Player Matchup

King Arthur
King Arthur
BottomLevel
King Arthur
Level 109
God Stats
2W - 2L
1,345 SR
Queue Stats
155W - 161L
1,519 Elo+
Solo
Geb
Geb
Cat_person125
Geb
Level 103
God Stats
5W - 1L
1,695 SR
Queue Stats
328W - 319L
1,452 Elo+
Party 1
Baba Yaga
Baba Yaga
Duc_808
Baba Yaga
Level 98
God Stats
2W - 0L
1,550 SR
Queue Stats
54W - 49L
1,554 Elo+
Party 1
Skadi
Skadi
Shadowking-FTW
Skadi
Level 83
God Stats
4W - 3L
1,557 SR
Queue Stats
147W - 152L
1,420 Elo+
Party 1
Scylla
Scylla
StopitpleaseRosa
Scylla
Level 112
God Stats
15W - 18L
1,503 SR
Queue Stats
448W - 423L
1,480 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,485 Elo+

VS

Team Averages
Level 88
1,493 SR
1,471 Elo+
Sun Wukong
Sun Wukong
Arkangel08
Sun Wukong
Level 126
God Stats
1W - 2L
1,510 SR
Queue Stats
53W - 40L
1,508 Elo+
Party 2
Maui
Maui
Daleksan2k
Maui
Level 74
God Stats
1W - 3L
1,440 SR
Queue Stats
43W - 49L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
KEVINSENNIN97
Zhong Kui
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 19L
1,397 Elo+
Party 2
Ne Zha
Ne Zha
Philosophiex
Ne Zha
Level 86
God Stats
2W - 4L
1,421 SR
Queue Stats
222W - 194L
1,466 Elo+
Solo
Charybdis
Charybdis
flaco1030
Charybdis
Level 59
God Stats
23W - 13L
1,594 SR
Queue Stats
106W - 121L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BottomLevel
King Arthur
14
0 / 0 / 0
7,783
556
8,524
16,363
9,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 4
7,141
510
5,655
12,883
8,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
Duc_808
Baba Yaga
14
2 / 0 / 0
8,061
576
5,401
7,551
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,986
499
7,042
9,266
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
7,145
510
2,647
9,362
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arkangel08
Sun Wukong
14
0 / 0 / 0
8,643
617
10,702
13,199
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 4
7,184
513
8,190
15,154
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
KEVINSENNIN97
Zhong Kui
12
0 / 0 / 0
7,268
519
3,305
5,420
4,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
13
2 / 2 / 1
7,455
533
5,455
10,901
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
flaco1030
Charybdis
10
2 / 0 / 0
6,926
495
7,107
5,747
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
5
5
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arkangel08
Sun Wukong
0
0
0
0
W
King Arthur
BottomLevel
King Arthur
0
0
0
0
W
0
1
4
2
L
1
2
4
1.5
W
Baba Yaga
Duc_808
Baba Yaga
2
0
0
2
L
Zhong Kui
KEVINSENNIN97
Zhong Kui
0
0
0
0
L
Ne Zha
2
2
1
1.25
W
1
3
0
0.33
W
1
1
1
1.5
L
Charybdis
flaco1030
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
34,759
55,425
Taken
50,421
28,261
Mitigated
32,811
13,555
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arkangel08
Sun Wukong
10,702
1,703
0
6,003
13,199
9,470
0
312
12,883
0
75,168
W
King Arthur
BottomLevel
King Arthur
8,524
660
0
6,163
16,363
9,742
0
0
16,363
0
68,752
W
5,655
1,588
1,925
2,714
12,883
8,777
0
4,174
8,709
22,329
0
L
8,190
2,776
0
5,128
15,154
12,681
207
6,256
8,828
26,053
0
W
Baba Yaga
Duc_808
Baba Yaga
5,401
621
0
1,427
7,551
4,159
0
3,610
3,941
61,303
0
L
Zhong Kui
KEVINSENNIN97
Zhong Kui
3,305
258
0
4,709
5,420
4,160
600
2,577
2,761
47,516
0
L
Ne Zha
5,455
524
0
1,647
10,901
4,486
0
2,983
7,870
0
61,449
W
7,042
3,504
0
636
9,266
2,665
2,783
2,655
6,611
0
50,955
W
2,647
462
0
690
9,362
2,918
0
1,056
8,306
61,185
0
L
Charybdis
flaco1030
Charybdis
7,107
4,163
0
1,888
5,747
2,014
832
1,331
4,376
0
44,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
37,476
443
Minions Killed
429
0
Camps Cleared
0
1,392,132
Distance Traveled
1,302,955
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,643
617
132
9
0
249,262
0
W
King Arthur
7,783
556
104
7
0
269,407
0
W
Geb
7,141
510
25
2
0
273,657
0
L
Maui
7,184
513
17
1
0
282,115
0
W
Baba Yaga
8,061
576
134
10
0
287,960
2
L
Zhong Kui
7,268
519
100
7
0
217,755
0
L
Ne Zha
7,455
533
90
6
0
347,929
1
W
Skadi
6,986
499
79
6
0
259,361
0
W
Scylla
7,145
510
101
7
0
301,747
0
L
Charybdis
6,926
495
90
6
0
205,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role