Player Matchup

Nox
Nox
Axrtrs
Nox
Level 89
God Stats
5W - 6L
1,555 SR
Queue Stats
217W - 200L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
Thebigmoney0502
Xbalanque
Level 104
God Stats
1W - 0L
1,916 SR
Queue Stats
179W - 161L
1,534 Elo+
Party 2
Chaac
Chaac
XCheeseIsStinkyX
Chaac
Level 15
God Stats
4W - 1L
1,757 SR
Queue Stats
16W - 12L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
onlycare
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,466 Elo+
Party 2
Arachne
Arachne
taxiee
Arachne
Level 53
God Stats
11W - 7L
1,555 SR
Queue Stats
144W - 122L
1,496 Elo+
Party 2
Team Averages
Level 56
1,657 SR
1,505 Elo+

VS

Team Averages
Level 68
1,594 SR
1,511 Elo+
Anhur
Anhur
 
Anhur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Eden_Saint19
Sun Wukong
Level 69
God Stats
7W - 6L
1,726 SR
Queue Stats
250W - 253L
1,517 Elo+
Solo
Ymir
Ymir
MiniFuse
Ymir
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 75L
1,475 Elo+
Solo
Merlin
Merlin
TOPPLAYER86
Merlin
Level 88
God Stats
6W - 5L
1,641 SR
Queue Stats
502W - 458L
1,495 Elo+
Solo
Arachne
Arachne
TheSoloQueen
Arachne
Level 68
God Stats
11W - 9L
1,602 SR
Queue Stats
352W - 303L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Axrtrs
Nox
12
3 / 1 / 7
7,875
606
6,784
9,548
7,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Thebigmoney0502
Xbalanque
12
3 / 2 / 6
7,451
573
8,316
8,454
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 2
7,286
560
8,320
13,729
14,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
onlycare
Kukulkan
13
0 / 1 / 1
6,614
509
1,430
3,636
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
taxiee
Arachne
14
7 / 2 / 1
7,907
608
10,142
11,783
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 6 / 2
6,164
474
2,747
9,961
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Eden_Saint19
Sun Wukong
14
3 / 2 / 0
8,637
664
8,794
13,932
11,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
9
0 / 2 / 4
6,507
501
4,570
11,055
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
13
2 / 1 / 0
7,604
585
6,759
8,678
3,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
TheSoloQueen
Arachne
13
4 / 3 / 0
7,774
598
6,179
13,860
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
9
9
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
2
0.17
W
Nox
Axrtrs
Nox
3
1
7
6.5
L
Sun Wukong
Eden_Saint19
Sun Wukong
3
2
0
1.5
L
Ymir
0
2
4
1
L
Merlin
2
1
0
2
L
Arachne
TheSoloQueen
Arachne
4
3
0
1.33
W
Xbalanque
Thebigmoney0502
Xbalanque
3
2
6
3
W
1
3
2
0.67
W
Kukulkan
onlycare
Kukulkan
0
1
1
0.5
W
Arachne
taxiee
Arachne
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
29,049
47,150
Taken
57,486
32,564
Mitigated
34,218
14,937
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,747
1,527
0
1,585
9,961
3,710
0
2,768
7,193
0
33,591
W
Nox
Axrtrs
Nox
6,784
1,722
0
3,418
9,548
7,774
0
5,198
4,350
39,331
0
L
Sun Wukong
Eden_Saint19
Sun Wukong
8,794
3,509
0
6,133
13,932
11,674
0
0
13,932
0
71,503
L
Ymir
4,570
877
119
3,450
11,055
9,723
54
2,073
8,982
24,035
0
L
Merlin
6,759
296
0
4,346
8,678
3,494
591
2,176
6,502
71,236
451
L
Arachne
TheSoloQueen
Arachne
6,179
3,971
0
3,690
13,860
5,617
0
1,197
12,663
0
65,383
W
Xbalanque
Thebigmoney0502
Xbalanque
8,316
4,021
0
2,753
8,454
2,799
702
1,958
6,496
0
48,396
W
8,320
1,114
0
3,341
13,729
14,875
0
0
13,729
0
48,940
W
Kukulkan
onlycare
Kukulkan
1,430
427
0
520
3,636
1,504
0
2,500
1,136
38,564
0
W
Arachne
taxiee
Arachne
10,142
6,976
0
4,905
11,783
5,612
0
1,506
10,277
0
57,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
36,686
378
Minions Killed
443
0
Camps Cleared
0
1,308,038
Distance Traveled
1,233,100
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,164
474
68
5
0
231,739
1
W
Nox
7,875
606
62
5
0
271,659
2
L
Sun Wukong
8,637
664
126
10
0
239,304
1
L
Ymir
6,507
501
24
2
0
195,498
1
L
Merlin
7,604
585
115
9
0
260,187
0
L
Arachne
7,774
598
110
8
0
306,372
2
W
Xbalanque
7,451
573
78
6
0
250,149
1
W
Chaac
7,286
560
84
6
0
260,237
0
W
Kukulkan
6,614
509
71
5
0
224,492
0
W
Arachne
7,907
608
83
6
0
301,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role