,293 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 1
Kukulkan
Kukulkan
RobTheRobot23
Kukulkan
Level 123
God Stats
3W - 1L
1,725 SR
Queue Stats
46W - 46L
1,522 Elo+
Party 1
Team Averages
Level 100
1,544 SR
1,447 Elo+

VS

Team Averages
Level 144
1,576 SR
1,502 Elo+
Martichoras
Martichoras
Bigbeardh
Martichoras
Level 116
God Stats
7W - 8L
1,445 SR
Queue Stats
83W - 80L
1,453 Elo+
Solo
Anubis
Anubis
NecroCappo
Anubis
Level 149
God Stats
8W - 3L
1,665 SR
Queue Stats
200W - 164L
1,542 Elo+
Party 3
Ra
Ra
PipilasHardy
Ra
Level 176
God Stats
4W - 1L
1,593 SR
Queue Stats
358W - 338L
1,474 Elo+
Party 2
Fafnir
Fafnir
Sikinprime2
Fafnir
Level 157
God Stats
13W - 7L
1,666 SR
Queue Stats
329W - 295L
1,568 Elo+
Party 3
Arachne
Arachne
thefaceslasher1
Arachne
Level 122
God Stats
3W - 2L
1,511 SR
Queue Stats
292W - 279L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 1
6,719
517
8,541
14,988
10,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
BestLarryNA
Ao Kuang
11
0 / 4 / 0
6,232
479
4,937
11,593
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
KrazyPshyko
Jormungandr
10
0 / 4 / 0
6,268
482
3,890
12,186
6,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
LoliKing1496
Artemis
11
0 / 1 / 0
5,915
455
2,182
5,965
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RobTheRobot23
Kukulkan
11
0 / 4 / 0
6,727
517
5,051
6,320
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bigbeardh
Martichoras
13
2 / 0 / 0
7,601
585
3,487
4,325
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
NecroCappo
Anubis
13
7 / 0 / 1
8,677
667
6,785
6,563
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 1
8,210
632
10,941
12,154
6,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
12
0 / 0 / 3
7,595
584
2,320
5,750
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 4
7,735
595
8,174
13,865
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
15
15
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Ao Kuang
BestLarryNA
Ao Kuang
0
4
0
0
W
Martichoras
Bigbeardh
Martichoras
2
0
0
2
L
Jormungandr
KrazyPshyko
Jormungandr
0
4
0
0
L
Artemis
LoliKing1496
Artemis
0
1
0
0
W
Anubis
NecroCappo
Anubis
7
0
1
7.5
W
3
1
1
3.5
L
Kukulkan
RobTheRobot23
Kukulkan
0
4
0
0
W
Fafnir
0
0
3
1.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
31,707
51,052
Taken
42,657
25,394
Mitigated
22,142
8,983
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,541
1,552
0
3,665
14,988
10,464
0
8,500
6,391
0
58,309
L
Ao Kuang
BestLarryNA
Ao Kuang
4,937
958
0
1,841
11,593
4,307
0
1,969
9,562
54,067
0
W
Martichoras
Bigbeardh
Martichoras
3,487
884
0
3,338
4,325
1,881
504
1,365
2,960
0
68,568
L
Jormungandr
KrazyPshyko
Jormungandr
3,890
496
0
2,022
12,186
6,264
0
4,762
7,379
36,312
0
L
Artemis
LoliKing1496
Artemis
2,182
574
0
1,192
5,965
2,277
0
369
5,596
0
32,563
W
Anubis
NecroCappo
Anubis
6,785
156
0
2,309
6,563
3,369
138
3,877
2,686
65,677
0
W
10,941
1,345
301
6,866
12,154
6,077
617
1,251
10,903
68,141
183
L
Kukulkan
RobTheRobot23
Kukulkan
5,051
310
0
263
6,320
2,082
0
4,059
2,261
50,581
0
W
Fafnir
2,320
517
0
2,802
5,750
5,377
177
1,944
3,806
13,634
0
W
8,174
5,313
0
4,881
13,865
5,438
70
5,441
8,424
0
61,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
39,818
417
Minions Killed
464
0
Camps Cleared
0
1,315,739
Distance Traveled
1,332,110
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,719
517
99
8
0
277,330
0
L
Ao Kuang
6,232
479
80
6
0
292,611
0
W
Martichoras
7,601
585
122
9
0
220,993
3
L
Jormungandr
6,268
482
53
4
0
254,706
0
L
Artemis
5,915
455
68
5
0
232,527
0
W
Anubis
8,677
667
120
9
0
271,352
1
W
Ra
8,210
632
114
9
0
243,663
3
L
Kukulkan
6,727
517
117
9
0
258,565
0
W
Fafnir
7,595
584
20
2
0
272,243
0
W
Arachne
7,735
595
88
7
0
323,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role