Player Matchup

Cernunnos
Cernunnos
BrandedCoin
Cernunnos
Level 128
God Stats
0W - 2L
1,310 SR
Queue Stats
49W - 50L
1,439 Elo+
Solo
Chang'e
Chang'e
CrazedSlayer
Chang'e
Level 127
God Stats
2W - 1L
1,678 SR
Queue Stats
66W - 78L
1,441 Elo+
Solo
Thanatos
Thanatos
Esdeathcupida
Thanatos
Level 155
God Stats
0W - 2L
1,392 SR
Queue Stats
43W - 52L
1,532 Elo+
Party 2
Ratatoskr
Ratatoskr
GeoChachi91
Ratatoskr
Level 128
God Stats
3W - 7L
1,324 SR
Queue Stats
704W - 765L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
POWERDIVA23
Tsukuyomi
Level 67
God Stats
1W - 1L
1,697 SR
Queue Stats
30W - 43L
1,447 Elo+
Party 2
Team Averages
Level 121
1,480 SR
1,465 Elo+

VS

Team Averages
Level 89
1,587 SR
1,380 Elo+
Sun Wukong
Sun Wukong
Berwill
Sun Wukong
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
92W - 49L
1,565 Elo+
Solo
Maui
Maui
IKingWayGone
Maui
Level 50
God Stats
1W - 0L
1,357 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1
Hercules
Hercules
JustTaye
Hercules
Level 118
God Stats
2W - 1L
1,780 SR
Queue Stats
60W - 82L
1,369 Elo+
Party 1
Hou Yi
Hou Yi
Slumlord OsO
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,265 Elo+
Party 1
Ra
Ra
Taz_901
Ra
Level 103
God Stats
12W - 8L
1,563 SR
Queue Stats
566W - 582L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrandedCoin
Cernunnos
18
0 / 4 / 8
10,466
654
16,391
20,765
11,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
CrazedSlayer
Chang'e
19
2 / 3 / 4
10,817
676
21,502
25,012
13,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
Esdeathcupida
Thanatos
17
6 / 4 / 2
10,540
659
15,159
12,838
8,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
GeoChachi91
Ratatoskr
16
2 / 5 / 3
10,072
630
7,788
17,325
14,189
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
POWERDIVA23
Tsukuyomi
14
1 / 7 / 4
8,817
551
6,949
17,902
8,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berwill
Sun Wukong
20
5 / 3 / 17
11,705
732
19,655
31,373
37,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
7,730
483
0
0
0
Hercules
JustTaye
Hercules
20
7 / 2 / 14
12,086
755
13,192
22,184
30,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hou Yi
19
7 / 5 / 9
12,010
751
21,400
15,881
6,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 1 / 16
12,921
808
29,531
11,478
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
11
Kills
23
23
Deaths
11
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Berwill
Sun Wukong
5
3
17
4.5
L
Cernunnos
BrandedCoin
Cernunnos
0
4
8
1
L
Chang'e
CrazedSlayer
Chang'e
2
3
4
1.33
L
Thanatos
Esdeathcupida
Thanatos
6
4
2
1.75
L
Ratatoskr
GeoChachi91
Ratatoskr
2
5
3
0.7
W
0
0
0
0
W
Hercules
JustTaye
Hercules
7
2
14
7
L
Tsukuyomi
POWERDIVA23
Tsukuyomi
1
7
4
0.43
W
Hou Yi
7
5
9
2.3
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,789
Damage
83,778
93,842
Taken
80,916
55,240
Mitigated
81,011
50,090
Healing
41,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Berwill
Sun Wukong
19,655
2,093
1,031
4,544
31,373
37,612
1,888
9,680
21,193
0
28,061
L
Cernunnos
BrandedCoin
Cernunnos
16,391
4,677
142
4,811
20,765
11,148
64
4,142
16,177
0
48,578
L
Chang'e
CrazedSlayer
Chang'e
21,502
999
15,585
16,115
25,012
13,320
0
9,857
14,545
39,893
0
L
Thanatos
Esdeathcupida
Thanatos
15,159
2,694
472
7,486
12,838
8,050
0
3,279
9,514
0
24,894
L
Ratatoskr
GeoChachi91
Ratatoskr
7,788
1,857
831
2,604
17,325
14,189
333
4,883
12,070
0
13,778
W
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
JustTaye
Hercules
13,192
2,060
789
7,859
22,184
30,000
1,808
5,359
16,308
0
18,585
L
Tsukuyomi
POWERDIVA23
Tsukuyomi
6,949
985
1,193
851
17,902
8,533
0
6,810
10,755
0
14,013
W
Hou Yi
21,400
7,519
305
1,325
15,881
6,913
2,107
3,306
12,445
0
33,515
W
29,531
1,534
19,478
5,743
11,478
6,486
2,175
3,157
8,321
82,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,712
Gold Earned
56,452
158
Minions Killed
165
0
Camps Cleared
0
1,482,894
Distance Traveled
1,224,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,705
732
20
1
0
348,658
0
L
Cernunnos
10,466
654
62
4
0
245,462
0
L
Chang'e
10,817
676
49
3
0
331,264
0
L
Thanatos
10,540
659
24
2
0
310,086
0
L
Ratatoskr
10,072
630
16
1
0
317,463
0
W
Maui
7,730
483
0
0
0
2,938
0
W
Hercules
12,086
755
16
1
0
300,186
0
L
Tsukuyomi
8,817
551
7
0
0
278,619
0
W
Hou Yi
12,010
751
23
1
0
253,628
0
W
Ra
12,921
808
106
7
0
318,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role