Player Matchup

Geb
Geb
AimedAmbition
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,675 Elo+
Party 1
Anubis
Anubis
KinGDraxo
Anubis
Level 61
God Stats
65W - 40L
1,630 SR
Queue Stats
85W - 76L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
ScowlingChozo
Ao Kuang
Level 64
God Stats
2W - 1L
1,921 SR
Queue Stats
9W - 9L
1,390 Elo+
Party 1
Team Averages
Level 47
1,684 SR
1,507 Elo+

VS

Team Averages
Level 67
1,421 SR
1,473 Elo+
Hel
Hel
DesiredYu
Hel
Level 69
God Stats
0W - 1L
1,471 SR
Queue Stats
11W - 13L
1,445 Elo+
Solo
Bakasura
Bakasura
Dragon_l-lunter
Bakasura
Level 66
God Stats
10W - 11L
1,467 SR
Queue Stats
97W - 86L
1,473 Elo+
Solo
Hercules
Hercules
gzap9
Hercules
Level 67
God Stats
7W - 15L
1,325 SR
Queue Stats
405W - 411L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 16
10,470
748
4,570
11,730
12,460
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
KinGDraxo
Anubis
15
6 / 2 / 10
12,028
859
21,467
15,102
7,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
ScowlingChozo
Ao Kuang
14
11 / 4 / 3
12,406
886
18,216
8,734
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 1
10,294
735
9,117
15,059
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
14
4 / 1 / 1
11,233
802
7,155
16,733
12,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
gzap9
Hercules
12
0 / 6 / 5
9,729
695
7,673
20,959
23,103
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
6
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
16
8
L
2
10
1
0.25
L
Bakasura
4
1
1
4.5
W
Anubis
KinGDraxo
Anubis
6
2
10
5.5
W
Ao Kuang
ScowlingChozo
Ao Kuang
11
4
3
3.13
L
Hercules
gzap9
Hercules
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,253
Damage
23,945
35,566
Taken
52,751
23,946
Mitigated
41,763
14,118
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,570
552
0
3,353
11,730
12,460
271
4,196
7,491
14,713
0
L
9,117
735
2,959
2,876
15,059
6,110
0
14,040
1,019
25,725
0
L
Bakasura
7,155
5,136
0
3,712
16,733
12,550
0
14,346
2,387
0
32,238
W
Anubis
KinGDraxo
Anubis
21,467
1,595
0
8,572
15,102
7,597
1,647
5,295
9,697
82,352
0
W
Ao Kuang
ScowlingChozo
Ao Kuang
18,216
5,410
239
1,954
8,734
3,889
14
725
7,568
38,241
0
L
Hercules
gzap9
Hercules
7,673
2,350
0
3,619
20,959
23,103
0
16,274
4,685
178
25,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
31,256
140
Minions Killed
118
0
Camps Cleared
0
741,346
Distance Traveled
732,231
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,470
748
11
1
0
269,191
3
L
Hel
10,294
735
38
3
0
212,664
0
L
Bakasura
11,233
802
66
5
0
279,144
0
W
Anubis
12,028
859
102
7
0
211,883
0
W
Ao Kuang
12,406
886
27
2
0
260,272
0
L
Hercules
9,729
695
14
1
0
240,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role