Player Matchup

Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GrandmaGlock
Anubis
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,360 Elo+
Solo
Hades
Hades
Lonertingz
Hades
Level 127
God Stats
10W - 5L
1,532 SR
Queue Stats
257W - 255L
1,513 Elo+
Party 2
Medusa
Medusa
PlayBoiClampXTTV
Medusa
Level 16
God Stats
4W - 7L
1,221 SR
Queue Stats
4W - 10L
1,085 Elo+
Party 2
Surtr
Surtr
XxCaram3lD3monxX
Surtr
Level 87
God Stats
6W - 12L
1,257 SR
Queue Stats
62W - 76L
1,423 Elo+
Party 2
Team Averages
Level 67
1,402 SR
1,376 Elo+

VS

Team Averages
Level 64
1,554 SR
1,448 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DarkBeatsVR
Sylvanus
Level 119
God Stats
6W - 3L
1,836 SR
Queue Stats
107W - 94L
1,516 Elo+
Party 3
Anubis
Anubis
Gxds
Anubis
Level 36
God Stats
1W - 2L
1,301 SR
Queue Stats
134W - 139L
1,397 Elo+
Party 1
Set
Set
Phoenix_StealZ
Set
Level 68
God Stats
4W - 2L
1,725 SR
Queue Stats
91W - 84L
1,436 Elo+
Solo
Hel
Hel
Splefbera
Hel
Level 28
God Stats
1W - 4L
1,406 SR
Queue Stats
20W - 26L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 0 / 1
6,165
617
1,472
5,728
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
0 / 3 / 1
5,787
579
4,059
7,382
2,945
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
12
4 / 0 / 0
7,415
742
5,727
7,552
4,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 4
6,151
615
5,437
5,086
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 4
6,236
624
6,041
8,858
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 7 / 0
4,464
446
3,648
9,941
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
DarkBeatsVR
Sylvanus
10
0 / 3 / 0
5,382
538
3,151
7,645
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Gxds
Anubis
11
3 / 1 / 0
6,095
610
5,599
6,872
2,448
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,767
477
1,885
6,782
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
4,634
463
2,411
5,926
2,163
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
1
1.5
L
Izanami
 
Izanami
1
7
0
0.14
L
Sylvanus
DarkBeatsVR
Sylvanus
0
3
0
0
W
Anubis
0
3
1
0.17
L
Anubis
Gxds
Anubis
3
1
0
3
W
Hades
4
0
0
4
L
0
1
0
0
W
4
0
4
6
L
0
2
1
0.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
16,694
34,606
Taken
37,166
17,700
Mitigated
14,664
10,194
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,472
408
0
1,622
5,728
1,781
0
1,172
4,556
0
47,848
L
Izanami
 
Izanami
3,648
2,963
0
1,203
9,941
2,843
0
190
9,751
0
24,924
L
Sylvanus
DarkBeatsVR
Sylvanus
3,151
809
0
1,871
7,645
4,954
0
4,806
2,839
25,417
7,944
W
Anubis
4,059
479
0
1,787
7,382
2,945
16
4,699
2,683
36,578
0
L
Anubis
Gxds
Anubis
5,599
309
0
4,243
6,872
2,448
0
3,388
3,484
41,169
0
W
Hades
5,727
683
0
3,712
7,552
4,668
581
2,692
4,860
54,839
0
L
1,885
591
0
745
6,782
2,256
0
1,628
5,154
0
28,094
W
5,437
2,799
0
952
5,086
2,045
728
920
4,166
0
28,735
L
2,411
386
865
2,100
5,926
2,163
0
42
5,884
18,215
0
W
6,041
2,282
0
2,121
8,858
6,261
186
1,491
7,367
434
32,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
25,342
314
Minions Killed
258
0
Camps Cleared
0
1,041,101
Distance Traveled
905,052
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,165
617
78
8
0
247,307
3
L
Izanami
4,464
446
34
3
0
174,199
0
L
Sylvanus
5,382
538
51
5
0
177,407
0
W
Anubis
5,787
579
56
6
0
176,742
0
L
Anubis
6,095
610
77
8
0
180,996
0
W
Hades
7,415
742
96
10
0
196,494
0
L
Set
4,767
477
59
6
0
198,043
0
W
Medusa
6,151
615
42
4
0
220,410
0
L
Hel
4,634
463
37
4
0
174,407
0
W
Surtr
6,236
624
42
4
0
200,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role