Player Matchup

Thor
Thor
OiBruvV2
Thor
Level 27
God Stats
3W - 0L
1,848 SR
Queue Stats
50W - 23L
1,661 Elo+
Party 1
Shiva
Shiva
Shortsman
Shiva
Level 54
God Stats
2W - 1L
1,717 SR
Queue Stats
46W - 18L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
dat420charm
Baron Samedi
Level 67
God Stats
2W - 0L
1,846 SR
Queue Stats
50W - 23L
1,661 Elo+
Party 1
Team Averages
Level 49
1,804 SR
1,670 Elo+

VS

Team Averages
Level 57
1,405 SR
1,427 Elo+
Sylvanus
Sylvanus
Ainz-Ooal-Gowns_
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,456 Elo+
Party 2
Thor
Thor
MaxxWrist
Thor
Level 20
God Stats
2W - 5L
1,215 SR
Queue Stats
2W - 5L
1,371 Elo+
Party 2
Erlang Shen
Erlang Shen
dalhianoir
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
12 / 0 / 9
10,762
978
15,417
10,143
4,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Shortsman
Shiva
12
1 / 1 / 20
8,936
812
13,031
11,795
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
dat420charm
Baron Samedi
13
8 / 0 / 13
10,198
927
13,364
2,282
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
7,051
641
4,710
14,550
12,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
8
0 / 9 / 0
6,741
613
2,729
15,738
4,301
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
dalhianoir
Erlang Shen
10
0 / 7 / 1
7,260
660
3,002
19,133
12,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
21
Kills
1
1
Deaths
21
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Thor
0
9
0
0
W
Thor
12
0
9
16.5
W
Shiva
Shortsman
Shiva
1
1
20
11
L
Erlang Shen
dalhianoir
Erlang Shen
0
7
1
0.07
W
Baron Samedi
dat420charm
Baron Samedi
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,812
Damage
10,441
24,220
Taken
49,421
16,783
Mitigated
28,686
9,756
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,710
1,094
1,182
2,566
14,550
12,063
0
4,512
9,623
16,806
0
L
Thor
2,729
238
0
250
15,738
4,301
0
3,062
11,945
0
12,487
W
Thor
15,417
3,654
0
2,483
10,143
4,905
622
2,276
7,867
0
57,872
W
Shiva
Shortsman
Shiva
13,031
3,143
446
3,240
11,795
10,691
700
2,746
9,049
0
22,025
L
Erlang Shen
dalhianoir
Erlang Shen
3,002
1,054
0
2,919
19,133
12,322
0
5,790
12,576
0
22,451
W
Baron Samedi
dat420charm
Baron Samedi
13,364
1,210
2,308
1,279
2,282
1,187
624
400
1,882
41,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
21,052
139
Minions Killed
63
0
Camps Cleared
0
584,811
Distance Traveled
490,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,051
641
16
1
0
163,736
0
L
Thor
6,741
613
13
1
0
142,938
0
W
Thor
10,762
978
77
7
0
177,468
0
W
Shiva
8,936
812
16
1
0
205,349
0
L
Erlang Shen
7,260
660
34
3
0
183,540
0
W
Baron Samedi
10,198
927
46
4
0
201,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role