Player Matchup

Hachiman
Hachiman
BUDDA ALL DAY
Hachiman
Level 16
God Stats
6W - 6L
1,433 SR
Queue Stats
10W - 14L
1,358 Elo+
Party 1
Thoth
Thoth
Bofo831906
Thoth
Level 75
God Stats
1W - 6L
1,412 SR
Queue Stats
49W - 127L
1,187 Elo+
Solo
Merlin
Merlin
DesiredYu
Merlin
Level 69
God Stats
3W - 2L
1,574 SR
Queue Stats
111W - 110L
1,391 Elo+
Solo
Nike
Nike
M4N0FST33L45
Nike
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,375 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sh4dowlurkerdc
Kumbhakarna
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,378 Elo+
Party 1
Team Averages
Level 80
1,484 SR
1,338 Elo+

VS

Team Averages
Level 73
1,562 SR
1,446 Elo+
Pele
Pele
Frozen_Legend750
Pele
Level 67
God Stats
5W - 3L
1,596 SR
Queue Stats
167W - 165L
1,402 Elo+
Solo
Artemis
Artemis
IsaacAddis
Artemis
Level 69
God Stats
15W - 5L
1,557 SR
Queue Stats
110W - 106L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
MarekTron832
Gilgamesh
Level 78
God Stats
2W - 4L
1,308 SR
Queue Stats
153W - 164L
1,483 Elo+
Solo
Scylla
Scylla
Splashpire
Scylla
Level 84
God Stats
2W - 1L
1,759 SR
Queue Stats
3W - 4L
1,484 Elo+
Solo
Cerberus
Cerberus
TrippyGiggles88
Cerberus
Level 65
God Stats
16W - 9L
1,589 SR
Queue Stats
100W - 100L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BUDDA ALL DAY
Hachiman
8
1 / 5 / 1
5,430
453
4,334
9,024
2,568
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
7
0 / 7 / 1
4,516
376
512
6,075
1,810
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
DesiredYu
Merlin
10
5 / 4 / 1
6,379
532
6,270
9,479
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,697
475
4,862
9,176
9,038
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
sh4dowlurkerdc
Kumbhakarna
7
0 / 5 / 3
5,229
436
3,996
14,369
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 6
8,128
677
10,522
9,732
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
IsaacAddis
Artemis
10
3 / 2 / 4
6,501
542
5,200
7,610
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
MarekTron832
Gilgamesh
11
1 / 2 / 0
6,691
558
6,018
11,751
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Splashpire
Scylla
12
6 / 2 / 6
7,870
656
9,328
5,887
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
10
3 / 1 / 8
6,741
562
3,502
8,023
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
23
23
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BUDDA ALL DAY
Hachiman
1
5
1
0.3
L
Thoth
0
7
1
0.07
L
Merlin
DesiredYu
Merlin
5
4
1
1.38
W
10
0
6
13
W
Artemis
IsaacAddis
Artemis
3
2
4
2.5
L
0
2
1
0.25
W
Gilgamesh
MarekTron832
Gilgamesh
1
2
0
0.5
W
Scylla
Splashpire
Scylla
6
2
6
4.5
W
Cerberus
3
1
8
7
L
Kumbhakarna
sh4dowlurkerdc
Kumbhakarna
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
34,570
48,123
Taken
43,003
25,413
Mitigated
24,242
3,214
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BUDDA ALL DAY
Hachiman
4,334
3,317
0
1,128
9,024
2,568
0
1,923
7,101
0
24,336
L
Thoth
512
73
0
0
6,075
1,810
0
4,203
1,872
11,070
0
L
Merlin
DesiredYu
Merlin
6,270
396
0
125
9,479
2,769
0
2,364
7,115
33,321
311
W
10,522
2,574
0
2,364
9,732
3,762
780
2,870
6,780
0
54,155
W
Artemis
IsaacAddis
Artemis
5,200
2,348
0
3,507
7,610
2,736
1,709
2,044
5,496
0
41,892
L
4,862
1,092
0
750
9,176
9,038
0
0
8,376
0
32,543
W
Gilgamesh
MarekTron832
Gilgamesh
6,018
2,212
0
1,588
11,751
10,033
0
290
11,423
0
41,749
W
Scylla
Splashpire
Scylla
9,328
539
135
1,492
5,887
2,302
744
2,371
3,300
52,484
0
W
Cerberus
3,502
165
363
2,723
8,023
5,409
396
2,408
5,481
15,603
0
L
Kumbhakarna
sh4dowlurkerdc
Kumbhakarna
3,996
767
0
1,211
14,369
9,228
0
4,340
10,029
13,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
35,931
163
Minions Killed
294
0
Camps Cleared
0
1,040,136
Distance Traveled
1,173,895
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,430
453
43
4
0
178,278
0
L
Thoth
4,516
376
8
1
0
185,214
0
L
Merlin
6,379
532
51
4
0
216,442
1
W
Pele
8,128
677
78
7
0
297,273
0
W
Artemis
6,501
542
57
5
0
187,128
0
L
Nike
5,697
475
45
4
0
228,242
0
W
Gilgamesh
6,691
558
57
5
0
233,413
0
W
Scylla
7,870
656
82
7
0
223,220
2
W
Cerberus
6,741
562
20
2
0
232,861
0
L
Kumbhakarna
5,229
436
16
1
0
231,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role